AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_thaddius_polarity_shift Class Reference
Inheritance diagram for spell_thaddius_polarity_shift:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_thaddius_polarity_shift)
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
void HandleAfterCast ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleAfterCast()

void spell_thaddius_polarity_shift::HandleAfterCast ( )
inlineprivate
701 {
702 if (GetCaster())
703 {
704 if (Creature* caster = GetCaster()->ToCreature())
705 {
706 if (caster->GetEntry() == NPC_THADDIUS)
707 {
708 caster->AI()->Talk(SAY_ELECT);
709 caster->AI()->Talk(EMOTE_POLARITY_SHIFTED);
710 }
711 }
712 }
713 }
@ SAY_ELECT
Definition boss_thaddius.cpp:46
@ EMOTE_POLARITY_SHIFTED
Definition boss_thaddius.cpp:48
Definition Creature.h:47
Unit * GetCaster()
Definition SpellScript.cpp:401
@ NPC_THADDIUS
Definition naxxramas.h:164

References EMOTE_POLARITY_SHIFTED, SpellScript::GetCaster(), NPC_THADDIUS, and SAY_ELECT.

Referenced by Register().

◆ HandleDummy()

void spell_thaddius_polarity_shift::HandleDummy ( SpellEffIndex  )
inlineprivate
690 {
691 Unit* caster = GetCaster();
692 if (Unit* target = GetHitUnit())
693 {
694 target->RemoveAurasDueToSpell(SPELL_POSITIVE_CHARGE_STACK);
695 target->RemoveAurasDueToSpell(SPELL_NEGATIVE_CHARGE_STACK);
696 target->CastSpell(target, roll_chance_i(50) ? SPELL_POSITIVE_POLARITY : SPELL_NEGATIVE_POLARITY, true, nullptr, nullptr, caster->GetGUID());
697 }
698 }
bool roll_chance_i(int chance)
Definition Random.h:63
@ SPELL_POSITIVE_POLARITY
Definition boss_thaddius.cpp:81
@ SPELL_POSITIVE_CHARGE_STACK
Definition boss_thaddius.cpp:78
@ SPELL_NEGATIVE_CHARGE_STACK
Definition boss_thaddius.cpp:80
@ SPELL_NEGATIVE_POLARITY
Definition boss_thaddius.cpp:82
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Definition Unit.h:665

References SpellScript::GetCaster(), Object::GetGUID(), SpellScript::GetHitUnit(), roll_chance_i(), SPELL_NEGATIVE_CHARGE_STACK, SPELL_NEGATIVE_POLARITY, SPELL_POSITIVE_CHARGE_STACK, and SPELL_POSITIVE_POLARITY.

Referenced by Register().

◆ PrepareSpellScript()

spell_thaddius_polarity_shift::PrepareSpellScript ( spell_thaddius_polarity_shift  )
private

◆ Register()

void spell_thaddius_polarity_shift::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

716 {
719 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellCastFn(F)
Definition SpellScript.h:324
HookList< CastHandler > AfterCast
Definition SpellScript.h:323
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition boss_thaddius.cpp:689
void HandleAfterCast()
Definition boss_thaddius.cpp:700

References SpellScript::AfterCast, EFFECT_0, HandleAfterCast(), HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCastFn, and SpellEffectFn.

◆ Validate()

bool spell_thaddius_polarity_shift::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

685 {
687 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_NEGATIVE_POLARITY, SPELL_POSITIVE_POLARITY, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: