AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_marrowgar_coldflame Class Reference
Inheritance diagram for spell_marrowgar_coldflame:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_marrowgar_coldflame)
 
void SelectTarget (std::list< WorldObject * > &targets)
 
void HandleScriptEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScriptEffect()

void spell_marrowgar_coldflame::HandleScriptEffect ( SpellEffIndex  )
inlineprivate
500 {
501 Unit* caster = GetCaster();
502 float angle = caster->GetAngle(GetHitUnit());
503 float dist = caster->GetObjectSize() / 2.0f;
504 float z = caster->GetPositionZ() + 2.5f;
505 float nx = caster->GetPositionX() + dist * cos(angle);
506 float ny = caster->GetPositionY() + dist * std::sin(angle);
507
508 if (!caster->IsWithinLOS(nx, ny, z))
509 {
510 nx = caster->GetPositionX() + 0.5f * cos(angle);
511 ny = caster->GetPositionY() + 0.5f * std::sin(angle);
512 }
513
514 if (caster->IsWithinLOS(nx, ny, z))
515 {
516 caster->SetOrientation(angle);
517 caster->CastSpell(nx, ny, z, uint32(GetEffectValue()), true);
518 }
519 }
std::uint32_t uint32
Definition Define.h:107
int32 GetEffectValue() const
Definition SpellScript.cpp:605
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
bool IsWithinLOS(float x, float y, float z, VMAP::ModelIgnoreFlags ignoreFlags=VMAP::ModelIgnoreFlags::Nothing, LineOfSightChecks checks=LINEOFSIGHT_ALL_CHECKS) const
Definition Object.cpp:1391
float GetObjectSize() const
Definition Object.cpp:2897
float GetAngle(Position const *pos) const
Definition Position.cpp:85
float GetPositionZ() const
Definition Position.h:123
void SetOrientation(float orientation)
Definition Position.h:116
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122

References Unit::CastSpell(), Position::GetAngle(), SpellScript::GetCaster(), SpellScript::GetEffectValue(), SpellScript::GetHitUnit(), WorldObject::GetObjectSize(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), WorldObject::IsWithinLOS(), and Position::SetOrientation().

Referenced by Register().

◆ PrepareSpellScript()

spell_marrowgar_coldflame::PrepareSpellScript ( spell_marrowgar_coldflame  )
private

◆ Register()

void spell_marrowgar_coldflame::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

522 {
525 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
@ TARGET_UNIT_DEST_AREA_ENEMY
Definition SharedDefines.h:1425
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void HandleScriptEffect(SpellEffIndex)
Definition boss_lord_marrowgar.cpp:499
void SelectTarget(std::list< WorldObject * > &targets)
Definition boss_lord_marrowgar.cpp:487

References EFFECT_0, HandleScriptEffect(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SelectTarget(), SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_DEST_AREA_ENEMY.

◆ SelectTarget()

void spell_marrowgar_coldflame::SelectTarget ( std::list< WorldObject * > &  targets)
inlineprivate
488 {
489 targets.clear();
490 Unit* target = GetCaster()->GetAI()->SelectTarget(SelectTargetMethod::Random, 0, -1.0f, true, false, -SPELL_IMPALED); // -1.0f as it takes into account object size
491 if (!target)
492 target = GetCaster()->GetAI()->SelectTarget(SelectTargetMethod::Random, 0, 0.0f, true); // if only tank or noone outside of boss' model
493 if (!target)
494 return;
495
496 targets.push_back(target);
497 }
@ SPELL_IMPALED
Definition boss_lord_marrowgar.cpp:52
Unit * SelectTarget(SelectTargetMethod targetType, uint32 position=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
Definition UnitAI.cpp:112
UnitAI * GetAI()
Definition Unit.h:694

References Unit::GetAI(), SpellScript::GetCaster(), Random, UnitAI::SelectTarget(), and SPELL_IMPALED.

Referenced by Register().


The documentation for this class was generated from the following file: