◆ UnboundPlagueTargetSelector()
| UnboundPlagueTargetSelector::UnboundPlagueTargetSelector |
( |
Creature * |
source | ) |
|
|
inline |
Creature const * _source
Definition boss_professor_putricide.cpp:203
◆ operator()()
| bool UnboundPlagueTargetSelector::operator() |
( |
WorldObject * |
object | ) |
const |
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inline |
190 {
191 if (!object)
192 return false;
194 {
196 return false;
197
198 return true;
199 }
200 return false;
201 }
Player * ToPlayer()
Definition Object.h:208
Unit * GetVictim() const
Definition Unit.h:904
float GetExactDist(float x, float y, float z) const
Definition Position.h:182
References _source, Position::GetExactDist(), Unit::GetVictim(), and Object::ToPlayer().
◆ _source
| Creature const* UnboundPlagueTargetSelector::_source |
|
private |
The documentation for this class was generated from the following file: