AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dk_raise_ally Class Reference
Inheritance diagram for spell_dk_raise_ally:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dk_raise_ally)
 
SpellCastResult CheckCast ()
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_dk_raise_ally::CheckCast ( )
inlineprivate
186 {
187 Unit* unitTarget = GetExplTargetUnit();
188 if (!unitTarget)
190
191 if (unitTarget->IsAlive()) // not discovered attributeEx5?
193
194 return SPELL_CAST_OK;
195 }
@ SPELL_FAILED_TARGET_NOT_DEAD
Definition SharedDefines.h:1056
@ SPELL_FAILED_BAD_TARGETS
Definition SharedDefines.h:949
@ SPELL_CAST_OK
Definition SharedDefines.h:1126
Unit * GetExplTargetUnit()
Definition SpellScript.cpp:438
Definition Unit.h:667
bool IsAlive() const
Definition Unit.h:1798

References SpellScript::GetExplTargetUnit(), Unit::IsAlive(), SPELL_CAST_OK, SPELL_FAILED_BAD_TARGETS, and SPELL_FAILED_TARGET_NOT_DEAD.

Referenced by Register().

◆ HandleDummy()

void spell_dk_raise_ally::HandleDummy ( SpellEffIndex  )
inlineprivate
198 {
199 if (Player* unitTarget = GetHitPlayer())
200 {
201 unitTarget->CastSpell(unitTarget, GetEffectValue(), true);
202 if (Unit* ghoul = unitTarget->GetCharm())
203 {
204 //health, mana, armor and resistance
205 PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(ghoul->GetEntry(), ghoul->GetLevel());
206 if (pInfo) // exist in DB
207 {
208 ghoul->SetCreateHealth(pInfo->health);
209 ghoul->SetStatFlatModifier(UNIT_MOD_HEALTH, BASE_VALUE, pInfo->health);
210 ghoul->SetStatFlatModifier(UNIT_MOD_ARMOR, BASE_VALUE, float(pInfo->armor));
211 for (uint8 stat = 0; stat < MAX_STATS; ++stat)
212 ghoul->SetCreateStat(Stats(stat), float(pInfo->stats[stat]));
213 }
214
215 ghoul->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(ghoul->GetLevel() - (ghoul->GetLevel() / 4)));
216 ghoul->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(ghoul->GetLevel() + (ghoul->GetLevel() / 4)));
217
218 // Avoidance, Night of the Dead
219 if (Aura* aur = ghoul->AddAura(62137, ghoul))
220 if (AuraEffect* aurEff = GetCaster()->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, 2718, 0))
221 if (aur->GetEffect(0))
222 aur->GetEffect(0)->SetAmount(-aurEff->GetSpellInfo()->Effects[EFFECT_2].CalcValue());
223
224 // Hit / Expertise scalling, warlock / hunter pets have this by default
225 ghoul->AddAura(SPELL_HUNTER_PET_SCALING_04, ghoul);
226
227 // DK Ghoul haste refresh
228 float val = (GetCaster()->m_modAttackSpeedPct[BASE_ATTACK] - 1.0f) * 100.0f;
229 val = 2000.0f * (100.0f + val) / 100.0f;
230 ghoul->m_modAttackSpeedPct[BASE_ATTACK] = GetCaster()->m_modAttackSpeedPct[BASE_ATTACK];
231 ghoul->SetFloatValue(UNIT_FIELD_BASEATTACKTIME, val);
232
233 // Strength + Stamina
234 for (uint8 i = STAT_STRENGTH; i <= STAT_STAMINA; ++i)
235 {
236 Stats stat = Stats(i);
237 if (stat != STAT_STRENGTH && stat != STAT_STAMINA)
238 continue;
239
240 float value = 0.0f;
241 float mod = (stat == STAT_STAMINA ? 0.3f : 0.7f);
242
243 // Check just if owner has Ravenous Dead since it's effect is not an aura
245 if (aurEff)
246 {
247 SpellInfo const* spellInfo = aurEff->GetSpellInfo(); // Then get the SpellProto and add the dummy effect value
248 AddPct(mod, spellInfo->Effects[EFFECT_1].CalcValue()); // Ravenous Dead edits the original scale
249 }
250 // Glyph of the Ghoul
252 if (aurEff)
253 mod += CalculatePct(1.0f, aurEff->GetAmount()); // Glyph of the Ghoul adds a flat value to the scale mod
254
255 value = float(GetCaster()->GetStat(stat)) * mod;
256 value = ghoul->GetTotalStatValue(stat, value);
257 ghoul->SetStat(stat, int32(value));
258 ghoul->UpdateStatBuffMod(stat);
259 }
260
261 // Attack Power
262 ghoul->SetStatFlatModifier(UNIT_MOD_ATTACK_POWER, BASE_VALUE, 589 + ghoul->GetStat(STAT_STRENGTH) + ghoul->GetStat(STAT_AGILITY));
263 ghoul->SetInt32Value(UNIT_FIELD_ATTACK_POWER, (int32)ghoul->GetFlatModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE) * ghoul->GetPctModifierValue(UNIT_MOD_ATTACK_POWER, BASE_PCT));
264 ghoul->SetInt32Value(UNIT_FIELD_ATTACK_POWER_MODS, (int32)ghoul->GetFlatModifierValue(UNIT_MOD_ATTACK_POWER, TOTAL_VALUE));
265 ghoul->SetFloatValue(UNIT_FIELD_ATTACK_POWER_MULTIPLIER, ghoul->GetPctModifierValue(UNIT_MOD_ATTACK_POWER, TOTAL_PCT) - 1.0f);
266
267 // Health
268 ghoul->SetStatFlatModifier(UNIT_MOD_HEALTH, TOTAL_VALUE, (ghoul->GetStat(STAT_STAMINA) - ghoul->GetCreateStat(STAT_STAMINA)) * 10.0f);
269
270 // Power Energy
271 ghoul->SetStatFlatModifier(UnitMods(UNIT_MOD_POWER_START + static_cast<uint8>(POWER_ENERGY)), BASE_VALUE, ghoul->GetCreatePowers(POWER_ENERGY));
272 ghoul->UpdateAllStats();
273 ghoul->SetFullHealth();
274
275 // Aura Immunities
277 ghoul->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MELEE_SLOW, true, SPELL_BLOCK_TYPE_POSITIVE);
278 ghoul->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_STAT, true, SPELL_BLOCK_TYPE_POSITIVE);
280 ghoul->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER, true, SPELL_BLOCK_TYPE_POSITIVE);
282 }
283 }
284 }
std::int32_t int32
Definition Define.h:103
std::uint8_t uint8
Definition Define.h:109
#define sObjectMgr
Definition ObjectMgr.h:1731
@ SPELL_HUNTER_PET_SCALING_04
Definition PetDefines.h:145
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
#define MAX_STATS
Definition SharedDefines.h:253
@ POWER_ENERGY
Definition SharedDefines.h:260
@ IMMUNITY_STATE
Definition SharedDefines.h:1399
@ SPELLFAMILY_DEATHKNIGHT
Definition SharedDefines.h:3799
Stats
Definition SharedDefines.h:245
@ STAT_AGILITY
Definition SharedDefines.h:247
@ STAT_STRENGTH
Definition SharedDefines.h:246
@ STAT_STAMINA
Definition SharedDefines.h:248
@ SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
Definition SpellAuraDefines.h:200
@ SPELL_AURA_MOD_ATTACK_POWER
Definition SpellAuraDefines.h:162
@ SPELL_AURA_MELEE_SLOW
Definition SpellAuraDefines.h:256
@ SPELL_AURA_ADD_FLAT_MODIFIER
Definition SpellAuraDefines.h:170
@ SPELL_AURA_MOD_STAT
Definition SpellAuraDefines.h:92
@ SPELL_AURA_MOD_MELEE_RANGED_HASTE
Definition SpellAuraDefines.h:255
@ SPELL_AURA_MOD_ATTACK_POWER_PCT
Definition SpellAuraDefines.h:229
@ SPELL_BLOCK_TYPE_POSITIVE
Definition SpellDefines.h:168
@ BASE_VALUE
Definition Unit.h:130
@ TOTAL_VALUE
Definition Unit.h:131
@ MINDAMAGE
Definition Unit.h:144
@ MAXDAMAGE
Definition Unit.h:145
UnitMods
Definition Unit.h:151
@ UNIT_MOD_ARMOR
Definition Unit.h:165
@ UNIT_MOD_ATTACK_POWER
Definition Unit.h:172
@ UNIT_MOD_HEALTH
Definition Unit.h:157
@ UNIT_MOD_POWER_START
Definition Unit.h:183
@ BASE_ATTACK
Definition Unit.h:218
@ TOTAL_PCT
Definition Unit.h:138
@ BASE_PCT
Definition Unit.h:137
@ UNIT_FIELD_ATTACK_POWER_MODS
Definition UpdateFields.h:163
@ UNIT_FIELD_ATTACK_POWER_MULTIPLIER
Definition UpdateFields.h:164
@ UNIT_FIELD_ATTACK_POWER
Definition UpdateFields.h:162
@ UNIT_FIELD_BASEATTACKTIME
Definition UpdateFields.h:120
T AddPct(T &base, U pct)
Definition Util.h:58
T CalculatePct(T base, U pct)
Definition Util.h:52
Definition SpellAuraEffects.h:39
SpellInfo const * GetSpellInfo() const
Definition SpellAuraEffects.h:54
int32 GetAmount() const
Definition SpellAuraEffects.h:64
Definition SpellAuras.h:88
Definition Player.h:1086
Definition SpellInfo.h:340
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
Player * GetHitPlayer()
Definition SpellScript.cpp:476
int32 GetEffectValue() const
Definition SpellScript.cpp:605
Unit * GetCaster()
Definition SpellScript.cpp:401
Unit * GetCharm() const
Definition Unit.cpp:7558
float m_modAttackSpeedPct[3]
Definition Unit.h:2093
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5537
@ SPELL_DK_GLYPH_OF_THE_GHOUL
Definition spell_dk.cpp:39
Definition ObjectMgr.h:534
uint32 health
Definition ObjectMgr.h:541
std::array< uint32, MAX_STATS > stats
Definition ObjectMgr.h:540
uint32 armor
Definition ObjectMgr.h:543

References AddPct(), PetLevelInfo::armor, BASE_ATTACK, BASE_PCT, BASE_VALUE, CalculatePct(), EFFECT_0, EFFECT_1, EFFECT_2, SpellInfo::Effects, AuraEffect::GetAmount(), Unit::GetAuraEffect(), SpellScript::GetCaster(), Unit::GetCharm(), SpellScript::GetEffectValue(), SpellScript::GetHitPlayer(), AuraEffect::GetSpellInfo(), PetLevelInfo::health, IMMUNITY_STATE, Unit::m_modAttackSpeedPct, MAX_STATS, MAXDAMAGE, MINDAMAGE, POWER_ENERGY, sObjectMgr, SPELL_AURA_ADD_FLAT_MODIFIER, SPELL_AURA_MELEE_SLOW, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_ATTACK_POWER_PCT, SPELL_AURA_MOD_MELEE_RANGED_HASTE, SPELL_AURA_MOD_STAT, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, SPELL_BLOCK_TYPE_POSITIVE, SPELL_DK_GLYPH_OF_THE_GHOUL, SPELL_HUNTER_PET_SCALING_04, SPELLFAMILY_DEATHKNIGHT, STAT_AGILITY, STAT_STAMINA, STAT_STRENGTH, PetLevelInfo::stats, TOTAL_PCT, TOTAL_VALUE, UNIT_FIELD_ATTACK_POWER, UNIT_FIELD_ATTACK_POWER_MODS, UNIT_FIELD_ATTACK_POWER_MULTIPLIER, UNIT_FIELD_BASEATTACKTIME, UNIT_MOD_ARMOR, UNIT_MOD_ATTACK_POWER, UNIT_MOD_HEALTH, and UNIT_MOD_POWER_START.

Referenced by Register().

◆ PrepareSpellScript()

spell_dk_raise_ally::PrepareSpellScript ( spell_dk_raise_ally  )
private

◆ Register()

void spell_dk_raise_ally::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

287 {
290 }
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
SpellCastResult CheckCast()
Definition spell_dk.cpp:185
void HandleDummy(SpellEffIndex)
Definition spell_dk.cpp:197

References CheckCast(), EFFECT_0, HandleDummy(), SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCheckCastFn, and SpellEffectFn.


The documentation for this class was generated from the following file: