#include "KillRewarder.h"
◆ KillRewarder()
| KillRewarder::KillRewarder |
( |
Player * |
killer, |
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Unit * |
victim, |
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bool |
isBattleGround |
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) |
| |
67 :
68
72{
73
76
79
81}
uint8 _maxLevel
Definition KillRewarder.h:57
uint32 _count
Definition KillRewarder.h:52
float _groupRate
Definition KillRewarder.h:50
uint32 _xp
Definition KillRewarder.h:55
uint32 _aliveSumLevel
Definition KillRewarder.h:53
uint32 _sumLevel
Definition KillRewarder.h:54
Player * _maxNotGrayMember
Definition KillRewarder.h:51
Unit * _victim
Definition KillRewarder.h:48
Player * _killer
Definition KillRewarder.h:47
bool _isBattleGround
Definition KillRewarder.h:58
Group * _group
Definition KillRewarder.h:49
void _InitGroupData()
Definition KillRewarder.cpp:83
bool _isFullXP
Definition KillRewarder.h:56
bool _isPvP
Definition KillRewarder.h:59
bool IsPlayer() const
Definition ObjectGuid.h:168
bool IsPlayer() const
Definition Object.h:200
Group * GetGroup()
Definition Player.h:2482
bool IsVehicle() const
Definition Unit.h:790
ObjectGuid GetCharmerOrOwnerGUID() const
Definition Unit.h:1280
References _InitGroupData(), _isPvP, Unit::GetCharmerOrOwnerGUID(), Object::IsPlayer(), ObjectGuid::IsPlayer(), and Unit::IsVehicle().
◆ _InitGroupData()
| void KillRewarder::_InitGroupData |
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| ) |
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private |
84{
86 {
87
89 if (
Player* member = itr->GetSource())
91 {
92 const uint8 lvl = member->GetLevel();
93 if (member->IsAlive())
94 {
95
97
99
101 {
103 }
104
105
108 {
110 }
111 }
112
114 }
115
116
118 }
119 else
121}
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
Definition GroupReference.h:27
GroupReference * GetFirstMember()
Definition Group.h:243
bool IsAtGroupRewardDistance(WorldObject const *pRewardSource) const
Definition Player.cpp:12801
uint8 GetLevel() const
Definition Unit.h:1088
uint8 GetGrayLevel(uint8 pl_level)
Definition Formulas.h:46
References _aliveSumLevel, _count, _group, _isFullXP, _killer, _maxLevel, _maxNotGrayMember, _sumLevel, _victim, Group::GetFirstMember(), Acore::XP::GetGrayLevel(), Unit::GetLevel(), and Player::IsAtGroupRewardDistance().
Referenced by KillRewarder().
◆ _InitXP()
| void KillRewarder::_InitXP |
( |
Player * |
player | ) |
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private |
124{
125
126
127
128
129
132
136 if (ct->ModHealth <= 0.75f && ct->ModHealth >= 0.0f)
138}
CreatureTemplate const * GetCreatureTemplate() const
Definition Creature.h:208
bool IsCreature() const
Definition Object.h:204
Creature * ToCreature()
Definition Object.h:205
Vehicle * GetVehicle() const
Definition Unit.h:1905
uint32 Gain(Player *player, Unit *unit, bool isBattleGround=false)
Definition Formulas.cpp:72
Definition CreatureData.h:186
References _isBattleGround, _isPvP, _killer, _victim, _xp, Acore::XP::Gain(), Creature::GetCreatureTemplate(), Unit::GetVehicle(), Object::IsCreature(), and Object::ToCreature().
Referenced by _RewardGroup(), and Reward().
◆ _RewardGroup()
| void KillRewarder::_RewardGroup |
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private |
229{
231 {
233
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236
237
238
240 {
243 {
244
247 }
248
249
251 {
252 if (
Player* member = itr->GetSource())
253 {
255 {
257
258
259
260 }
261 }
262 }
263 }
264 }
265}
DBCStorage< MapEntry > sMapStore(MapEntryfmt)
bool isRaidGroup() const
Definition Group.cpp:2281
void _RewardPlayer(Player *player, bool isDungeon)
Definition KillRewarder.cpp:195
void _InitXP(Player *player)
Definition KillRewarder.cpp:123
uint32 GetMapId() const
Definition Position.h:281
float xp_in_group_rate(uint32 count, bool isRaid)
Definition Formulas.h:119
References _count, _group, _groupRate, _InitXP(), _isBattleGround, _isPvP, _killer, _maxLevel, _maxNotGrayMember, _RewardPlayer(), _victim, _xp, Group::GetFirstMember(), WorldLocation::GetMapId(), Player::IsAtGroupRewardDistance(), Group::isRaidGroup(), sMapStore, and Acore::XP::xp_in_group_rate().
Referenced by Reward().
◆ _RewardHonor()
| void KillRewarder::_RewardHonor |
( |
Player * |
player | ) |
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private |
◆ _RewardKillCredit()
| void KillRewarder::_RewardKillCredit |
( |
Player * |
player | ) |
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private |
185{
186
189 {
190 player->
KilledMonster(target->GetCreatureTemplate(), target->GetGUID());
192 }
193}
@ ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE
Definition DBCEnums.h:188
void UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
Definition PlayerUpdates.cpp:2163
void KilledMonster(CreatureTemplate const *cInfo, ObjectGuid guid)
Definition PlayerQuest.cpp:1913
Corpse * GetCorpse() const
Definition Player.cpp:4697
References _group, _victim, ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE, Player::GetCorpse(), Unit::IsAlive(), Player::KilledMonster(), Object::ToCreature(), and Player::UpdateAchievementCriteria().
Referenced by _RewardPlayer().
◆ _RewardPlayer()
| void KillRewarder::_RewardPlayer |
( |
Player * |
player, |
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bool |
isDungeon |
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) |
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private |
196{
197
199 {
200
202
205 }
206
207
208
210 {
212 sScriptMgr->OnPlayerRewardKillRewarder(player,
this, isDungeon, xpRate);
213
215 {
216
218 }
220 {
221
224 }
225 }
226}
#define sScriptMgr
Definition ScriptMgr.h:719
void _RewardReputation(Player *player)
Definition KillRewarder.cpp:177
void _RewardHonor(Player *player)
Definition KillRewarder.cpp:140
void _RewardXP(Player *player, float rate)
Definition KillRewarder.cpp:147
void _RewardKillCredit(Player *player)
Definition KillRewarder.cpp:184
void KilledPlayerCredit(uint16 count=1)
Definition PlayerQuest.cpp:1993
References _aliveSumLevel, _group, _groupRate, _isBattleGround, _isPvP, _RewardHonor(), _RewardKillCredit(), _RewardReputation(), _RewardXP(), _victim, _xp, Unit::GetLevel(), Object::IsPlayer(), Player::KilledPlayerCredit(), and sScriptMgr.
Referenced by _RewardGroup(), and Reward().
◆ _RewardReputation()
| void KillRewarder::_RewardReputation |
( |
Player * |
player | ) |
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private |
◆ _RewardXP()
| void KillRewarder::_RewardXP |
( |
Player * |
player, |
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float |
rate |
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) |
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private |
148{
151 {
152
153
154
159 uint32(xp * rate / 2) + 1;
160 else
161 xp = 0;
162 }
163 if (xp)
164 {
165
167
168
172
173 pet->GivePetXP(
_group ? xp / 2 : xp);
174 }
175}
@ XPSOURCE_KILL
Definition Player.h:1004
@ SPELL_AURA_MOD_XP_PCT
Definition SpellAuraDefines.h:263
Pet * GetPet() const
Definition Player.cpp:8997
void GiveXP(uint32 xp, Unit *victim, float group_rate=1.0f, bool isLFGReward=false)
Definition Player.cpp:2365
float GetTotalAuraMultiplier(AuraType auratype) const
Definition Unit.cpp:6131
References _group, _groupRate, _isFullXP, _maxNotGrayMember, _victim, _xp, Unit::GetLevel(), Player::GetPet(), Unit::GetTotalAuraMultiplier(), Player::GiveXP(), Unit::IsAlive(), SPELL_AURA_MOD_XP_PCT, sScriptMgr, and XPSOURCE_KILL.
Referenced by _RewardPlayer().
◆ GetKiller()
| Player * KillRewarder::GetKiller |
( |
| ) |
|
◆ GetVictim()
| Unit * KillRewarder::GetVictim |
( |
| ) |
|
◆ Reward()
| void KillRewarder::Reward |
( |
| ) |
|
268{
269
271
273 else
274 {
275
276
278
279
280
282
285 }
286
287
289 if (victim->IsDungeonBoss())
292}
@ ENCOUNTER_CREDIT_KILL_CREATURE
Definition Map.h:158
void _RewardGroup()
Definition KillRewarder.cpp:228
uint32 GetEntry() const
Definition Object.h:116
Map * FindMap() const
Definition Object.h:621
bool IsInMap(WorldObject const *obj) const
Definition Object.cpp:1311
References _group, _InitXP(), _isBattleGround, _killer, _RewardGroup(), _RewardPlayer(), _victim, _xp, ENCOUNTER_CREDIT_KILL_CREATURE, WorldObject::FindMap(), Object::GetEntry(), WorldObject::IsInMap(), and Object::ToCreature().
Referenced by Player::RewardPlayerAndGroupAtKill().
◆ _aliveSumLevel
| uint32 KillRewarder::_aliveSumLevel |
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private |
◆ _count
◆ _group
| Group* KillRewarder::_group |
|
private |
◆ _groupRate
| float KillRewarder::_groupRate |
|
private |
◆ _isBattleGround
| bool KillRewarder::_isBattleGround |
|
private |
◆ _isFullXP
| bool KillRewarder::_isFullXP |
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private |
◆ _isPvP
| bool KillRewarder::_isPvP |
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private |
◆ _killer
◆ _maxLevel
| uint8 KillRewarder::_maxLevel |
|
private |
◆ _maxNotGrayMember
| Player* KillRewarder::_maxNotGrayMember |
|
private |
◆ _sumLevel
| uint32 KillRewarder::_sumLevel |
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private |
◆ _victim
| Unit* KillRewarder::_victim |
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private |
◆ _xp
The documentation for this class was generated from the following files: