586 {
588 if (!instance)
589 return true;
590
592 return true;
593
595 {
598
600
601
603 {
606
608 {
610 escortAI->Start(false);
611 }
612 }
613 }
614
615 return true;
616 }
@ IN_PROGRESS
Definition InstanceScript.h:59
@ DONE
Definition InstanceScript.h:61
@ SPECIAL
Definition InstanceScript.h:62
#define CAST_AI(a, b)
Definition UnitAI.h:26
@ SAY_GOT_BEER
Definition blackrock_depths.cpp:567
@ QUEST_ALE
Definition blackrock_depths.cpp:577
@ SPELL_DRUNKEN_RAGE
Definition blackrock_depths.cpp:572
@ TYPE_BAR
Definition blackrock_depths.h:42
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr, Milliseconds delay=0ms)
Causes the creature to talk/say the text assigned to their entry in the creature_text database table.
Definition CreatureAI.cpp:53
bool SetWalk(bool enable) override
Enable or disable the creature's walk mode by removing: MOVEMENTFLAG_WALKING. Infom also the client.
Definition Creature.cpp:3222
CreatureAI * AI() const
Definition Creature.h:145
Definition InstanceScript.h:143
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1221
virtual uint32 GetData(uint32) const
Definition ZoneScript.h:51
virtual void SetData(uint32, uint32)
Definition ZoneScript.h:52
Definition ScriptedEscortAI.h:53
Definition blackrock_depths.cpp:624