AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_q11010_q11102_q11023_choose_loc Class Reference
Inheritance diagram for spell_q11010_q11102_q11023_choose_loc:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_q11010_q11102_q11023_choose_loc)
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_q11010_q11102_q11023_choose_loc::HandleDummy ( SpellEffIndex  )
inlineprivate
1922 {
1923 Unit* caster = GetCaster();
1924 // Check for player that is in 65 y range
1925 std::list<Player*> playerList;
1926 Acore::AnyPlayerInObjectRangeCheck checker(caster, 65.0f);
1927 Acore::PlayerListSearcher<Acore::AnyPlayerInObjectRangeCheck> searcher(caster, playerList, checker);
1928 Cell::VisitObjects(caster, searcher, 65.0f);
1929 for (std::list<Player*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
1930 // Check if found player target is on fly mount or using flying form
1931 if ((*itr)->HasFlyAura() || (*itr)->HasIncreaseMountedFlightSpeedAura())
1932 // Summom Fel Cannon (bunny version) at found player
1933 caster->SummonCreature(NPC_FEL_CANNON2, (*itr)->GetPositionX(), (*itr)->GetPositionY(), (*itr)->GetPositionZ());
1934 }
Definition GridNotifiers.h:1380
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:667
TempSummon * SummonCreature(uint32 id, Position const &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition Object.cpp:2453
@ NPC_FEL_CANNON2
Definition spell_quest.cpp:1858
Definition GridNotifiers.h:548
static void VisitObjects(WorldObject const *obj, T &visitor, float radius)
Definition CellImpl.h:165

References SpellScript::GetCaster(), NPC_FEL_CANNON2, WorldObject::SummonCreature(), and Cell::VisitObjects().

Referenced by Register().

◆ PrepareSpellScript()

spell_q11010_q11102_q11023_choose_loc::PrepareSpellScript ( spell_q11010_q11102_q11023_choose_loc  )
private

◆ Register()

void spell_q11010_q11102_q11023_choose_loc::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1937 {
1939 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
void HandleDummy(SpellEffIndex)
Definition spell_quest.cpp:1921

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHit, SPELL_EFFECT_DUMMY, and SpellEffectFn.


The documentation for this class was generated from the following file: