1366 {
1370 {
1375
1380 }, 5s);
1381 }
1382 }
@ UNIT_STAND_STATE_STAND
Definition UnitDefines.h:32
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1030
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr, Milliseconds delay=0s)
Causes the creature to talk/say the text assigned to their entry in the creature_text database table.
Definition CreatureAI.cpp:53
void DespawnOrUnsummon(Milliseconds msTimeToDespawn, Seconds forcedRespawnTimer)
Definition Creature.cpp:2180
CreatureAI * AI() const
Definition Creature.h:141
void AddEventAtOffset(BasicEvent *event, Milliseconds offset)
Definition EventProcessor.h:107
Definition ObjectGuid.h:118
Player * ToPlayer()
Definition Object.h:202
Creature * ToCreature()
Definition Object.h:206
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113
void KilledMonsterCredit(uint32 entry, ObjectGuid guid=ObjectGuid::Empty)
Definition PlayerQuest.cpp:1927
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
void SetStandState(uint8 state)
Definition Unit.cpp:16809
EventProcessor m_Events
Definition Object.h:731
Player * FindPlayer(ObjectGuid const guid)
Definition ObjectAccessor.cpp:245
@ NPC_FALLEN_EARTHEN_DEFENDER
Definition spell_quest.cpp:1347
@ SPELL_TRIGGER_AID_OF_THE_EARTHEN
Definition spell_quest.cpp:1346
@ TALK_FALLEN_EARTHEN_HEALED
Definition spell_quest.cpp:1348