303 {
306 if (!caster)
307 return;
308
310 {
317
319 }
320 else
321 {
326
329 caster->
m_spells[i] = ct->spells[i];
330 }
331
333 player->VehicleSpellInitialize();
334 }
std::uint8_t uint8
Definition Define.h:109
#define sObjectMgr
Definition ObjectMgr.h:1712
@ IMMUNITY_ID
Definition SharedDefines.h:1406
@ UNIT_STATE_ROOT
Definition UnitDefines.h:183
@ UNIT_FLAG_DISABLE_MOVE
Definition UnitDefines.h:259
static constexpr uint32 MAX_CREATURE_SPELLS
Definition Unit.h:45
uint32 m_spells[MAX_CREATURE_SPELLS]
Definition Creature.h:253
uint32 GetEntry() const
Definition Object.h:117
Creature * ToCreature()
Definition Object.h:206
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetCaster()
Definition SpellScript.cpp:401
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition Unit.cpp:10437
Player * GetCharmerOrOwnerPlayerOrPlayerItself() const
Definition Unit.cpp:7698
void SetControlled(bool apply, UnitState state, Unit *source=nullptr, bool isFear=false)
Definition Unit.cpp:14268
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:5157
void SetUnitFlag(UnitFlags flags)
UnitFlags available in UnitDefines.h.
Definition Unit.h:748
void RemoveUnitFlag(UnitFlags flags)
UnitFlags available in UnitDefines.h.
Definition Unit.h:749
Definition CreatureData.h:187
@ SPELL_JORMUNGAR_SUBMERGE_VISUAL
Definition zone_storm_peaks.cpp:289
@ SPELL_COLOSSUS_GROUND_SLAM
Definition zone_storm_peaks.cpp:290
@ SPELL_JORMUNGAR_EMERGE
Definition zone_storm_peaks.cpp:288
@ SPELL_JORMUNGAR_SUBMERGE
Definition zone_storm_peaks.cpp:287