◆ CalculateDamage()
5226 {
5228 if (!map)
5229 {
5230 return;
5231 }
5234 {
5235 value =
urand(4500, 4700);
5236 }
5237 else if (map->
GetId() == 533)
5238 {
5239 value =
urand(3000, 3200);
5240 }
5241 else if (map->
GetId() == 532)
5242 {
5243 value =
urand(1110, 1310);
5244 }
5245 if (value)
5246 {
5248 }
5249 }
@ RAID_DIFFICULTY_25MAN_NORMAL
Definition DBCEnums.h:274
std::int32_t int32
Definition Define.h:103
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
uint32 GetId() const
Definition Map.h:232
Difficulty GetDifficulty() const
Definition Map.h:292
void SetEffectValue(int32 value)
Definition SpellScript.cpp:610
Unit * GetCaster()
Definition SpellScript.cpp:401
Map * GetMap() const
Definition Object.h:625
References SpellScript::GetCaster(), Map::GetDifficulty(), Map::GetId(), WorldObject::GetMap(), RAID_DIFFICULTY_25MAN_NORMAL, SpellScript::SetEffectValue(), and urand().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_gen_consumption::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: