◆ CalculateDamage()
5145 {
5147 if (!map)
5148 {
5149 return;
5150 }
5153 {
5154 value =
urand(4500, 4700);
5155 }
5156 else if (map->
GetId() == 533)
5157 {
5158 value =
urand(3000, 3200);
5159 }
5160 else if (map->
GetId() == 532)
5161 {
5162 value =
urand(1110, 1310);
5163 }
5164 if (value)
5165 {
5167 }
5168 }
@ RAID_DIFFICULTY_25MAN_NORMAL
Definition DBCEnums.h:274
std::int32_t int32
Definition Define.h:103
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
uint32 GetId() const
Definition Map.h:229
Difficulty GetDifficulty() const
Definition Map.h:290
void SetEffectValue(int32 value)
Definition SpellScript.cpp:610
Unit * GetCaster()
Definition SpellScript.cpp:401
Map * GetMap() const
Definition Object.h:620
References SpellScript::GetCaster(), Map::GetDifficulty(), Map::GetId(), WorldObject::GetMap(), RAID_DIFFICULTY_25MAN_NORMAL, SpellScript::SetEffectValue(), and urand().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_gen_consumption::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: