AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pal_lay_on_hands Class Reference
Inheritance diagram for spell_pal_lay_on_hands:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_pal_lay_on_hands)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
void HandleMaxHealthHeal (SpellEffIndex)
 
SpellCastResult CheckCast ()
 
void HandleScript ()
 
void Register () override
 

Private Attributes

int32 _manaAmount
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_pal_lay_on_hands::CheckCast ( )
inlineprivate
1073 {
1074 Unit* caster = GetCaster();
1075 if (Unit* target = GetExplTargetUnit())
1076 if (caster == target)
1079
1080 // Xinef: Glyph of Divinity
1081 if (Unit* target = GetExplTargetUnit())
1082 if (target->HasActivePowerType(POWER_MANA))
1083 _manaAmount = target->GetPower(POWER_MANA);
1084
1085 return SPELL_CAST_OK;
1086 }
@ POWER_MANA
Definition SharedDefines.h:257
@ SPELL_FAILED_TARGET_AURASTATE
Definition SharedDefines.h:1048
@ SPELL_CAST_OK
Definition SharedDefines.h:1126
Unit * GetExplTargetUnit()
Definition SpellScript.cpp:433
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:664
int32 _manaAmount
Definition spell_paladin.cpp:1114
@ SPELL_PALADIN_AVENGING_WRATH_MARKER
Definition spell_paladin.cpp:54
@ SPELL_PALADIN_FORBEARANCE
Definition spell_paladin.cpp:53
@ SPELL_PALADIN_IMMUNE_SHIELD_MARKER
Definition spell_paladin.cpp:55

References _manaAmount, SpellScript::GetCaster(), SpellScript::GetExplTargetUnit(), POWER_MANA, SPELL_CAST_OK, SPELL_FAILED_TARGET_AURASTATE, SPELL_PALADIN_AVENGING_WRATH_MARKER, SPELL_PALADIN_FORBEARANCE, and SPELL_PALADIN_IMMUNE_SHIELD_MARKER.

Referenced by Register().

◆ HandleMaxHealthHeal()

void spell_pal_lay_on_hands::HandleMaxHealthHeal ( SpellEffIndex  )
inlineprivate
1055 {
1056 Unit* caster = GetCaster();
1057 Unit* target = GetExplTargetUnit();
1058
1059 if (!target || !caster)
1060 return;
1061
1062 uint32 baseHeal = caster->GetMaxHealth();
1063 uint32 modifiedHeal = target->SpellHealingBonusTaken(caster, GetSpellInfo(), baseHeal, HEAL);
1064
1065 // EffectHealMaxHealth() ignores healing modifiers, so we pre-apply the
1066 // difference here; this delta will be added on top of the raw heal.
1067 int64 healAdjustment = int64(modifiedHeal) - int64(baseHeal);
1068
1069 SetHitHeal(healAdjustment);
1070 }
std::uint32_t uint32
Definition Define.h:107
std::int64_t int64
Definition Define.h:102
@ HEAL
Definition Unit.h:257
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
void SetHitHeal(int32 heal)
Definition SpellScript.cpp:544
uint32 GetMaxHealth() const
Definition Unit.h:1109
uint32 SpellHealingBonusTaken(Unit *caster, SpellInfo const *spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack=1)
Definition Unit.cpp:9639

References SpellScript::GetCaster(), SpellScript::GetExplTargetUnit(), Unit::GetMaxHealth(), SpellScript::GetSpellInfo(), HEAL, SpellScript::SetHitHeal(), and Unit::SpellHealingBonusTaken().

Referenced by Register().

◆ HandleScript()

void spell_pal_lay_on_hands::HandleScript ( )
inlineprivate
1089 {
1090 Unit* caster = GetCaster();
1091 Unit* target = GetHitUnit();
1092 if (caster == target)
1093 {
1094 caster->CastSpell(caster, SPELL_PALADIN_FORBEARANCE, true);
1095 caster->CastSpell(caster, SPELL_PALADIN_AVENGING_WRATH_MARKER, true);
1096 caster->CastSpell(caster, SPELL_PALADIN_IMMUNE_SHIELD_MARKER, true);
1097 }
1098 // Xinef: Glyph of Divinity
1099 else if (target && caster->HasAura(54939) && GetSpellInfo()->Id != 633 && _manaAmount > 0) // excluding first rank
1100 {
1102 if (_manaAmount > 0)
1103 caster->CastCustomSpell(54986 /*Energize*/, SPELLVALUE_BASE_POINT1, _manaAmount, caster, true);
1104 }
1105 }
@ SPELLVALUE_BASE_POINT1
Definition SpellDefines.h:114
Unit * GetHitUnit()
Definition SpellScript.cpp:448
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1407
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5982
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
uint32 GetPower(Powers power) const
Definition Unit.h:1135

References _manaAmount, Unit::CastCustomSpell(), Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), Unit::GetPower(), SpellScript::GetSpellInfo(), Unit::HasAura(), POWER_MANA, SPELL_PALADIN_AVENGING_WRATH_MARKER, SPELL_PALADIN_FORBEARANCE, SPELL_PALADIN_IMMUNE_SHIELD_MARKER, and SPELLVALUE_BASE_POINT1.

Referenced by Register().

◆ Load()

bool spell_pal_lay_on_hands::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1049 {
1050 _manaAmount = 0;
1051 return true;
1052 }

References _manaAmount.

◆ PrepareSpellScript()

spell_pal_lay_on_hands::PrepareSpellScript ( spell_pal_lay_on_hands  )
private

◆ Register()

void spell_pal_lay_on_hands::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1108 {
1112 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_HEAL_MAX_HEALTH
Definition SharedDefines.h:833
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellHitFn(F)
Definition SpellScript.h:349
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
HookList< HitHandler > AfterHit
Definition SpellScript.h:347
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleMaxHealthHeal(SpellEffIndex)
Definition spell_paladin.cpp:1054
void HandleScript()
Definition spell_paladin.cpp:1088
SpellCastResult CheckCast()
Definition spell_paladin.cpp:1072

References SpellScript::AfterHit, CheckCast(), EFFECT_0, HandleMaxHealthHeal(), HandleScript(), SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_HEAL_MAX_HEALTH, SpellCheckCastFn, SpellEffectFn, and SpellHitFn.

◆ Validate()

bool spell_pal_lay_on_hands::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1039 {
1040 return ValidateSpellInfo(
1041 {
1045 });
1046 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_PALADIN_AVENGING_WRATH_MARKER, SPELL_PALADIN_FORBEARANCE, SPELL_PALADIN_IMMUNE_SHIELD_MARKER, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _manaAmount

int32 spell_pal_lay_on_hands::_manaAmount
private

Referenced by CheckCast(), HandleScript(), and Load().


The documentation for this class was generated from the following file: