AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dk_raise_ally Class Reference
Inheritance diagram for spell_dk_raise_ally:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dk_raise_ally)
 
SpellCastResult CheckCast ()
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_dk_raise_ally::CheckCast ( )
inlineprivate
186 {
187 Unit* unitTarget = GetExplTargetUnit();
188 if (!unitTarget)
190
191 if (unitTarget->IsAlive()) // not discovered attributeEx5?
193
194 return SPELL_CAST_OK;
195 }
@ SPELL_FAILED_TARGET_NOT_DEAD
Definition SharedDefines.h:1056
@ SPELL_FAILED_BAD_TARGETS
Definition SharedDefines.h:949
@ SPELL_CAST_OK
Definition SharedDefines.h:1126
Unit * GetExplTargetUnit()
Definition SpellScript.cpp:433
Definition Unit.h:664
bool IsAlive() const
Definition Unit.h:1793

References SpellScript::GetExplTargetUnit(), Unit::IsAlive(), SPELL_CAST_OK, SPELL_FAILED_BAD_TARGETS, and SPELL_FAILED_TARGET_NOT_DEAD.

Referenced by Register().

◆ HandleDummy()

void spell_dk_raise_ally::HandleDummy ( SpellEffIndex  )
inlineprivate
198 {
199 if (Player* unitTarget = GetHitPlayer())
200 {
201 unitTarget->CastSpell(unitTarget, GetEffectValue(), true);
202 if (Unit* ghoul = unitTarget->GetCharm())
203 {
204 //health, mana, armor and resistance
205 PetLevelInfo const* pInfo = sObjectMgr->GetPetLevelInfo(ghoul->GetEntry(), ghoul->GetLevel());
206 if (pInfo) // exist in DB
207 {
208 ghoul->SetCreateHealth(pInfo->health);
209 ghoul->SetStatFlatModifier(UNIT_MOD_HEALTH, BASE_VALUE, pInfo->health);
210 ghoul->SetStatFlatModifier(UNIT_MOD_ARMOR, BASE_VALUE, float(pInfo->armor));
211 for (uint8 stat = 0; stat < MAX_STATS; ++stat)
212 ghoul->SetCreateStat(Stats(stat), float(pInfo->stats[stat]));
213 }
214
215 ghoul->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(ghoul->GetLevel() - (ghoul->GetLevel() / 4)));
216 ghoul->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(ghoul->GetLevel() + (ghoul->GetLevel() / 4)));
217
218 // Avoidance, Night of the Dead
219 if (Aura* aur = ghoul->AddAura(62137, ghoul))
220 if (AuraEffect* aurEff = GetCaster()->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, 2718, 0))
221 if (aur->GetEffect(0))
222 aur->GetEffect(0)->SetAmount(-aurEff->GetSpellInfo()->Effects[EFFECT_2].CalcValue());
223
224 // Hit / Expertise scalling, warlock / hunter pets have this by default
225 ghoul->AddAura(SPELL_HUNTER_PET_SCALING_04, ghoul);
226
227 // DK Ghoul haste refresh
228 float val = (GetCaster()->m_modAttackSpeedPct[BASE_ATTACK] - 1.0f) * 100.0f;
229 val = 2000.0f * (100.0f + val) / 100.0f;
230 ghoul->m_modAttackSpeedPct[BASE_ATTACK] = GetCaster()->m_modAttackSpeedPct[BASE_ATTACK];
231 ghoul->SetFloatValue(UNIT_FIELD_BASEATTACKTIME, val);
232
233 // Strength + Stamina
234 for (uint8 i = STAT_STRENGTH; i <= STAT_STAMINA; ++i)
235 {
236 Stats stat = Stats(i);
237 if (stat != STAT_STRENGTH && stat != STAT_STAMINA)
238 continue;
239
240 float value = 0.0f;
241 float mod = (stat == STAT_STAMINA ? 0.3f : 0.7f);
242
243 // Check just if owner has Ravenous Dead since it's effect is not an aura
245 if (aurEff)
246 {
247 SpellInfo const* spellInfo = aurEff->GetSpellInfo(); // Then get the SpellProto and add the dummy effect value
248 AddPct(mod, spellInfo->Effects[EFFECT_1].CalcValue()); // Ravenous Dead edits the original scale
249 }
250 // Glyph of the Ghoul
252 if (aurEff)
253 mod += CalculatePct(1.0f, aurEff->GetAmount()); // Glyph of the Ghoul adds a flat value to the scale mod
254
255 value = float(GetCaster()->GetStat(stat)) * mod;
256 value = ghoul->GetTotalStatValue(stat, value);
257 ghoul->SetStat(stat, int32(value));
258 ghoul->UpdateStatBuffMod(stat);
259 }
260
261 // Attack Power
262 ghoul->SetStatFlatModifier(UNIT_MOD_ATTACK_POWER, BASE_VALUE, 589 + ghoul->GetStat(STAT_STRENGTH) + ghoul->GetStat(STAT_AGILITY));
263 ghoul->SetInt32Value(UNIT_FIELD_ATTACK_POWER, (int32)ghoul->GetFlatModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE) * ghoul->GetPctModifierValue(UNIT_MOD_ATTACK_POWER, BASE_PCT));
264 ghoul->SetInt32Value(UNIT_FIELD_ATTACK_POWER_MODS, (int32)ghoul->GetFlatModifierValue(UNIT_MOD_ATTACK_POWER, TOTAL_VALUE));
265 ghoul->SetFloatValue(UNIT_FIELD_ATTACK_POWER_MULTIPLIER, ghoul->GetPctModifierValue(UNIT_MOD_ATTACK_POWER, TOTAL_PCT) - 1.0f);
266
267 // Health
268 ghoul->SetStatFlatModifier(UNIT_MOD_HEALTH, TOTAL_VALUE, (ghoul->GetStat(STAT_STAMINA) - ghoul->GetCreateStat(STAT_STAMINA)) * 10.0f);
269
270 // Power Energy
271 ghoul->SetStatFlatModifier(UnitMods(UNIT_MOD_POWER_START + static_cast<uint8>(POWER_ENERGY)), BASE_VALUE, ghoul->GetCreatePowers(POWER_ENERGY));
272 ghoul->UpdateAllStats();
273 ghoul->SetFullHealth();
274
275 // Aura Immunities
277 ghoul->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MELEE_SLOW, true, SPELL_BLOCK_TYPE_POSITIVE);
278 ghoul->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_STAT, true, SPELL_BLOCK_TYPE_POSITIVE);
280 ghoul->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER, true, SPELL_BLOCK_TYPE_POSITIVE);
282 }
283 }
284 }
std::int32_t int32
Definition Define.h:103
std::uint8_t uint8
Definition Define.h:109
#define sObjectMgr
Definition ObjectMgr.h:1712
@ SPELL_HUNTER_PET_SCALING_04
Definition PetDefines.h:145
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
#define MAX_STATS
Definition SharedDefines.h:253
@ POWER_ENERGY
Definition SharedDefines.h:260
@ IMMUNITY_STATE
Definition SharedDefines.h:1401
@ SPELLFAMILY_DEATHKNIGHT
Definition SharedDefines.h:3801
Stats
Definition SharedDefines.h:245
@ STAT_AGILITY
Definition SharedDefines.h:247
@ STAT_STRENGTH
Definition SharedDefines.h:246
@ STAT_STAMINA
Definition SharedDefines.h:248
@ SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
Definition SpellAuraDefines.h:200
@ SPELL_AURA_MOD_ATTACK_POWER
Definition SpellAuraDefines.h:162
@ SPELL_AURA_MELEE_SLOW
Definition SpellAuraDefines.h:256
@ SPELL_AURA_ADD_FLAT_MODIFIER
Definition SpellAuraDefines.h:170
@ SPELL_AURA_MOD_STAT
Definition SpellAuraDefines.h:92
@ SPELL_AURA_MOD_MELEE_RANGED_HASTE
Definition SpellAuraDefines.h:255
@ SPELL_AURA_MOD_ATTACK_POWER_PCT
Definition SpellAuraDefines.h:229
@ SPELL_BLOCK_TYPE_POSITIVE
Definition SpellDefines.h:160
@ BASE_VALUE
Definition Unit.h:127
@ TOTAL_VALUE
Definition Unit.h:128
@ MINDAMAGE
Definition Unit.h:141
@ MAXDAMAGE
Definition Unit.h:142
UnitMods
Definition Unit.h:148
@ UNIT_MOD_ARMOR
Definition Unit.h:162
@ UNIT_MOD_ATTACK_POWER
Definition Unit.h:169
@ UNIT_MOD_HEALTH
Definition Unit.h:154
@ UNIT_MOD_POWER_START
Definition Unit.h:180
@ BASE_ATTACK
Definition Unit.h:215
@ TOTAL_PCT
Definition Unit.h:135
@ BASE_PCT
Definition Unit.h:134
@ UNIT_FIELD_ATTACK_POWER_MODS
Definition UpdateFields.h:163
@ UNIT_FIELD_ATTACK_POWER_MULTIPLIER
Definition UpdateFields.h:164
@ UNIT_FIELD_ATTACK_POWER
Definition UpdateFields.h:162
@ UNIT_FIELD_BASEATTACKTIME
Definition UpdateFields.h:120
T AddPct(T &base, U pct)
Definition Util.h:58
T CalculatePct(T base, U pct)
Definition Util.h:52
Definition SpellAuraEffects.h:39
SpellInfo const * GetSpellInfo() const
Definition SpellAuraEffects.h:54
int32 GetAmount() const
Definition SpellAuraEffects.h:64
Definition SpellAuras.h:87
Definition Player.h:1084
Definition SpellInfo.h:340
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
Player * GetHitPlayer()
Definition SpellScript.cpp:471
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetCaster()
Definition SpellScript.cpp:401
Unit * GetCharm() const
Definition Unit.cpp:7753
float m_modAttackSpeedPct[3]
Definition Unit.h:2086
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5755
@ SPELL_DK_GLYPH_OF_THE_GHOUL
Definition spell_dk.cpp:39
Definition ObjectMgr.h:531
uint32 health
Definition ObjectMgr.h:538
std::array< uint32, MAX_STATS > stats
Definition ObjectMgr.h:537
uint32 armor
Definition ObjectMgr.h:540

References AddPct(), PetLevelInfo::armor, BASE_ATTACK, BASE_PCT, BASE_VALUE, CalculatePct(), EFFECT_0, EFFECT_1, EFFECT_2, SpellInfo::Effects, AuraEffect::GetAmount(), Unit::GetAuraEffect(), SpellScript::GetCaster(), Unit::GetCharm(), SpellScript::GetEffectValue(), SpellScript::GetHitPlayer(), AuraEffect::GetSpellInfo(), PetLevelInfo::health, IMMUNITY_STATE, Unit::m_modAttackSpeedPct, MAX_STATS, MAXDAMAGE, MINDAMAGE, POWER_ENERGY, sObjectMgr, SPELL_AURA_ADD_FLAT_MODIFIER, SPELL_AURA_MELEE_SLOW, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_ATTACK_POWER_PCT, SPELL_AURA_MOD_MELEE_RANGED_HASTE, SPELL_AURA_MOD_STAT, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, SPELL_BLOCK_TYPE_POSITIVE, SPELL_DK_GLYPH_OF_THE_GHOUL, SPELL_HUNTER_PET_SCALING_04, SPELLFAMILY_DEATHKNIGHT, STAT_AGILITY, STAT_STAMINA, STAT_STRENGTH, PetLevelInfo::stats, TOTAL_PCT, TOTAL_VALUE, UNIT_FIELD_ATTACK_POWER, UNIT_FIELD_ATTACK_POWER_MODS, UNIT_FIELD_ATTACK_POWER_MULTIPLIER, UNIT_FIELD_BASEATTACKTIME, UNIT_MOD_ARMOR, UNIT_MOD_ATTACK_POWER, UNIT_MOD_HEALTH, and UNIT_MOD_POWER_START.

Referenced by Register().

◆ PrepareSpellScript()

spell_dk_raise_ally::PrepareSpellScript ( spell_dk_raise_ally  )
private

◆ Register()

void spell_dk_raise_ally::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

287 {
290 }
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
SpellCastResult CheckCast()
Definition spell_dk.cpp:185
void HandleDummy(SpellEffIndex)
Definition spell_dk.cpp:197

References CheckCast(), EFFECT_0, HandleDummy(), SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCheckCastFn, and SpellEffectFn.


The documentation for this class was generated from the following file: