◆ PrepareSpellScript()
◆ Register()
| void spell_gen_eject_all_passengers::Register |
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◆ RemoveVehicleAuras()
| void spell_gen_eject_all_passengers::RemoveVehicleAuras |
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4512 {
4514 {
4515 return;
4516 }
4517
4520 {
4521 u = vehicle->GetPassenger(0);
4522 vehicle->RemoveAllPassengers();
4523 }
4524 if (u)
4526 }
@ VEHICLE_SPELL_PARACHUTE
Definition VehicleDefines.h:53
Unit * GetHitUnit()
Definition SpellScript.cpp:448
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:5189
References SpellScript::GetHitUnit(), Unit::RemoveAurasDueToSpell(), and VEHICLE_SPELL_PARACHUTE.
Referenced by Register().
The documentation for this class was generated from the following file: