◆ PrepareSpellScript()
◆ Register()
| void spell_gen_eject_all_passengers::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ RemoveVehicleAuras()
| void spell_gen_eject_all_passengers::RemoveVehicleAuras |
( |
| ) |
|
|
inlineprivate |
4544 {
4546 {
4547 return;
4548 }
4549
4552 {
4553 u = vehicle->GetPassenger(0);
4554 vehicle->RemoveAllPassengers();
4555 }
4556 if (u)
4558 }
@ VEHICLE_SPELL_PARACHUTE
Definition VehicleDefines.h:53
Unit * GetHitUnit()
Definition SpellScript.cpp:453
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4969
References SpellScript::GetHitUnit(), Unit::RemoveAurasDueToSpell(), and VEHICLE_SPELL_PARACHUTE.
Referenced by Register().
The documentation for this class was generated from the following file: