AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_teron_gorefiend_shadowy_construct Class Reference
Inheritance diagram for spell_teron_gorefiend_shadowy_construct:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_teron_gorefiend_shadowy_construct)
 
bool Load () override
 
void HandleEffectApply (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleEffectApply()

void spell_teron_gorefiend_shadowy_construct::HandleEffectApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
262 {
267
269 Map::PlayerList const& playerList = GetUnitOwner()->GetMap()->GetPlayers();
270 for (Map::PlayerList::const_iterator i = playerList.begin(); i != playerList.end(); ++i)
271 if (Player* player = i->GetSource())
272 {
273 if (GetUnitOwner()->IsValidAttackTarget(player))
274 GetUnitOwner()->AddThreat(player, 1000000.0f);
275 }
276
278 }
@ IMMUNITY_ALLOW_ID
Definition SharedDefines.h:1405
@ IMMUNITY_SCHOOL
Definition SharedDefines.h:1400
@ SPELL_SCHOOL_MASK_NORMAL
Definition SharedDefines.h:285
@ SPELL_SPIRIT_CHAINS
Definition boss_teron_gorefiend.cpp:57
@ SPELL_SPIRIT_LANCE
Definition boss_teron_gorefiend.cpp:56
@ SPELL_BRIEF_STUN
Definition boss_teron_gorefiend.cpp:53
@ SPELL_SPIRIT_VOLLEY
Definition boss_teron_gorefiend.cpp:58
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1050
void SetInCombatWithZone()
Set in combat all units in the dungeon/raid. Affect only units with IsAIEnabled.
Definition Creature.cpp:2882
Definition LinkedList.h:139
Definition MapRefMgr.h:26
iterator begin()
Definition MapRefMgr.h:36
iterator end()
Definition MapRefMgr.h:37
PlayerList const & GetPlayers() const
Definition Map.h:335
Creature * ToCreature()
Definition Object.h:212
Definition Player.h:1086
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition Unit.cpp:10217
void AddThreat(Unit *victim, float fThreat, SpellSchoolMask schoolMask=SPELL_SCHOOL_MASK_NORMAL, SpellInfo const *threatSpell=nullptr)
Definition Unit.cpp:11198
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
bool IsValidAttackTarget(Unit const *target, SpellInfo const *bySpell=nullptr) const
Definition Unit.cpp:10487
Map * GetMap() const
Definition Object.h:637

References Unit::AddThreat(), Unit::ApplySpellImmune(), MapRefMgr::begin(), Unit::CastSpell(), MapRefMgr::end(), WorldObject::GetMap(), Map::GetPlayers(), AuraScript::GetUnitOwner(), IMMUNITY_ALLOW_ID, IMMUNITY_SCHOOL, Unit::IsValidAttackTarget(), Creature::SetInCombatWithZone(), SPELL_BRIEF_STUN, SPELL_SCHOOL_MASK_NORMAL, SPELL_SPIRIT_CHAINS, SPELL_SPIRIT_LANCE, SPELL_SPIRIT_VOLLEY, and Object::ToCreature().

Referenced by Register().

◆ Load()

bool spell_teron_gorefiend_shadowy_construct::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

257 {
258 return GetUnitOwner()->IsCreature();
259 }
bool IsCreature() const
Definition Object.h:211

References AuraScript::GetUnitOwner(), and Object::IsCreature().

◆ PrepareAuraScript()

spell_teron_gorefiend_shadowy_construct::PrepareAuraScript ( spell_teron_gorefiend_shadowy_construct  )
private

◆ Register()

void spell_teron_gorefiend_shadowy_construct::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

281 {
283 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:755
HookList< EffectApplyHandler > AfterEffectApply
Definition SpellScript.h:754
void HandleEffectApply(AuraEffect const *, AuraEffectHandleModes)
Definition boss_teron_gorefiend.cpp:261

References AuraScript::AfterEffectApply, AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, EFFECT_0, HandleEffectApply(), and SPELL_AURA_DUMMY.


The documentation for this class was generated from the following file: