AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_gen_whisper_to_controller Class Reference
Inheritance diagram for spell_gen_whisper_to_controller:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_whisper_to_controller)
 
bool Validate (SpellInfo const *spellInfo) override
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_gen_whisper_to_controller::HandleScript ( SpellEffIndex  )
inlineprivate
5845 {
5846 if (Unit* caster = GetCaster())
5847 if (TempSummon* casterSummon = caster->ToTempSummon())
5848 if (Player* target = casterSummon->GetSummonerUnit()->ToPlayer())
5849 casterSummon->Unit::Whisper(uint32(GetEffectValue()), target, false);
5850 }
std::uint32_t uint32
Definition Define.h:107
Player * ToPlayer()
Definition Object.h:208
Definition Player.h:1086
int32 GetEffectValue() const
Definition SpellScript.cpp:605
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition TemporarySummon.h:50
Definition Unit.h:665
TempSummon * ToTempSummon()
Definition Unit.h:732

References SpellScript::GetCaster(), SpellScript::GetEffectValue(), Object::ToPlayer(), and Unit::ToTempSummon().

Referenced by Register().

◆ PrepareSpellScript()

spell_gen_whisper_to_controller::PrepareSpellScript ( spell_gen_whisper_to_controller  )
private

◆ Register()

void spell_gen_whisper_to_controller::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

5853 {
5855 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHit
Definition SpellScript.h:335
void HandleScript(SpellEffIndex)
Definition spell_generic.cpp:5844

References EFFECT_0, HandleScript(), SpellScript::OnEffectHit, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.

◆ Validate()

bool spell_gen_whisper_to_controller::Validate ( SpellInfo const *  spellInfo)
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

5840 {
5841 return sObjectMgr->GetBroadcastText(uint32(spellInfo->GetEffect(EFFECT_0).CalcValue()));
5842 }
#define sObjectMgr
Definition ObjectMgr.h:1731

References SpellEffectInfo::CalcValue(), EFFECT_0, SpellInfo::GetEffect(), and sObjectMgr.


The documentation for this class was generated from the following file: