◆ PrepareSpellScript()
◆ Register()
void spell_gen_eject_all_passengers::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ RemoveVehicleAuras()
void spell_gen_eject_all_passengers::RemoveVehicleAuras |
( |
| ) |
|
|
inlineprivate |
4407 {
4409 {
4410 return;
4411 }
4412
4415 {
4416 u = vehicle->GetPassenger(0);
4417 vehicle->RemoveAllPassengers();
4418 }
4419 if (u)
4421 }
@ VEHICLE_SPELL_PARACHUTE
Definition VehicleDefines.h:53
Unit * GetHitUnit()
Definition SpellScript.cpp:448
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4942
References SpellScript::GetHitUnit(), Unit::RemoveAurasDueToSpell(), and VEHICLE_SPELL_PARACHUTE.
Referenced by Register().
The documentation for this class was generated from the following file: