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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "CreatureScript.h"
#include "MapMgr.h"
#include "ObjectMgr.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellAuras.h"
#include "SpellScriptLoader.h"
#include "Vehicle.h"
#include "icecrown_citadel.h"
#include <random>
Go to the source code of this file.
Classes | |
struct | BoneStormMoveTargetSelector |
struct | boss_lord_marrowgar |
class | npc_coldflame |
struct | npc_coldflame::npc_coldflameAI |
class | npc_bone_spike |
struct | npc_bone_spike::npc_bone_spikeAI |
class | spell_marrowgar_coldflame |
class | spell_marrowgar_bone_spike_graveyard |
class | spell_marrowgar_coldflame_bonestorm |
class | spell_marrowgar_bone_storm |
class | spell_marrowgar_bone_slice |
Enumerations | |
enum | ScriptTexts { SAY_ENTER_ZONE = 0 , SAY_AGGRO = 1 , SAY_BONE_STORM = 2 , SAY_BONESPIKE = 3 , SAY_KILL = 4 , SAY_DEATH = 5 , SAY_BERSERK = 6 , EMOTE_BONE_STORM = 7 } |
enum | Spells { SPELL_BONE_SLICE = 69055 , SPELL_BONE_STORM = 69076 , SPELL_BONE_SPIKE_GRAVEYARD = 69057 , SPELL_COLDFLAME_NORMAL = 69140 , SPELL_COLDFLAME_BONE_STORM = 72705 , SPELL_IMPALED = 69065 , SPELL_RIDE_VEHICLE = 46598 , SPELL_COLDFLAME_PASSIVE = 69145 , SPELL_COLDFLAME_SUMMON = 69147 } |
enum | Events { EVENT_ENABLE_BONE_SLICE = 1 , EVENT_SPELL_BONE_SPIKE_GRAVEYARD , EVENT_SPELL_COLDFLAME , EVENT_SPELL_COLDFLAME_BONE_STORM , EVENT_WARN_BONE_STORM , EVENT_BEGIN_BONE_STORM , EVENT_BONE_STORM_MOVE , EVENT_END_BONE_STORM , EVENT_ENRAGE } |
Functions | |
void | AddSC_boss_lord_marrowgar () |
Variables | |
uint32 const | boneSpikeSummonId [3] = {69062, 72669, 72670} |
enum Events |
enum ScriptTexts |
Enumerator | |
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SAY_ENTER_ZONE | |
SAY_AGGRO | |
SAY_BONE_STORM | |
SAY_BONESPIKE | |
SAY_KILL | |
SAY_DEATH | |
SAY_BERSERK | |
EMOTE_BONE_STORM |
enum Spells |
void AddSC_boss_lord_marrowgar | ( | ) |
References RegisterIcecrownCitadelCreatureAI, and RegisterSpellScript.
Referenced by AddNorthrendScripts().
uint32 const boneSpikeSummonId[3] = {69062, 72669, 72670} |
Referenced by spell_marrowgar_bone_spike_graveyard::HandleSpikes().