AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_boss_magus_telestra_gravity_well Class Reference
Inheritance diagram for spell_boss_magus_telestra_gravity_well:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_boss_magus_telestra_gravity_well)
 
void SelectTarget (std::list< WorldObject * > &targets)
 
void HandlePull (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandlePull()

void spell_boss_magus_telestra_gravity_well::HandlePull ( SpellEffIndex  effIndex)
inlineprivate
271 {
272 PreventHitDefaultEffect(effIndex);
273 Unit* target = GetHitUnit();
274 if (!target)
275 return;
276
277 Position pos;
278 if (target->GetDistance(GetCaster()) < 5.0f)
279 {
280 pos.Relocate(GetCaster()->GetPositionX(), GetCaster()->GetPositionY(), GetCaster()->GetPositionZ() + 1.0f);
281 float o = frand(0, 2 * M_PI);
282 target->MovePositionToFirstCollision(pos, 20.0f, o);
283 pos.m_positionZ += frand(5.0f, 15.0f);
284 }
285 else
286 pos.Relocate(GetCaster()->GetPositionX(), GetCaster()->GetPositionY(), GetCaster()->GetPositionZ() + 1.0f);
287
288 float speedXY = float(GetSpellInfo()->Effects[effIndex].MiscValue) * 0.1f;
289 float speedZ = target->GetDistance(pos) / speedXY * 0.5f * Movement::gravity;
290
291 target->GetMotionMaster()->MoveJump(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), speedXY, speedZ);
292 }
float frand(float min, float max)
Definition Random.cpp:57
void MoveJump(Position const &pos, float speedXY, float speedZ, uint32 id=0)
Definition MotionMaster.h:257
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
MotionMaster * GetMotionMaster()
Definition Unit.h:1761
void MovePositionToFirstCollision(Position &pos, float dist, float angle)
Definition Object.cpp:2984
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1304
double gravity
Definition MovementUtil.cpp:24
Definition Position.h:27
float m_positionZ
Definition Position.h:57
float GetPositionZ() const
Definition Position.h:123
float GetPositionX() const
Definition Position.h:121
float GetPositionY() const
Definition Position.h:122
void Relocate(float x, float y)
Definition Position.h:77

References frand(), SpellScript::GetCaster(), WorldObject::GetDistance(), SpellScript::GetHitUnit(), Unit::GetMotionMaster(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), SpellScript::GetSpellInfo(), Movement::gravity, Position::m_positionZ, MotionMaster::MoveJump(), WorldObject::MovePositionToFirstCollision(), SpellScript::PreventHitDefaultEffect(), and Position::Relocate().

Referenced by Register().

◆ PrepareSpellScript()

spell_boss_magus_telestra_gravity_well::PrepareSpellScript ( spell_boss_magus_telestra_gravity_well  )
private

◆ Register()

void spell_boss_magus_telestra_gravity_well::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

295 {
298 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_PULL_TOWARDS_DEST
Definition SharedDefines.h:911
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1424
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void HandlePull(SpellEffIndex effIndex)
Definition boss_magus_telestra.cpp:270
void SelectTarget(std::list< WorldObject * > &targets)
Definition boss_magus_telestra.cpp:265

References EFFECT_0, HandlePull(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SelectTarget(), SPELL_EFFECT_PULL_TOWARDS_DEST, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ SelectTarget()

void spell_boss_magus_telestra_gravity_well::SelectTarget ( std::list< WorldObject * > &  targets)
inlineprivate
266 {
267 targets.remove_if(Acore::RandomCheck(50));
268 }
Definition GridNotifiers.h:1724

Referenced by Register().


The documentation for this class was generated from the following file: