AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_switch_infragreen_bomber_station Class Reference
Inheritance diagram for spell_switch_infragreen_bomber_station:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_switch_infragreen_bomber_station)
 
uint8 GetSeatNumber (uint32 spellId)
 
void HandleDummy (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ GetSeatNumber()

uint8 spell_switch_infragreen_bomber_station::GetSeatNumber ( uint32  spellId)
inlineprivate
1102 {
1103 if (spellId == SPELL_ENGINEERING)
1104 return 2;
1105 else if (spellId == SPELL_ANTI_AIR_TURRET)
1106 return 1;
1107 else
1108 return 0;
1109 }
@ SPELL_ENGINEERING
Definition zone_icecrown.cpp:1072
@ SPELL_ANTI_AIR_TURRET
Definition zone_icecrown.cpp:1074

References SPELL_ANTI_AIR_TURRET, and SPELL_ENGINEERING.

Referenced by HandleDummy().

◆ HandleDummy()

void spell_switch_infragreen_bomber_station::HandleDummy ( SpellEffIndex  effIndex)
inlineprivate
1112 {
1113 PreventHitDefaultEffect(effIndex);
1114 Vehicle* kit = GetCaster()->GetVehicle();
1115 Unit* charmer = GetCaster()->GetCharmer(); // Player controlling station
1116 if (!kit || !charmer)
1117 return;
1118
1119 uint8 seatNumber = GetSeatNumber(GetSpellInfo()->Id);
1120 SeatMap::iterator itr = kit->GetSeatIteratorForPassenger(GetCaster());
1121 if (itr == kit->Seats.end())
1122 return;
1123
1124 // Xinef: Same seat, no change required
1125 if (seatNumber == itr->first)
1126 return;
1127
1128 if (Unit* station = kit->GetPassenger(seatNumber))
1129 station->HandleSpellClick(charmer, 0);
1130 }
std::uint8_t uint8
Definition Define.h:109
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
Vehicle * GetVehicle() const
Definition Unit.h:1932
Unit * GetCharmer() const
Definition Unit.cpp:7495
Definition Vehicle.h:28
Unit * GetPassenger(int8 seatId) const
Definition Vehicle.cpp:253
SeatMap::iterator GetSeatIteratorForPassenger(Unit *passenger)
Definition Vehicle.cpp:666
SeatMap Seats
Definition Vehicle.h:57
uint8 GetSeatNumber(uint32 spellId)
Definition zone_icecrown.cpp:1101

References SpellScript::GetCaster(), Unit::GetCharmer(), Vehicle::GetPassenger(), Vehicle::GetSeatIteratorForPassenger(), GetSeatNumber(), SpellScript::GetSpellInfo(), Unit::GetVehicle(), SpellScript::PreventHitDefaultEffect(), and Vehicle::Seats.

Referenced by Register().

◆ PrepareSpellScript()

spell_switch_infragreen_bomber_station::PrepareSpellScript ( spell_switch_infragreen_bomber_station  )
private

◆ Register()

void spell_switch_infragreen_bomber_station::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1133 {
1135 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleDummy(SpellEffIndex effIndex)
Definition zone_icecrown.cpp:1111

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, and SpellEffectFn.


The documentation for this class was generated from the following file: