◆ HandleScript()
| void spell_gen_netherbloom::HandleScript |
( |
SpellEffIndex |
effIndex | ) |
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inlineprivate |
1598 {
1600
1602 {
1603
1605 return;
1606
1607
1608
1609
1610
1611
1612 for (
uint8 i = 0; i < 5; ++i)
1614 return;
1615
1617 }
1618 }
std::uint8_t uint8
Definition Define.h:109
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
bool roll_chance_i(int chance)
Definition Random.h:63
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:590
Unit * GetHitUnit()
Definition SpellScript.cpp:448
@ SPELL_NETHERBLOOM_POLLEN_1
Definition spell_generic.cpp:1581
References SpellScript::GetHitUnit(), SpellScript::PreventHitDefaultEffect(), roll_chance_i(), SPELL_NETHERBLOOM_POLLEN_1, and urand().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_gen_netherbloom::Register |
( |
| ) |
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inlineoverrideprivatevirtual |
◆ Validate()
| bool spell_gen_netherbloom::Validate |
( |
SpellInfo const * |
| ) |
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inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: