2043 {
2046 switch (
urand(1, 5))
2047 {
2048 case 1:
2050 break;
2051 case 2:
2053 break;
2054 case 3:
2056 break;
2057 case 4:
2059 break;
2060 }
2061 caster->
CastSpell(caster, spellId,
true,
nullptr);
2062 }
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1389
@ SPELL_SUMMON_FURIOUS_MR_PINCHY
Definition spell_item.cpp:2016
@ SPELL_MR_PINCHYS_GIFT
Definition spell_item.cpp:2018
@ SPELL_TINY_MAGICAL_CRAWDAD
Definition spell_item.cpp:2017
@ SPELL_SUMMON_MIGHTY_MR_PINCHY
Definition spell_item.cpp:2015
@ SPELL_MR_PINCHYS_BLESSING
Definition spell_item.cpp:2014