AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_toxic_wasteling Class Reference
Inheritance diagram for spell_item_toxic_wasteling:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_toxic_wasteling)
 
void HandleJump (SpellEffIndex effIndex)
 
void HandleScriptEffect (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleJump()

void spell_item_toxic_wasteling::HandleJump ( SpellEffIndex  effIndex)
inlineprivate
702 {
703 PreventHitDefaultEffect(effIndex);
704 if (Creature* target = GetHitCreature())
705 {
706 GetCaster()->GetMotionMaster()->Clear(false);
708 GetCaster()->ToCreature()->SetHomePosition(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0.0f);
709 GetCaster()->GetMotionMaster()->MoveJump(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 12.0f, 3.0f, 1);
710 target->DespawnOrUnsummon(1500ms);
711 }
712 }
Definition Creature.h:47
void SetHomePosition(float x, float y, float z, float o)
Definition Creature.h:347
void MoveJump(Position const &pos, float speedXY, float speedZ, uint32 id=0)
Definition MotionMaster.h:257
void MoveIdle()
Definition MotionMaster.cpp:235
void Clear(bool reset=true)
Definition MotionMaster.h:194
Creature * ToCreature()
Definition Object.h:212
Creature * GetHitCreature()
Definition SpellScript.cpp:463
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
Unit * GetCaster()
Definition SpellScript.cpp:401
MotionMaster * GetMotionMaster()
Definition Unit.h:1761

References MotionMaster::Clear(), SpellScript::GetCaster(), SpellScript::GetHitCreature(), Unit::GetMotionMaster(), MotionMaster::MoveIdle(), MotionMaster::MoveJump(), SpellScript::PreventHitDefaultEffect(), Creature::SetHomePosition(), and Object::ToCreature().

Referenced by Register().

◆ HandleScriptEffect()

void spell_item_toxic_wasteling::HandleScriptEffect ( SpellEffIndex  effIndex)
inlineprivate
715 {
716 PreventHitDefaultEffect(effIndex);
717 }

References SpellScript::PreventHitDefaultEffect().

Referenced by Register().

◆ PrepareSpellScript()

spell_item_toxic_wasteling::PrepareSpellScript ( spell_item_toxic_wasteling  )
private

◆ Register()

void spell_item_toxic_wasteling::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

720 {
723 }
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
@ SPELL_EFFECT_JUMP
Definition SharedDefines.h:807
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< EffectHandler > OnEffectLaunchTarget
Definition SpellScript.h:334
void HandleScriptEffect(SpellEffIndex effIndex)
Definition spell_item.cpp:714
void HandleJump(SpellEffIndex effIndex)
Definition spell_item.cpp:701

References EFFECT_0, EFFECT_1, HandleJump(), HandleScriptEffect(), SpellScript::OnEffectHitTarget, SpellScript::OnEffectLaunchTarget, SPELL_EFFECT_JUMP, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.


The documentation for this class was generated from the following file: