AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_netherbloom Class Reference
Inheritance diagram for spell_gen_netherbloom:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_netherbloom)
 
bool Validate (SpellInfo const *) override
 
void HandleScript (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_gen_netherbloom::HandleScript ( SpellEffIndex  effIndex)
inlineprivate
1493 {
1494 PreventHitDefaultEffect(effIndex);
1495
1496 if (Unit* target = GetHitUnit())
1497 {
1498 // 25% chance of casting a random buff
1499 if (roll_chance_i(75))
1500 return;
1501
1502 // triggered spells are 28703 to 28707
1503 // Note: some sources say, that there was the possibility of
1504 // receiving a debuff. However, this seems to be removed by a patch.
1505
1506 // don't overwrite an existing aura
1507 for (uint8 i = 0; i < 5; ++i)
1508 if (target->HasAura(SPELL_NETHERBLOOM_POLLEN_1 + i))
1509 return;
1510
1511 target->CastSpell(target, SPELL_NETHERBLOOM_POLLEN_1 + urand(0, 4), true);
1512 }
1513 }
std::uint8_t uint8
Definition Define.h:109
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
bool roll_chance_i(int chance)
Definition Random.h:63
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Definition Unit.h:620
@ SPELL_NETHERBLOOM_POLLEN_1
Definition spell_generic.cpp:1476

References SpellScript::GetHitUnit(), SpellScript::PreventHitDefaultEffect(), roll_chance_i(), SPELL_NETHERBLOOM_POLLEN_1, and urand().

Referenced by Register().

◆ PrepareSpellScript()

spell_gen_netherbloom::PrepareSpellScript ( spell_gen_netherbloom  )
private

◆ Register()

void spell_gen_netherbloom::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1516 {
1518 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:855
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScript(SpellEffIndex effIndex)
Definition spell_generic.cpp:1492

References EFFECT_0, HandleScript(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.

◆ Validate()

bool spell_gen_netherbloom::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1485 {
1486 for (uint8 i = 0; i < 5; ++i)
1487 if (!sSpellMgr->GetSpellInfo(SPELL_NETHERBLOOM_POLLEN_1 + i))
1488 return false;
1489 return true;
1490 }
#define sSpellMgr
Definition SpellMgr.h:825

References SPELL_NETHERBLOOM_POLLEN_1, and sSpellMgr.


The documentation for this class was generated from the following file: