◆ CalculateDamage()
5146 {
5148 if (!map)
5149 {
5150 return;
5151 }
5154 {
5155 value =
urand(4500, 4700);
5156 }
5157 else if (map->
GetId() == 533)
5158 {
5159 value =
urand(3000, 3200);
5160 }
5161 else if (map->
GetId() == 532)
5162 {
5163 value =
urand(1110, 1310);
5164 }
5165 if (value)
5166 {
5168 }
5169 }
@ RAID_DIFFICULTY_25MAN_NORMAL
Definition DBCEnums.h:274
std::int32_t int32
Definition Define.h:103
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
uint32 GetId() const
Definition Map.h:229
Difficulty GetDifficulty() const
Definition Map.h:290
void SetEffectValue(int32 value)
Definition SpellScript.cpp:610
Unit * GetCaster()
Definition SpellScript.cpp:401
Map * GetMap() const
Definition Object.h:537
References SpellScript::GetCaster(), Map::GetDifficulty(), Map::GetId(), WorldObject::GetMap(), RAID_DIFFICULTY_25MAN_NORMAL, SpellScript::SetEffectValue(), and urand().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_gen_consumption::Register |
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| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: