AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_vehicle_grab_pyrite Class Reference
Inheritance diagram for spell_vehicle_grab_pyrite:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_vehicle_grab_pyrite)
 
bool Validate (SpellInfo const *) override
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_vehicle_grab_pyrite::HandleScript ( SpellEffIndex  )
inlineprivate
1496 {
1497 Unit* target = GetHitUnit();
1498 if (!target)
1499 return;
1500
1501 // The grabbing vehicle: the demolisher's mechanic seat, or the chopper itself.
1502 Unit* seat = GetCaster()->GetVehicleBase();
1503 if (!seat)
1504 return;
1505
1506 if (Vehicle* vehicle = seat->GetVehicleKit())
1507 if (Unit* passenger = vehicle->GetPassenger(1))
1508 {
1509 // On the chopper the rear seat may carry a player; never eject them to grab.
1510 if (passenger->IsPlayer())
1511 return;
1512
1513 passenger->ExitVehicle();
1514 }
1515
1516 if (Unit* parent = seat->GetVehicleBase())
1517 {
1518 // Demolisher: the seat is mounted on a parent vehicle that the pyrite fuels.
1519 GetCaster()->CastSpell(parent, SPELL_ADD_PYRITE, true);
1520 target->CastSpell(seat, GetEffectValue());
1521
1522 if (target->IsCreature())
1523 target->ToCreature()->DespawnOrUnsummon(1300ms);
1524 }
1525 else
1526 {
1527 // Chopper: load the crate into the rear seat so it can be ferried to other vehicles.
1528 target->CastSpell(seat, GetEffectValue());
1529 }
1530 }
@ SPELL_ADD_PYRITE
Definition boss_flame_leviathan.cpp:1483
void DespawnOrUnsummon(Milliseconds msTimeToDespawn=0ms, Seconds forcedRespawnTimer=0s)
Definition Creature.cpp:2199
bool IsCreature() const
Definition Object.h:205
Creature * ToCreature()
Definition Object.h:206
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
Unit * GetVehicleBase() const
Definition Unit.cpp:15016
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1361
Vehicle * GetVehicleKit() const
Definition Unit.h:1925
void ExitVehicle(Position const *exitPosition=nullptr)
Definition Unit.cpp:15705
Definition Vehicle.h:28

References Unit::CastSpell(), Creature::DespawnOrUnsummon(), Unit::ExitVehicle(), SpellScript::GetCaster(), SpellScript::GetEffectValue(), SpellScript::GetHitUnit(), Unit::GetVehicleBase(), Unit::GetVehicleKit(), Object::IsCreature(), SPELL_ADD_PYRITE, and Object::ToCreature().

Referenced by Register().

◆ PrepareSpellScript()

spell_vehicle_grab_pyrite::PrepareSpellScript ( spell_vehicle_grab_pyrite  )
private

◆ Register()

void spell_vehicle_grab_pyrite::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1533 {
1535 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScript(SpellEffIndex)
Definition boss_flame_leviathan.cpp:1495

References EFFECT_0, HandleScript(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.

◆ Validate()

bool spell_vehicle_grab_pyrite::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1491 {
1493 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_ADD_PYRITE, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: