AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_rocknot Class Reference
Inheritance diagram for npc_rocknot:
CreatureScript ScriptObject UpdatableScript< Creature >

Classes

struct  npc_rocknotAI
 

Public Member Functions

 npc_rocknot ()
 
bool OnQuestReward (Player *, Creature *creature, Quest const *quest, uint32) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_rocknot()

npc_rocknot::npc_rocknot ( )
inline
583: CreatureScript("npc_rocknot") { }
Definition CreatureScript.h:25

Member Function Documentation

◆ GetAI()

CreatureAI * npc_rocknot::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

619 {
620 return GetBlackrockDepthsAI<npc_rocknotAI>(creature);
621 }

◆ OnQuestReward()

bool npc_rocknot::OnQuestReward ( Player ,
Creature creature,
Quest const *  quest,
uint32   
)
inlineoverridevirtual

Reimplemented from CreatureScript.

586 {
587 InstanceScript* instance = creature->GetInstanceScript();
588 if (!instance)
589 return true;
590
591 if (instance->GetData(TYPE_BAR) == DONE || instance->GetData(TYPE_BAR) == SPECIAL)
592 return true;
593
594 if (quest->GetQuestId() == QUEST_ALE)
595 {
596 if (instance->GetData(TYPE_BAR) != IN_PROGRESS)
597 instance->SetData(TYPE_BAR, IN_PROGRESS);
598
599 instance->SetData(TYPE_BAR, SPECIAL);
600
601 //keep track of amount in instance script, returns SPECIAL if amount ok and event in progress
602 if (instance->GetData(TYPE_BAR) == SPECIAL)
603 {
604 creature->AI()->Talk(SAY_GOT_BEER);
605 creature->CastSpell(creature, SPELL_DRUNKEN_RAGE, false);
606
607 if (npc_escortAI* escortAI = CAST_AI(npc_rocknot::npc_rocknotAI, creature->AI()))
608 {
609 creature->SetWalk(true);
610 escortAI->Start(false);
611 }
612 }
613 }
614
615 return true;
616 }
@ IN_PROGRESS
Definition InstanceScript.h:59
@ DONE
Definition InstanceScript.h:61
@ SPECIAL
Definition InstanceScript.h:62
#define CAST_AI(a, b)
Definition UnitAI.h:26
@ SAY_GOT_BEER
Definition blackrock_depths.cpp:567
@ QUEST_ALE
Definition blackrock_depths.cpp:577
@ SPELL_DRUNKEN_RAGE
Definition blackrock_depths.cpp:572
@ TYPE_BAR
Definition blackrock_depths.h:42
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr, Milliseconds delay=0ms)
Causes the creature to talk/say the text assigned to their entry in the creature_text database table.
Definition CreatureAI.cpp:53
bool SetWalk(bool enable) override
Enable or disable the creature's walk mode by removing: MOVEMENTFLAG_WALKING. Infom also the client.
Definition Creature.cpp:3222
CreatureAI * AI() const
Definition Creature.h:145
Definition InstanceScript.h:143
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1221
virtual uint32 GetData(uint32) const
Definition ZoneScript.h:51
virtual void SetData(uint32, uint32)
Definition ZoneScript.h:52
Definition ScriptedEscortAI.h:53
Definition blackrock_depths.cpp:624

References Creature::AI(), CAST_AI, Unit::CastSpell(), DONE, ZoneScript::GetData(), WorldObject::GetInstanceScript(), Quest::GetQuestId(), IN_PROGRESS, QUEST_ALE, SAY_GOT_BEER, ZoneScript::SetData(), Creature::SetWalk(), SPECIAL, SPELL_DRUNKEN_RAGE, CreatureAI::Talk(), and TYPE_BAR.


The documentation for this class was generated from the following file: