AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_hun_tame_beast Class Reference
Inheritance diagram for spell_hun_tame_beast:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_hun_tame_beast)
 
SpellCastResult CheckCast ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_hun_tame_beast::CheckCast ( )
inlineprivate
1007 {
1008 Unit* caster = GetCaster();
1009 if (!caster->IsPlayer())
1011
1012 Player* player = GetCaster()->ToPlayer();
1013
1014 if (!GetExplTargetUnit())
1015 {
1018 }
1019
1020 if (Creature* target = GetExplTargetUnit()->ToCreature())
1021 {
1022 if (target->GetLevel() > player->GetLevel())
1023 {
1026 }
1027
1028 if (target->GetCreatureTemplate()->IsExotic() && !player->CanTameExoticPets())
1029 {
1032 }
1033
1034 if (!target->GetCreatureTemplate()->IsTameable(player->CanTameExoticPets()))
1035 {
1038 }
1039
1040 PetStable const* petStable = player->GetPetStable();
1041 if (petStable)
1042 {
1043 if (petStable->CurrentPet)
1045
1046 if (petStable->GetUnslottedHunterPet())
1047 {
1050 }
1051 }
1052
1053 if (player->GetCharmGUID())
1054 {
1057 }
1058
1059 if (target->GetOwnerGUID())
1060 {
1063 }
1064 }
1065 else
1066 {
1069 }
1070
1071 return SPELL_CAST_OK;
1072 }
@ PET_TAME_NOT_TAMEABLE
Definition SharedDefines.h:3938
@ PET_TAME_INVALID_CREATURE
Definition SharedDefines.h:3935
@ PET_TAME_TOO_HIGHLEVEL
Definition SharedDefines.h:3943
@ PET_TAME_CREATURE_ALREADY_OWNED
Definition SharedDefines.h:3937
@ PET_TAME_CANT_CONTROL_EXOTIC
Definition SharedDefines.h:3946
@ PET_TAME_TOO_MANY
Definition SharedDefines.h:3936
@ PET_TAME_ANOTHER_SUMMON_ACTIVE
Definition SharedDefines.h:3939
@ SPELL_FAILED_ALREADY_HAVE_SUMMON
Definition SharedDefines.h:944
@ SPELL_FAILED_DONT_REPORT
Definition SharedDefines.h:964
@ SPELL_CAST_OK
Definition SharedDefines.h:1126
Definition Creature.h:47
bool IsPlayer() const
Definition Object.h:201
Player * ToPlayer()
Definition Object.h:202
Definition PetDefines.h:212
PetInfo const * GetUnslottedHunterPet() const
Definition PetDefines.h:240
Optional< PetInfo > CurrentPet
Definition PetDefines.h:235
Definition Player.h:1084
bool CanTameExoticPets() const
Definition Player.h:2208
PetStable * GetPetStable()
Definition Player.h:1221
Unit * GetExplTargetUnit()
Definition SpellScript.cpp:433
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:664
void SendTameFailure(uint8 result)
Definition Unit.cpp:15941
ObjectGuid GetCharmGUID() const
Definition Unit.h:721
uint8 GetLevel() const
Definition Unit.h:1103

References Player::CanTameExoticPets(), PetStable::CurrentPet, SpellScript::GetCaster(), Unit::GetCharmGUID(), SpellScript::GetExplTargetUnit(), Unit::GetLevel(), Player::GetPetStable(), PetStable::GetUnslottedHunterPet(), Object::IsPlayer(), PET_TAME_ANOTHER_SUMMON_ACTIVE, PET_TAME_CANT_CONTROL_EXOTIC, PET_TAME_CREATURE_ALREADY_OWNED, PET_TAME_INVALID_CREATURE, PET_TAME_NOT_TAMEABLE, PET_TAME_TOO_HIGHLEVEL, PET_TAME_TOO_MANY, Unit::SendTameFailure(), SPELL_CAST_OK, SPELL_FAILED_ALREADY_HAVE_SUMMON, SPELL_FAILED_DONT_REPORT, and Object::ToPlayer().

Referenced by Register().

◆ PrepareSpellScript()

spell_hun_tame_beast::PrepareSpellScript ( spell_hun_tame_beast  )
private

◆ Register()

void spell_hun_tame_beast::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1075 {
1077 }
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
SpellCastResult CheckCast()
Definition spell_hunter.cpp:1006

References CheckCast(), SpellScript::OnCheckCast, and SpellCheckCastFn.


The documentation for this class was generated from the following file: