◆ CalculateDamage()
5142 {
5144 if (!map)
5145 {
5146 return;
5147 }
5150 {
5151 value =
urand(4500, 4700);
5152 }
5153 else if (map->
GetId() == 533)
5154 {
5155 value =
urand(3000, 3200);
5156 }
5157 else if (map->
GetId() == 532)
5158 {
5159 value =
urand(1110, 1310);
5160 }
5161 if (value)
5162 {
5164 }
5165 }
@ RAID_DIFFICULTY_25MAN_NORMAL
Definition DBCEnums.h:274
std::int32_t int32
Definition Define.h:103
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
uint32 GetId() const
Definition Map.h:226
Difficulty GetDifficulty() const
Definition Map.h:287
void SetEffectValue(int32 value)
Definition SpellScript.cpp:610
Unit * GetCaster()
Definition SpellScript.cpp:401
Map * GetMap() const
Definition Object.h:621
References SpellScript::GetCaster(), Map::GetDifficulty(), Map::GetId(), WorldObject::GetMap(), RAID_DIFFICULTY_25MAN_NORMAL, SpellScript::SetEffectValue(), and urand().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
void spell_gen_consumption::Register |
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| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: