AzerothCore 3.3.5a
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instance_oculus::instance_oculus_InstanceMapScript Struct Reference
Inheritance diagram for instance_oculus::instance_oculus_InstanceMapScript:
InstanceScript ZoneScript

Public Member Functions

 instance_oculus_InstanceMapScript (Map *pMap)
 
void Initialize () override
 
void OnCreatureCreate (Creature *pCreature) override
 
void OnGameObjectCreate (GameObject *pGo) override
 
void OnPlayerEnter (Player *player) override
 
void OnUnitDeath (Unit *unit) override
 
void SetData (uint32 type, uint32 data) override
 
uint32 GetData (uint32 type) const override
 
ObjectGuid GetGuidData (uint32 identifier) const override
 
void ReadSaveDataMore (std::istringstream &data) override
 
void WriteSaveDataMore (std::ostringstream &data) override
 
bool CheckAchievementCriteriaMeet (uint32 criteria_id, Player const *source, Unit const *, uint32) override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
 ~InstanceScript () override
 
virtual void Initialize ()
 
virtual void Load (char const *data)
 
virtual void CreatureLooted (Creature *, LootType)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
void OnCreatureCreate (Creature *creature) override
 
void OnCreatureRemove (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
ObjectGuid GetGuidData (uint32 type) const override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerAreaUpdate (Player *, uint32, uint32)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoRespawnCreature (ObjectGuid guid, bool force=false)
 
void DoRespawnCreature (uint32 type, bool force=false)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets, bool includeControlled)
 
bool ServerAllowsTwoSideGroups ()
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
BossInfo const * GetBossInfo (uint32 id) const
 
uint32 GetPersistentData (uint32 index) const
 
void StorePersistentData (uint32 index, uint32 data)
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void SetCompletedEncountersMask (uint32 newMask, bool save)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPacket &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
virtual void DoAction (int32)
 
void DoForAllMinions (uint32 id, std::function< void(Creature *)> exec)
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnCreatureCreate (Creature *)
 
virtual void OnCreatureRemove (Creature *)
 
virtual void OnGameObjectCreate (GameObject *)
 
virtual void OnGameObjectRemove (GameObject *)
 
virtual void OnUnitDeath (Unit *)
 
virtual void OnCreatureEvade (Creature *)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Public Attributes

uint32 m_auiEncounter [MAX_ENCOUNTER]
 
ObjectGuid DragonCageDoorGUID [3]
 
ObjectGuid EregosCacheGUID
 
uint32 CentrifugeCount
 
ObjectGuid uiDrakosGUID
 
ObjectGuid uiVarosGUID
 
ObjectGuid uiUromGUID
 
ObjectGuid uiEregosGUID
 
bool bAmberVoid
 
bool bEmeraldVoid
 
bool bRubyVoid
 
- Public Attributes inherited from InstanceScript
Mapinstance
 
TaskScheduler scheduler
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void SetPersistentDataCount (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add=true)
 
void RemoveObject (Creature *obj)
 
void AddObject (GameObject *obj, bool add=true)
 
void RemoveObject (GameObject *obj)
 
void AddObject (WorldObject *obj, uint32 type, bool add=true)
 
void RemoveObject (WorldObject *obj, uint32 type)
 
void AddDoor (GameObject *door, bool add=true)
 
void RemoveDoor (GameObject *door)
 
void AddMinion (Creature *minion, bool add=true)
 
void RemoveMinion (Creature *minion)
 
void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
void ReadSavePersistentData (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
void WritePersistentData (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 

Detailed Description

Constructor & Destructor Documentation

◆ instance_oculus_InstanceMapScript()

instance_oculus::instance_oculus_InstanceMapScript::instance_oculus_InstanceMapScript ( Map pMap)
inline
38: InstanceScript(pMap) { Initialize(); }
Definition: InstanceScript.h:141
void Initialize() override
Definition: instance_oculus.cpp:54

References Initialize().

Member Function Documentation

◆ CheckAchievementCriteriaMeet()

bool instance_oculus::instance_oculus_InstanceMapScript::CheckAchievementCriteriaMeet ( uint32  criteria_id,
Player const *  source,
Unit const *  ,
uint32   
)
inlineoverridevirtual

Reimplemented from InstanceScript.

262 {
263 switch(criteria_id)
264 {
266 if( source )
267 if( Unit* drake = source->GetVehicleBase() )
268 if( drake->GetEntry() == NPC_AMBER_DRAKE )
269 return true;
270 break;
272 if( source )
273 if( Unit* drake = source->GetVehicleBase() )
274 if( drake->GetEntry() == NPC_EMERALD_DRAKE )
275 return true;
276 break;
278 if( source )
279 if( Unit* drake = source->GetVehicleBase() )
280 if( drake->GetEntry() == NPC_RUBY_DRAKE )
281 return true;
282 break;
284 return bAmberVoid;
286 return bEmeraldVoid;
288 return bRubyVoid;
289 }
290 return false;
291 }
@ CRITERIA_EXPERIENCED_RUBY
Definition: oculus.h:96
@ CRITERIA_EXPERIENCED_AMBER
Definition: oculus.h:94
@ CRITERIA_EXPERIENCED_EMERALD
Definition: oculus.h:95
@ CRITERIA_AMBER_VOID
Definition: oculus.h:97
@ CRITERIA_RUBY_VOID
Definition: oculus.h:99
@ CRITERIA_EMERALD_VOID
Definition: oculus.h:98
@ NPC_AMBER_DRAKE
Definition: oculus.h:61
@ NPC_EMERALD_DRAKE
Definition: oculus.h:62
@ NPC_RUBY_DRAKE
Definition: oculus.h:63
Definition: Unit.h:1302
Unit * GetVehicleBase() const
Definition: Unit.cpp:19006
bool bEmeraldVoid
Definition: instance_oculus.cpp:51
bool bAmberVoid
Definition: instance_oculus.cpp:50
bool bRubyVoid
Definition: instance_oculus.cpp:52

References bAmberVoid, bEmeraldVoid, bRubyVoid, CRITERIA_AMBER_VOID, CRITERIA_EMERALD_VOID, CRITERIA_EXPERIENCED_AMBER, CRITERIA_EXPERIENCED_EMERALD, CRITERIA_EXPERIENCED_RUBY, CRITERIA_RUBY_VOID, Unit::GetVehicleBase(), NPC_AMBER_DRAKE, NPC_EMERALD_DRAKE, and NPC_RUBY_DRAKE.

◆ GetData()

uint32 instance_oculus::instance_oculus_InstanceMapScript::GetData ( uint32  type) const
inlineoverridevirtual

Reimplemented from ZoneScript.

207 {
208 switch( type )
209 {
210 case DATA_DRAKOS:
211 case DATA_VAROS:
212 case DATA_UROM:
213 case DATA_EREGOS:
214 return m_auiEncounter[type];
215 case DATA_CC_COUNT:
216 return CentrifugeCount;
217 }
218
219 return 0;
220 }
@ DATA_VAROS
Definition: oculus.h:37
@ DATA_EREGOS
Definition: oculus.h:39
@ DATA_DRAKOS
Definition: oculus.h:36
@ DATA_UROM
Definition: oculus.h:38
@ DATA_CC_COUNT
Definition: oculus.h:41
uint32 CentrifugeCount
Definition: instance_oculus.cpp:43
uint32 m_auiEncounter[MAX_ENCOUNTER]
Definition: instance_oculus.cpp:40

References CentrifugeCount, DATA_CC_COUNT, DATA_DRAKOS, DATA_EREGOS, DATA_UROM, DATA_VAROS, and m_auiEncounter.

◆ GetGuidData()

ObjectGuid instance_oculus::instance_oculus_InstanceMapScript::GetGuidData ( uint32  identifier) const
inlineoverridevirtual

Reimplemented from InstanceScript.

223 {
224 switch( identifier )
225 {
226 case DATA_DRAKOS:
227 return uiDrakosGUID;
228 case DATA_VAROS:
229 return uiVarosGUID;
230 case DATA_UROM:
231 return uiUromGUID;
232 case DATA_EREGOS:
233 return uiEregosGUID;
234 case DATA_DCD_1:
235 case DATA_DCD_2:
236 case DATA_DCD_3:
237 return DragonCageDoorGUID[identifier - 100];
238 }
239
240 return ObjectGuid::Empty;
241 }
@ DATA_DCD_3
Definition: oculus.h:47
@ DATA_DCD_2
Definition: oculus.h:46
@ DATA_DCD_1
Definition: oculus.h:45
static ObjectGuid const Empty
Definition: ObjectGuid.h:122
ObjectGuid uiDrakosGUID
Definition: instance_oculus.cpp:45
ObjectGuid DragonCageDoorGUID[3]
Definition: instance_oculus.cpp:41
ObjectGuid uiEregosGUID
Definition: instance_oculus.cpp:48
ObjectGuid uiVarosGUID
Definition: instance_oculus.cpp:46
ObjectGuid uiUromGUID
Definition: instance_oculus.cpp:47

References DATA_DCD_1, DATA_DCD_2, DATA_DCD_3, DATA_DRAKOS, DATA_EREGOS, DATA_UROM, DATA_VAROS, DragonCageDoorGUID, ObjectGuid::Empty, uiDrakosGUID, uiEregosGUID, uiUromGUID, and uiVarosGUID.

◆ Initialize()

void instance_oculus::instance_oculus_InstanceMapScript::Initialize ( )
inlineoverridevirtual

Reimplemented from InstanceScript.

55 {
58 bAmberVoid = false;
59 bEmeraldVoid = false;
60 bRubyVoid = false;
61
62 memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
63 }
#define DataHeader
Definition: blackrock_depths.h:23
void SetHeaders(std::string const &dataHeaders)
Definition: InstanceScript.cpp:137

References bAmberVoid, bEmeraldVoid, bRubyVoid, CentrifugeCount, DataHeader, m_auiEncounter, and InstanceScript::SetHeaders().

Referenced by instance_oculus_InstanceMapScript().

◆ OnCreatureCreate()

void instance_oculus::instance_oculus_InstanceMapScript::OnCreatureCreate ( Creature pCreature)
inlineoverridevirtual

Reimplemented from InstanceScript.

66 {
67 switch( pCreature->GetEntry() )
68 {
69 case NPC_DRAKOS:
70 uiDrakosGUID = pCreature->GetGUID();
71 break;
72 case NPC_VAROS:
73 uiVarosGUID = pCreature->GetGUID();
74 break;
75 case NPC_UROM:
76 uiUromGUID = pCreature->GetGUID();
77 break;
78 case NPC_EREGOS:
79 uiEregosGUID = pCreature->GetGUID();
80 break;
81 }
82 }
@ NPC_DRAKOS
Definition: oculus.h:52
@ NPC_EREGOS
Definition: oculus.h:55
@ NPC_UROM
Definition: oculus.h:54
@ NPC_VAROS
Definition: oculus.h:53
uint32 GetEntry() const
Definition: Object.h:109
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106

References Object::GetEntry(), Object::GetGUID(), NPC_DRAKOS, NPC_EREGOS, NPC_UROM, NPC_VAROS, uiDrakosGUID, uiEregosGUID, uiUromGUID, and uiVarosGUID.

◆ OnGameObjectCreate()

void instance_oculus::instance_oculus_InstanceMapScript::OnGameObjectCreate ( GameObject pGo)
inlineoverridevirtual

Reimplemented from InstanceScript.

85 {
86 switch( pGo->GetEntry() )
87 {
89 for( uint8 i = 0; i < 3; ++i )
90 {
91 if( DragonCageDoorGUID[i] )
92 continue;
93
94 DragonCageDoorGUID[i] = pGo->GetGUID();
95 break;
96 }
98 if( pGo->GetGoState() != GO_STATE_ACTIVE )
99 {
101 pGo->UseDoorOrButton(0, false);
102 }
103 break;
106 EregosCacheGUID = pGo->GetGUID();
107 break;
108 }
109 }
std::uint8_t uint8
Definition: Define.h:110
@ GO_READY
Definition: GameObject.h:113
@ GO_STATE_ACTIVE
Definition: GameObjectData.h:690
@ DONE
Definition: InstanceScript.h:60
@ GO_CACHE_OF_EREGOS
Definition: oculus.h:86
@ GO_CACHE_OF_EREGOS_HERO
Definition: oculus.h:87
@ GO_DRAGON_CAGE_DOOR
Definition: oculus.h:85
void UseDoorOrButton(uint32 time_to_restore=0, bool alternative=false, Unit *user=nullptr)
Definition: GameObject.cpp:1427
GOState GetGoState() const
Definition: GameObject.h:207
void SetLootState(LootState s, Unit *unit=nullptr)
Definition: GameObject.cpp:2442
ObjectGuid EregosCacheGUID
Definition: instance_oculus.cpp:42

References DATA_DRAKOS, DONE, DragonCageDoorGUID, EregosCacheGUID, Object::GetEntry(), GameObject::GetGoState(), Object::GetGUID(), GO_CACHE_OF_EREGOS, GO_CACHE_OF_EREGOS_HERO, GO_DRAGON_CAGE_DOOR, GO_READY, GO_STATE_ACTIVE, m_auiEncounter, GameObject::SetLootState(), and GameObject::UseDoorOrButton().

◆ OnPlayerEnter()

void instance_oculus::instance_oculus_InstanceMapScript::OnPlayerEnter ( Player player)
inlineoverridevirtual

Reimplemented from InstanceScript.

112 {
114 {
117 }
118 else
119 {
122 }
123 }
@ WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT
Definition: oculus.h:105
@ WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW
Definition: oculus.h:104
void SendUpdateWorldState(uint32 variable, uint32 value) const
Definition: PlayerUpdates.cpp:2197

References CentrifugeCount, DATA_DRAKOS, DATA_VAROS, DONE, m_auiEncounter, Player::SendUpdateWorldState(), WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, and WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW.

◆ OnUnitDeath()

void instance_oculus::instance_oculus_InstanceMapScript::OnUnitDeath ( Unit unit)
inlineoverridevirtual

Reimplemented from ZoneScript.

126 {
127 if (unit->GetEntry() == NPC_CENTRIFUGE_CONSTRUCT)
129 }
@ NPC_CENTRIFUGE_CONSTRUCT
Definition: oculus.h:65
void SetData(uint32 type, uint32 data) override
Definition: instance_oculus.cpp:131

References DATA_CC_COUNT, DONE, Object::GetEntry(), NPC_CENTRIFUGE_CONSTRUCT, and SetData().

◆ ReadSaveDataMore()

void instance_oculus::instance_oculus_InstanceMapScript::ReadSaveDataMore ( std::istringstream &  data)
inlineoverridevirtual

Reimplemented from InstanceScript.

244 {
245 data >> m_auiEncounter[0];
246 data >> m_auiEncounter[1];
247 data >> m_auiEncounter[2];
248 data >> m_auiEncounter[3];
249 data >> CentrifugeCount;
250 }

References CentrifugeCount, and m_auiEncounter.

◆ SetData()

void instance_oculus::instance_oculus_InstanceMapScript::SetData ( uint32  type,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

132 {
133 switch( type )
134 {
135 case DATA_DRAKOS:
137 if( data == DONE )
138 {
141
142 if (instance->IsHeroic())
144 }
145 break;
146 case DATA_VAROS:
148 if( data == DONE )
149 {
151
153 urom->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
154 }
155 break;
156 case DATA_UROM:
158 if( data == DONE )
159 if( Creature* eregos = instance->GetCreature(uiEregosGUID) )
160 eregos->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
161 break;
162 case DATA_EREGOS:
164 if (data == DONE)
165 {
167
169 {
171 {
172 cache->SetLootRecipient(eregos);
173 }
174 }
175 }
176 break;
177 case DATA_CC_COUNT:
178 if( CentrifugeCount < 10 )
179 {
182 }
183 if( CentrifugeCount >= 10 )
185 {
186 varos->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
187 varos->InterruptNonMeleeSpells(false);
188 varos->RemoveAura(50053);
189 }
190 break;
191 case DATA_AMBER_VOID:
192 bAmberVoid = !!data;
193 break;
195 bEmeraldVoid = !!data;
196 break;
197 case DATA_RUBY_VOID:
198 bRubyVoid = !!data;
199 break;
200 }
201
202 if( data == DONE )
203 SaveToDB();
204 }
constexpr auto DAY
Definition: Common.h:51
@ UNIT_FLAG_NON_ATTACKABLE
Definition: Unit.h:449
@ ACHIEV_MAKE_IT_COUNT_TIMED_EVENT
Definition: oculus.h:93
@ DATA_EMERALD_VOID
Definition: oculus.h:43
@ DATA_AMBER_VOID
Definition: oculus.h:42
@ DATA_RUBY_VOID
Definition: oculus.h:44
@ ACHIEVEMENT_TIMED_TYPE_EVENT
Definition: DBCEnums.h:118
Definition: Creature.h:46
Definition: GameObject.h:122
Map * instance
Definition: InstanceScript.h:147
void SaveToDB()
Definition: InstanceScript.cpp:40
void DoRespawnGameObject(ObjectGuid guid, uint32 timeToDespawn=MINUTE)
Definition: InstanceScript.cpp:534
void DoStartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry)
Definition: InstanceScript.cpp:620
void DoUpdateWorldState(uint32 worldstateId, uint32 worldstateValue)
Definition: InstanceScript.cpp:576
GameObject * GetGameObject(ObjectGuid const guid)
Definition: Map.cpp:3312
Creature * GetCreature(ObjectGuid const guid)
Definition: Map.cpp:3307
bool IsHeroic() const
Definition: Map.h:452

References ACHIEV_MAKE_IT_COUNT_TIMED_EVENT, ACHIEVEMENT_TIMED_TYPE_EVENT, bAmberVoid, bEmeraldVoid, bRubyVoid, CentrifugeCount, DATA_AMBER_VOID, DATA_CC_COUNT, DATA_DRAKOS, DATA_EMERALD_VOID, DATA_EREGOS, DATA_RUBY_VOID, DATA_UROM, DATA_VAROS, DAY, DONE, InstanceScript::DoRespawnGameObject(), InstanceScript::DoStartTimedAchievement(), InstanceScript::DoUpdateWorldState(), EregosCacheGUID, Map::GetCreature(), Map::GetGameObject(), InstanceScript::instance, Map::IsHeroic(), m_auiEncounter, InstanceScript::SaveToDB(), uiEregosGUID, uiUromGUID, uiVarosGUID, UNIT_FLAG_NON_ATTACKABLE, WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, and WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW.

Referenced by OnUnitDeath().

◆ WriteSaveDataMore()

void instance_oculus::instance_oculus_InstanceMapScript::WriteSaveDataMore ( std::ostringstream &  data)
inlineoverridevirtual

Reimplemented from InstanceScript.

253 {
254 data << m_auiEncounter[0] << ' '
255 << m_auiEncounter[1] << ' '
256 << m_auiEncounter[2] << ' '
257 << m_auiEncounter[3] << ' '
259 }

References CentrifugeCount, and m_auiEncounter.

Member Data Documentation

◆ bAmberVoid

bool instance_oculus::instance_oculus_InstanceMapScript::bAmberVoid

◆ bEmeraldVoid

bool instance_oculus::instance_oculus_InstanceMapScript::bEmeraldVoid

◆ bRubyVoid

bool instance_oculus::instance_oculus_InstanceMapScript::bRubyVoid

◆ CentrifugeCount

uint32 instance_oculus::instance_oculus_InstanceMapScript::CentrifugeCount

◆ DragonCageDoorGUID

ObjectGuid instance_oculus::instance_oculus_InstanceMapScript::DragonCageDoorGUID[3]

Referenced by GetGuidData(), and OnGameObjectCreate().

◆ EregosCacheGUID

ObjectGuid instance_oculus::instance_oculus_InstanceMapScript::EregosCacheGUID

Referenced by OnGameObjectCreate(), and SetData().

◆ m_auiEncounter

uint32 instance_oculus::instance_oculus_InstanceMapScript::m_auiEncounter[MAX_ENCOUNTER]

◆ uiDrakosGUID

ObjectGuid instance_oculus::instance_oculus_InstanceMapScript::uiDrakosGUID

Referenced by GetGuidData(), and OnCreatureCreate().

◆ uiEregosGUID

ObjectGuid instance_oculus::instance_oculus_InstanceMapScript::uiEregosGUID

◆ uiUromGUID

ObjectGuid instance_oculus::instance_oculus_InstanceMapScript::uiUromGUID

◆ uiVarosGUID

ObjectGuid instance_oculus::instance_oculus_InstanceMapScript::uiVarosGUID