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spell_dk_raise_ally Class Reference
Inheritance diagram for spell_dk_raise_ally:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dk_raise_ally)
 
SpellCastResult CheckCast ()
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_dk_raise_ally::CheckCast ( )
inlineprivate
151 {
152 Player* unitTarget = GetHitPlayer();
153 if (!unitTarget)
155
156 if (unitTarget->IsAlive()) // not discovered attributeEx5?
158
159 return SPELL_CAST_OK;
160 }
@ SPELL_FAILED_TARGET_NOT_DEAD
Definition SharedDefines.h:1068
@ SPELL_FAILED_BAD_TARGETS
Definition SharedDefines.h:961
@ SPELL_CAST_OK
Definition SharedDefines.h:1138
Definition Player.h:1082
Player * GetHitPlayer()
Definition SpellScript.cpp:471
bool IsAlive() const
Definition Unit.h:1714

References SpellScript::GetHitPlayer(), Unit::IsAlive(), SPELL_CAST_OK, SPELL_FAILED_BAD_TARGETS, and SPELL_FAILED_TARGET_NOT_DEAD.

Referenced by Register().

◆ HandleDummy()

void spell_dk_raise_ally::HandleDummy ( SpellEffIndex  )
inlineprivate
163 {
164 if (Player* unitTarget = GetHitPlayer())
165 {
166 unitTarget->CastSpell(unitTarget, GetEffectValue(), true);
167 if (Unit* ghoul = unitTarget->GetCharm())
168 {
169 //health, mana, armor and resistance
170 PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(ghoul->GetEntry(), ghoul->GetLevel());
171 if (pInfo) // exist in DB
172 {
173 ghoul->SetCreateHealth(pInfo->health);
174 ghoul->SetModifierValue(UNIT_MOD_HEALTH, BASE_VALUE, pInfo->health);
175 ghoul->SetModifierValue(UNIT_MOD_ARMOR, BASE_VALUE, float(pInfo->armor));
176 for (uint8 stat = 0; stat < MAX_STATS; ++stat)
177 ghoul->SetCreateStat(Stats(stat), float(pInfo->stats[stat]));
178 }
179
180 ghoul->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(ghoul->GetLevel() - (ghoul->GetLevel() / 4)));
181 ghoul->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(ghoul->GetLevel() + (ghoul->GetLevel() / 4)));
182
183 // Avoidance, Night of the Dead
184 if (Aura* aur = ghoul->AddAura(62137, ghoul))
185 if (AuraEffect* aurEff = GetCaster()->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, 2718, 0))
186 if (aur->GetEffect(0))
187 aur->GetEffect(0)->SetAmount(-aurEff->GetSpellInfo()->Effects[EFFECT_2].CalcValue());
188
189 // Hit / Expertise scalling, warlock / hunter pets have this by default
190 ghoul->AddAura(SPELL_HUNTER_PET_SCALING_04, ghoul);
191
192 // DK Ghoul haste refresh
193 float val = (GetCaster()->m_modAttackSpeedPct[BASE_ATTACK] - 1.0f) * 100.0f;
194 ghoul->m_modAttackSpeedPct[BASE_ATTACK] = GetCaster()->m_modAttackSpeedPct[BASE_ATTACK];
195 ghoul->SetFloatValue(UNIT_FIELD_BASEATTACKTIME, 2000.0f);
196 ghoul->ApplyPercentModFloatValue(UNIT_FIELD_BASEATTACKTIME, val, true); // we want to reduce attack time
197
198 // Strength + Stamina
199 for (uint8 i = STAT_STRENGTH; i <= STAT_STAMINA; ++i)
200 {
201 Stats stat = Stats(i);
202 if (stat != STAT_STRENGTH && stat != STAT_STAMINA)
203 continue;
204
205 float value = 0.0f;
206 float mod = (stat == STAT_STAMINA ? 0.3f : 0.7f);
207
208 // Check just if owner has Ravenous Dead since it's effect is not an aura
210 if (aurEff)
211 {
212 SpellInfo const* spellInfo = aurEff->GetSpellInfo(); // Then get the SpellProto and add the dummy effect value
213 AddPct(mod, spellInfo->Effects[EFFECT_1].CalcValue()); // Ravenous Dead edits the original scale
214 }
215 // Glyph of the Ghoul
217 if (aurEff)
218 mod += CalculatePct(1.0f, aurEff->GetAmount()); // Glyph of the Ghoul adds a flat value to the scale mod
219
220 value = float(GetCaster()->GetStat(stat)) * mod;
221 value = ghoul->GetTotalStatValue(stat, value);
222 ghoul->SetStat(stat, int32(value));
223 ghoul->ApplyStatBuffMod(stat, value, true);
224 }
225
226 // Attack Power
227 ghoul->SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, 589 + ghoul->GetStat(STAT_STRENGTH) + ghoul->GetStat(STAT_AGILITY));
228 ghoul->SetInt32Value(UNIT_FIELD_ATTACK_POWER, (int32)ghoul->GetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE) * ghoul->GetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_PCT));
229 ghoul->SetInt32Value(UNIT_FIELD_ATTACK_POWER_MODS, (int32)ghoul->GetModifierValue(UNIT_MOD_ATTACK_POWER, TOTAL_VALUE));
230 ghoul->SetFloatValue(UNIT_FIELD_ATTACK_POWER_MULTIPLIER, ghoul->GetModifierValue(UNIT_MOD_ATTACK_POWER, TOTAL_PCT) - 1.0f);
231
232 // Health
233 ghoul->SetModifierValue(UNIT_MOD_HEALTH, TOTAL_VALUE, (ghoul->GetStat(STAT_STAMINA) - ghoul->GetCreateStat(STAT_STAMINA)) * 10.0f);
234
235 // Power Energy
236 ghoul->SetModifierValue(UnitMods(UNIT_MOD_POWER_START + static_cast<uint8>(POWER_ENERGY)), BASE_VALUE, ghoul->GetCreatePowers(POWER_ENERGY));
237 ghoul->UpdateAllStats();
238 ghoul->SetFullHealth();
239
240 // Aura Immunities
242 ghoul->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MELEE_SLOW, true, SPELL_BLOCK_TYPE_POSITIVE);
243 ghoul->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_STAT, true, SPELL_BLOCK_TYPE_POSITIVE);
245 ghoul->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER, true, SPELL_BLOCK_TYPE_POSITIVE);
247 }
248 }
249 }
std::int32_t int32
Definition Define.h:103
std::uint8_t uint8
Definition Define.h:109
#define sObjectMgr
Definition ObjectMgr.h:1636
@ SPELL_HUNTER_PET_SCALING_04
Definition PetDefines.h:143
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
#define MAX_STATS
Definition SharedDefines.h:265
@ POWER_ENERGY
Definition SharedDefines.h:272
@ IMMUNITY_STATE
Definition SharedDefines.h:1395
@ SPELLFAMILY_DEATHKNIGHT
Definition SharedDefines.h:3543
Stats
Definition SharedDefines.h:257
@ STAT_AGILITY
Definition SharedDefines.h:259
@ STAT_STRENGTH
Definition SharedDefines.h:258
@ STAT_STAMINA
Definition SharedDefines.h:260
@ SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
Definition SpellAuraDefines.h:200
@ SPELL_AURA_MOD_ATTACK_POWER
Definition SpellAuraDefines.h:162
@ SPELL_AURA_MELEE_SLOW
Definition SpellAuraDefines.h:256
@ SPELL_AURA_ADD_FLAT_MODIFIER
Definition SpellAuraDefines.h:170
@ SPELL_AURA_MOD_STAT
Definition SpellAuraDefines.h:92
@ SPELL_AURA_MOD_MELEE_RANGED_HASTE
Definition SpellAuraDefines.h:255
@ SPELL_AURA_MOD_ATTACK_POWER_PCT
Definition SpellAuraDefines.h:229
@ SPELL_BLOCK_TYPE_POSITIVE
Definition SpellDefines.h:160
@ MINDAMAGE
Definition Unit.h:135
@ MAXDAMAGE
Definition Unit.h:136
UnitMods
Definition Unit.h:142
@ UNIT_MOD_ARMOR
Definition Unit.h:156
@ UNIT_MOD_ATTACK_POWER
Definition Unit.h:163
@ UNIT_MOD_HEALTH
Definition Unit.h:148
@ UNIT_MOD_POWER_START
Definition Unit.h:174
@ BASE_ATTACK
Definition Unit.h:209
@ BASE_VALUE
Definition Unit.h:126
@ TOTAL_VALUE
Definition Unit.h:128
@ TOTAL_PCT
Definition Unit.h:129
@ BASE_PCT
Definition Unit.h:127
@ UNIT_FIELD_ATTACK_POWER_MODS
Definition UpdateFields.h:163
@ UNIT_FIELD_ATTACK_POWER_MULTIPLIER
Definition UpdateFields.h:164
@ UNIT_FIELD_ATTACK_POWER
Definition UpdateFields.h:162
@ UNIT_FIELD_BASEATTACKTIME
Definition UpdateFields.h:120
T AddPct(T &base, U pct)
Definition Util.h:67
T CalculatePct(T base, U pct)
Definition Util.h:61
Definition SpellAuraEffects.h:39
SpellInfo const * GetSpellInfo() const
Definition SpellAuraEffects.h:54
int32 GetAmount() const
Definition SpellAuraEffects.h:64
Definition SpellAuras.h:87
Definition SpellInfo.h:316
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:393
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:636
Unit * GetCharm() const
Definition Unit.cpp:10715
float m_modAttackSpeedPct[3]
Definition Unit.h:2010
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5527
@ SPELL_DK_GLYPH_OF_THE_GHOUL
Definition spell_dk.cpp:40
Definition ObjectMgr.h:528
uint32 health
Definition ObjectMgr.h:535
std::array< uint32, MAX_STATS > stats
Definition ObjectMgr.h:534
uint32 armor
Definition ObjectMgr.h:537

References AddPct(), PetLevelInfo::armor, BASE_ATTACK, BASE_PCT, BASE_VALUE, CalculatePct(), EFFECT_0, EFFECT_1, EFFECT_2, SpellInfo::Effects, AuraEffect::GetAmount(), Unit::GetAuraEffect(), SpellScript::GetCaster(), Unit::GetCharm(), SpellScript::GetEffectValue(), SpellScript::GetHitPlayer(), AuraEffect::GetSpellInfo(), PetLevelInfo::health, IMMUNITY_STATE, Unit::m_modAttackSpeedPct, MAX_STATS, MAXDAMAGE, MINDAMAGE, POWER_ENERGY, sObjectMgr, SPELL_AURA_ADD_FLAT_MODIFIER, SPELL_AURA_MELEE_SLOW, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_ATTACK_POWER_PCT, SPELL_AURA_MOD_MELEE_RANGED_HASTE, SPELL_AURA_MOD_STAT, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, SPELL_BLOCK_TYPE_POSITIVE, SPELL_DK_GLYPH_OF_THE_GHOUL, SPELL_HUNTER_PET_SCALING_04, SPELLFAMILY_DEATHKNIGHT, STAT_AGILITY, STAT_STAMINA, STAT_STRENGTH, PetLevelInfo::stats, TOTAL_PCT, TOTAL_VALUE, UNIT_FIELD_ATTACK_POWER, UNIT_FIELD_ATTACK_POWER_MODS, UNIT_FIELD_ATTACK_POWER_MULTIPLIER, UNIT_FIELD_BASEATTACKTIME, UNIT_MOD_ARMOR, UNIT_MOD_ATTACK_POWER, UNIT_MOD_HEALTH, and UNIT_MOD_POWER_START.

Referenced by Register().

◆ PrepareSpellScript()

spell_dk_raise_ally::PrepareSpellScript ( spell_dk_raise_ally  )
private

◆ Register()

void spell_dk_raise_ally::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

252 {
255 }
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:781
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
SpellCastResult CheckCast()
Definition spell_dk.cpp:150
void HandleDummy(SpellEffIndex)
Definition spell_dk.cpp:162

References CheckCast(), EFFECT_0, HandleDummy(), SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCheckCastFn, and SpellEffectFn.


The documentation for this class was generated from the following file: