AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_blood_queen_bloodbolt Class Reference
Inheritance diagram for spell_blood_queen_bloodbolt:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_blood_queen_bloodbolt)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void HandleScript (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_blood_queen_bloodbolt::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
703 {
704 uint32 targetCount = (targets.size() + 2) / 3;
705 targets.remove_if(BloodboltHitCheck(static_cast<LanaThelAI*>(GetCaster()->GetAI())));
706 Acore::Containers::RandomResize(targets, targetCount);
707 // mark targets now, effect hook has missile travel time delay (might cast next in that time)
708 for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
709 GetCaster()->GetAI()->SetGUID((*itr)->GetGUID(), GUID_BLOODBOLT);
710 }
std::uint32_t uint32
Definition Define.h:107
@ GUID_BLOODBOLT
Definition boss_blood_queen_lana_thel.cpp:115
Definition boss_blood_queen_lana_thel.cpp:675
Unit * GetCaster()
Definition SpellScript.cpp:401
virtual void SetGUID(ObjectGuid const &, int32=0)
Definition UnitAI.h:220
UnitAI * GetAI()
Definition Unit.h:694
void RandomResize(C &container, std::size_t requestedSize)
Definition Containers.h:79
Definition boss_blood_queen_lana_thel.cpp:161

References Unit::GetAI(), SpellScript::GetCaster(), GUID_BLOODBOLT, Acore::Containers::RandomResize(), and UnitAI::SetGUID().

Referenced by Register().

◆ HandleScript()

void spell_blood_queen_bloodbolt::HandleScript ( SpellEffIndex  effIndex)
inlineprivate
713 {
714 PreventHitDefaultEffect(effIndex);
716 }
@ SPELL_TWILIGHT_BLOODBOLT_FROM_WHIRL
Definition boss_blood_queen_lana_thel.cpp:70
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
Unit * GetHitUnit()
Definition SpellScript.cpp:453
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::PreventHitDefaultEffect(), and SPELL_TWILIGHT_BLOODBOLT_FROM_WHIRL.

Referenced by Register().

◆ Load()

bool spell_blood_queen_bloodbolt::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

698 {
700 }
uint32 GetEntry() const
Definition Object.h:123
@ NPC_BLOOD_QUEEN_LANA_THEL
Definition icecrown_citadel.h:307

References SpellScript::GetCaster(), Object::GetEntry(), and NPC_BLOOD_QUEEN_LANA_THEL.

◆ PrepareSpellScript()

spell_blood_queen_bloodbolt::PrepareSpellScript ( spell_blood_queen_bloodbolt  )
private

◆ Register()

void spell_blood_queen_bloodbolt::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

719 {
722 }
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1424
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void FilterTargets(std::list< WorldObject * > &targets)
Definition boss_blood_queen_lana_thel.cpp:702
void HandleScript(SpellEffIndex effIndex)
Definition boss_blood_queen_lana_thel.cpp:712

References EFFECT_1, FilterTargets(), HandleScript(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ Validate()

bool spell_blood_queen_bloodbolt::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

693 {
695 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_TWILIGHT_BLOODBOLT_FROM_WHIRL, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: