AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_temple_of_atal_hakkar_awaken_the_soulflayer Class Reference
Inheritance diagram for spell_temple_of_atal_hakkar_awaken_the_soulflayer:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_temple_of_atal_hakkar_awaken_the_soulflayer)
 
void HandleSendEvent (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleSendEvent()

void spell_temple_of_atal_hakkar_awaken_the_soulflayer::HandleSendEvent ( SpellEffIndex  effIndex)
inlineprivate
261 {
262 PreventHitDefaultEffect(effIndex);
263 InstanceScript* instanceScript = GetCaster()->GetInstanceScript();
264 Map* map = GetCaster()->FindMap();
265 if (!map || !instanceScript || instanceScript->GetData(TYPE_HAKKAR_EVENT) != NOT_STARTED)
266 return;
267
268 Position pos = {-466.795f, 272.863f, -90.447f, 1.57f};
269 if (TempSummon* summon = map->SummonCreature(NPC_SHADE_OF_HAKKAR, pos))
270 {
271 summon->SetTempSummonType(TEMPSUMMON_MANUAL_DESPAWN);
272 instanceScript->SetData(TYPE_HAKKAR_EVENT, IN_PROGRESS);
273 }
274 }
@ IN_PROGRESS
Definition InstanceScript.h:59
@ NOT_STARTED
Definition InstanceScript.h:58
@ TEMPSUMMON_MANUAL_DESPAWN
Definition Object.h:57
Definition InstanceScript.h:143
Definition Map.h:168
TempSummon * SummonCreature(uint32 entry, Position const &pos, SummonPropertiesEntry const *properties=nullptr, uint32 duration=0, WorldObject *summoner=nullptr, uint32 spellId=0, uint32 vehId=0, bool visibleBySummonerOnly=false)
Definition Object.cpp:2246
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition TemporarySummon.h:50
Map * FindMap() const
Definition Object.h:638
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1247
virtual uint32 GetData(uint32) const
Definition ZoneScript.h:51
virtual void SetData(uint32, uint32)
Definition ZoneScript.h:52
Definition Position.h:27
@ NPC_SHADE_OF_HAKKAR
Definition sunken_temple.h:56
@ TYPE_HAKKAR_EVENT
Definition sunken_temple.h:33

References WorldObject::FindMap(), SpellScript::GetCaster(), ZoneScript::GetData(), WorldObject::GetInstanceScript(), IN_PROGRESS, NOT_STARTED, NPC_SHADE_OF_HAKKAR, SpellScript::PreventHitDefaultEffect(), ZoneScript::SetData(), Map::SummonCreature(), TEMPSUMMON_MANUAL_DESPAWN, and TYPE_HAKKAR_EVENT.

Referenced by Register().

◆ PrepareSpellScript()

spell_temple_of_atal_hakkar_awaken_the_soulflayer::PrepareSpellScript ( spell_temple_of_atal_hakkar_awaken_the_soulflayer  )
private

◆ Register()

void spell_temple_of_atal_hakkar_awaken_the_soulflayer::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

277 {
279 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SEND_EVENT
Definition SharedDefines.h:827
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
void HandleSendEvent(SpellEffIndex effIndex)
Definition instance_sunken_temple.cpp:260

References EFFECT_0, HandleSendEvent(), SpellScript::OnEffectHit, SPELL_EFFECT_SEND_EVENT, and SpellEffectFn.


The documentation for this class was generated from the following file: