◆ HandleScript()
1244 {
1246 }
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetHitUnit()
Definition SpellScript.cpp:448
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
References Unit::CastSpell(), SpellScript::GetEffectValue(), and SpellScript::GetHitUnit().
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_low_health_trigger::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ Validate()
| bool spell_low_health_trigger::Validate |
( |
SpellInfo const * |
spellInfo | ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: