◆ PrepareSpellScript()
◆ Register()
| void spell_gen_eject_all_passengers::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ RemoveVehicleAuras()
| void spell_gen_eject_all_passengers::RemoveVehicleAuras |
( |
| ) |
|
|
inlineprivate |
4486 {
4488 {
4489 return;
4490 }
4491
4494 {
4495 u = vehicle->GetPassenger(0);
4496 vehicle->RemoveAllPassengers();
4497 }
4498 if (u)
4500 }
@ VEHICLE_SPELL_PARACHUTE
Definition VehicleDefines.h:53
Unit * GetHitUnit()
Definition SpellScript.cpp:448
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:5157
References SpellScript::GetHitUnit(), Unit::RemoveAurasDueToSpell(), and VEHICLE_SPELL_PARACHUTE.
Referenced by Register().
The documentation for this class was generated from the following file: