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instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript Struct Reference
Inheritance diagram for instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript:
InstanceScript ZoneScript

Public Member Functions

 instance_magisters_terrace_InstanceMapScript (Map *map)
 
void Initialize () override
 
bool IsEncounterInProgress () const override
 
uint32 GetData (uint32 identifier) const override
 
void SetData (uint32 identifier, uint32 data) override
 
void OnCreatureCreate (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
void ReadSaveDataMore (std::istringstream &data) override
 
void WriteSaveDataMore (std::ostringstream &data) override
 
ObjectGuid GetGuidData (uint32 identifier) const override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
 ~InstanceScript () override
 
virtual void Initialize ()
 
virtual void Load (char const *data)
 
virtual void CreatureLooted (Creature *, LootType)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
void OnCreatureCreate (Creature *creature) override
 
void OnCreatureRemove (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
ObjectGuid GetGuidData (uint32 type) const override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerAreaUpdate (Player *, uint32, uint32)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoRespawnCreature (ObjectGuid guid, bool force=false)
 
void DoRespawnCreature (uint32 type, bool force=false)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets, bool includeControlled)
 
bool ServerAllowsTwoSideGroups ()
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
BossInfo const * GetBossInfo (uint32 id) const
 
uint32 GetPersistentData (uint32 index) const
 
void StorePersistentData (uint32 index, uint32 data)
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void SetCompletedEncountersMask (uint32 newMask, bool save)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPacket &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
virtual void DoAction (int32)
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnCreatureCreate (Creature *)
 
virtual void OnCreatureRemove (Creature *)
 
virtual void OnGameObjectCreate (GameObject *)
 
virtual void OnGameObjectRemove (GameObject *)
 
virtual void OnUnitDeath (Unit *)
 
virtual void OnCreatureEvade (Creature *)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Public Attributes

uint32 Encounter [MAX_ENCOUNTER]
 
ObjectGuid VexallusDoorGUID
 
ObjectGuid SelinDoorGUID
 
ObjectGuid SelinEncounterDoorGUID
 
ObjectGuid DelrissaDoorGUID
 
ObjectGuid KaelDoorGUID
 
ObjectGuid EscapeOrbGUID
 
ObjectGuid DelrissaGUID
 
ObjectGuid KaelGUID
 
- Public Attributes inherited from InstanceScript
Mapinstance
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void SetPersistentDataCount (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add)
 
void AddObject (GameObject *obj, bool add)
 
void AddObject (WorldObject *obj, uint32 type, bool add)
 
void AddDoor (GameObject *door, bool add)
 
void AddMinion (Creature *minion, bool add)
 
void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
void ReadSavePersistentData (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
void WritePersistentData (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 

Detailed Description

Constructor & Destructor Documentation

◆ instance_magisters_terrace_InstanceMapScript()

instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::instance_magisters_terrace_InstanceMapScript ( Map map)
inline
29 : InstanceScript(map)
30 {
32 }
#define DataHeader
Definition: blackrock_depths.h:23
Definition: InstanceScript.h:140
void SetHeaders(std::string const &dataHeaders)
Definition: InstanceScript.cpp:137

References DataHeader, and InstanceScript::SetHeaders().

Member Function Documentation

◆ GetData()

uint32 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::GetData ( uint32  identifier) const
inlineoverridevirtual

Reimplemented from ZoneScript.

60 {
61 switch (identifier)
62 {
67 return Encounter[identifier];
68 }
69 return 0;
70 }
@ DATA_VEXALLUS_EVENT
Definition: magisters_terrace.h:32
@ DATA_KAELTHAS_EVENT
Definition: magisters_terrace.h:34
@ DATA_DELRISSA_EVENT
Definition: magisters_terrace.h:33
@ DATA_SELIN_EVENT
Definition: magisters_terrace.h:31
Encounter
Definition: halls_of_stone.h:28

References DATA_DELRISSA_EVENT, DATA_KAELTHAS_EVENT, DATA_SELIN_EVENT, and DATA_VEXALLUS_EVENT.

Referenced by OnGameObjectCreate().

◆ GetGuidData()

ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::GetGuidData ( uint32  identifier) const
inlineoverridevirtual

Reimplemented from InstanceScript.

170 {
171 switch (identifier)
172 {
173 case NPC_DELRISSA:
174 return DelrissaGUID;
175 }
176
177 return ObjectGuid::Empty;
178 }
@ NPC_DELRISSA
Definition: magisters_terrace.h:40
static ObjectGuid const Empty
Definition: ObjectGuid.h:122
ObjectGuid DelrissaGUID
Definition: instance_magisters_terrace.cpp:43

References DelrissaGUID, ObjectGuid::Empty, and NPC_DELRISSA.

◆ Initialize()

void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::Initialize ( )
inlineoverridevirtual

Reimplemented from InstanceScript.

47 {
48 memset(&Encounter, 0, sizeof(Encounter));
49 }

◆ IsEncounterInProgress()

bool instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::IsEncounterInProgress ( ) const
inlineoverridevirtual

Reimplemented from InstanceScript.

52 {
53 for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
54 if (Encounter[i] == IN_PROGRESS)
55 return true;
56 return false;
57 }
std::uint8_t uint8
Definition: Define.h:110
@ IN_PROGRESS
Definition: InstanceScript.h:57
#define MAX_ENCOUNTER
Definition: violet_hold.h:21

References IN_PROGRESS, and MAX_ENCOUNTER.

◆ OnCreatureCreate()

void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

104 {
105 switch (creature->GetEntry())
106 {
107 case NPC_DELRISSA:
108 DelrissaGUID = creature->GetGUID();
109 break;
110 case NPC_KAEL_THAS:
111 KaelGUID = creature->GetGUID();
112 break;
113 case NPC_PHOENIX:
114 case NPC_PHOENIX_EGG:
116 kael->AI()->JustSummoned(creature);
117 break;
118 }
119 }
@ NPC_KAEL_THAS
Definition: magisters_terrace.h:42
@ NPC_PHOENIX_EGG
Definition: magisters_terrace.h:44
@ NPC_PHOENIX
Definition: magisters_terrace.h:43
Definition: Creature.h:46
uint32 GetEntry() const
Definition: Object.h:109
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
Map * instance
Definition: InstanceScript.h:146
Creature * GetCreature(ObjectGuid const guid)
Definition: Map.cpp:3293
ObjectGuid KaelGUID
Definition: instance_magisters_terrace.cpp:44

References DelrissaGUID, Map::GetCreature(), Object::GetEntry(), Object::GetGUID(), InstanceScript::instance, KaelGUID, NPC_DELRISSA, NPC_KAEL_THAS, NPC_PHOENIX, and NPC_PHOENIX_EGG.

◆ OnGameObjectCreate()

void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::OnGameObjectCreate ( GameObject go)
inlineoverridevirtual

Reimplemented from InstanceScript.

122 {
123 switch (go->GetEntry())
124 {
125 case GO_SELIN_DOOR:
128 SelinDoorGUID = go->GetGUID();
129 break;
132 break;
133
134 case GO_VEXALLUS_DOOR:
138 break;
139
140 case GO_DELRISSA_DOOR:
144 break;
145 case GO_KAEL_DOOR:
146 KaelDoorGUID = go->GetGUID();
147 break;
148 case GO_ESCAPE_ORB:
151 EscapeOrbGUID = go->GetGUID();
152 break;
153 }
154 }
@ DONE
Definition: InstanceScript.h:59
@ GO_DELRISSA_DOOR
Definition: magisters_terrace.h:52
@ GO_VEXALLUS_DOOR
Definition: magisters_terrace.h:49
@ GO_SELIN_DOOR
Definition: magisters_terrace.h:50
@ GO_SELIN_ENCOUNTER_DOOR
Definition: magisters_terrace.h:51
@ GO_KAEL_DOOR
Definition: magisters_terrace.h:53
@ GO_ESCAPE_ORB
Definition: magisters_terrace.h:54
@ GO_FLAG_NOT_SELECTABLE
Definition: SharedDefines.h:1579
void RemoveGameObjectFlag(GameObjectFlags flags)
Definition: GameObject.h:221
void HandleGameObject(ObjectGuid guid, bool open, GameObject *go=nullptr)
Definition: InstanceScript.cpp:109
ObjectGuid DelrissaDoorGUID
Definition: instance_magisters_terrace.cpp:39
ObjectGuid KaelDoorGUID
Definition: instance_magisters_terrace.cpp:40
ObjectGuid SelinEncounterDoorGUID
Definition: instance_magisters_terrace.cpp:38
ObjectGuid EscapeOrbGUID
Definition: instance_magisters_terrace.cpp:41
uint32 GetData(uint32 identifier) const override
Definition: instance_magisters_terrace.cpp:59
ObjectGuid SelinDoorGUID
Definition: instance_magisters_terrace.cpp:37
ObjectGuid VexallusDoorGUID
Definition: instance_magisters_terrace.cpp:36

References DATA_DELRISSA_EVENT, DATA_KAELTHAS_EVENT, DATA_SELIN_EVENT, DATA_VEXALLUS_EVENT, DelrissaDoorGUID, DONE, ObjectGuid::Empty, EscapeOrbGUID, GetData(), Object::GetEntry(), Object::GetGUID(), GO_DELRISSA_DOOR, GO_ESCAPE_ORB, GO_FLAG_NOT_SELECTABLE, GO_KAEL_DOOR, GO_SELIN_DOOR, GO_SELIN_ENCOUNTER_DOOR, GO_VEXALLUS_DOOR, InstanceScript::HandleGameObject(), KaelDoorGUID, GameObject::RemoveGameObjectFlag(), SelinDoorGUID, SelinEncounterDoorGUID, and VexallusDoorGUID.

◆ ReadSaveDataMore()

void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::ReadSaveDataMore ( std::istringstream &  data)
inlineoverridevirtual

Reimplemented from InstanceScript.

158 {
159 data >> Encounter[1];
160 data >> Encounter[2];
161 data >> Encounter[3];
162 }

◆ SetData()

void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::SetData ( uint32  identifier,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

73 {
74 switch (identifier)
75 {
79 Encounter[identifier] = data;
80 break;
82 if (data == DONE)
84 Encounter[identifier] = data;
85 break;
87 if (data == DONE)
89 Encounter[identifier] = data;
90 break;
93 if (data == DONE)
95 escapeOrb->RemoveGameObjectFlag(GO_FLAG_NOT_SELECTABLE);
96 Encounter[identifier] = data;
97 break;
98 }
99
100 SaveToDB();
101 }
Definition: GameObject.h:122
void SaveToDB()
Definition: InstanceScript.cpp:41
GameObject * GetGameObject(ObjectGuid const guid)
Definition: Map.cpp:3298

References DATA_DELRISSA_EVENT, DATA_KAELTHAS_EVENT, DATA_SELIN_EVENT, DATA_VEXALLUS_EVENT, DelrissaDoorGUID, DONE, EscapeOrbGUID, Map::GetGameObject(), GO_FLAG_NOT_SELECTABLE, InstanceScript::HandleGameObject(), IN_PROGRESS, InstanceScript::instance, KaelDoorGUID, InstanceScript::SaveToDB(), SelinDoorGUID, SelinEncounterDoorGUID, and VexallusDoorGUID.

◆ WriteSaveDataMore()

void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::WriteSaveDataMore ( std::ostringstream &  data)
inlineoverridevirtual

Reimplemented from InstanceScript.

165 {
166 data << Encounter[0] << ' ' << Encounter[1] << ' ' << Encounter[2] << ' ' << Encounter[3];
167 }

Member Data Documentation

◆ DelrissaDoorGUID

ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::DelrissaDoorGUID

Referenced by OnGameObjectCreate(), and SetData().

◆ DelrissaGUID

ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::DelrissaGUID

Referenced by GetGuidData(), and OnCreatureCreate().

◆ Encounter

uint32 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::Encounter[MAX_ENCOUNTER]

◆ EscapeOrbGUID

ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::EscapeOrbGUID

Referenced by OnGameObjectCreate(), and SetData().

◆ KaelDoorGUID

ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::KaelDoorGUID

Referenced by OnGameObjectCreate(), and SetData().

◆ KaelGUID

ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::KaelGUID

Referenced by OnCreatureCreate().

◆ SelinDoorGUID

ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::SelinDoorGUID

Referenced by OnGameObjectCreate(), and SetData().

◆ SelinEncounterDoorGUID

ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::SelinEncounterDoorGUID

Referenced by OnGameObjectCreate(), and SetData().

◆ VexallusDoorGUID

ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::VexallusDoorGUID

Referenced by OnGameObjectCreate(), and SetData().