1817 {
1818
1819 uint32 targetsAtRange = 0;
1822
1823
1824 for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr, ++targetsAtRange)
1825 if ((*itr)->GetDistance(
GetCaster()) < 12.0f)
1826 break;
1827
1828
1829 if (targetsAtRange < minTargets)
1830 targetsAtRange = std::min<uint32>(targets.size(), minTargets);
1831
1832 if (!targetsAtRange)
1833 return;
1834
1835 std::list<WorldObject*>::iterator itrTarget = targets.begin();
1836 std::advance(itrTarget,
urand(0, targetsAtRange - 1));
1838 targets.clear();
1840 }
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
Unit * GetCaster()
Definition SpellScript.cpp:401
WorldObject * _target
Definition boss_deathbringer_saurfang.cpp:1859