541 {
544
547
551 {
553 }
554
557 else
559
560 return true;
561 }
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const &guid)
Definition ScriptedGossip.cpp:45
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_TRADE
Definition ScriptedGossip.h:56
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
@ REP_FRIENDLY
Definition SharedDefines.h:184
@ ITEM_THRORIUM_BROTHERHOOD_CONTRACT
Definition blackrock_depths.cpp:507
@ ITEM_SULFURON_INGOT
Definition blackrock_depths.cpp:508
@ QUEST_A_BINDING_CONTRACT
Definition blackrock_depths.cpp:513
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113
bool GetQuestRewardStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1415
bool HasItemCount(uint32 item, uint32 count=1, bool inBankAlso=false) const
Definition PlayerStorage.cpp:656
void PrepareQuestMenu(ObjectGuid guid)
Definition PlayerQuest.cpp:39
ReputationRank GetReputationRank(uint32 faction_id) const
Definition Player.cpp:5881
bool IsQuestGiver() const
Definition Unit.h:788
bool IsVendor() const
Definition Unit.h:786