AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_netherbloom Class Reference
Inheritance diagram for spell_gen_netherbloom:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_netherbloom)
 
bool Validate (SpellInfo const *) override
 
void HandleScript (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_gen_netherbloom::HandleScript ( SpellEffIndex  effIndex)
inlineprivate
1598 {
1599 PreventHitDefaultEffect(effIndex);
1600
1601 if (Unit* target = GetHitUnit())
1602 {
1603 // 25% chance of casting a random buff
1604 if (roll_chance_i(75))
1605 return;
1606
1607 // triggered spells are 28703 to 28707
1608 // Note: some sources say, that there was the possibility of
1609 // receiving a debuff. However, this seems to be removed by a patch.
1610
1611 // don't overwrite an existing aura
1612 for (uint8 i = 0; i < 5; ++i)
1613 if (target->HasAura(SPELL_NETHERBLOOM_POLLEN_1 + i))
1614 return;
1615
1616 target->CastSpell(target, SPELL_NETHERBLOOM_POLLEN_1 + urand(0, 4), true);
1617 }
1618 }
std::uint8_t uint8
Definition Define.h:109
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
bool roll_chance_i(int chance)
Definition Random.h:63
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Definition Unit.h:667
@ SPELL_NETHERBLOOM_POLLEN_1
Definition spell_generic.cpp:1581

References SpellScript::GetHitUnit(), SpellScript::PreventHitDefaultEffect(), roll_chance_i(), SPELL_NETHERBLOOM_POLLEN_1, and urand().

Referenced by Register().

◆ PrepareSpellScript()

spell_gen_netherbloom::PrepareSpellScript ( spell_gen_netherbloom  )
private

◆ Register()

void spell_gen_netherbloom::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1621 {
1623 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScript(SpellEffIndex effIndex)
Definition spell_generic.cpp:1597

References EFFECT_0, HandleScript(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.

◆ Validate()

bool spell_gen_netherbloom::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1590 {
1591 for (uint8 i = 0; i < 5; ++i)
1592 if (!sSpellMgr->GetSpellInfo(SPELL_NETHERBLOOM_POLLEN_1 + i))
1593 return false;
1594 return true;
1595 }
#define sSpellMgr
Definition SpellMgr.h:847

References SPELL_NETHERBLOOM_POLLEN_1, and sSpellMgr.


The documentation for this class was generated from the following file: