AzerothCore 3.3.5a
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spell_systems_shutdown_aura Class Reference
Inheritance diagram for spell_systems_shutdown_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_systems_shutdown_aura)
 
bool Validate (SpellInfo const *) override
 
void OnApply (AuraEffect const *, AuraEffectHandleModes)
 
void OnRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ OnApply()

void spell_systems_shutdown_aura::OnApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
1393 {
1394 Creature* owner = GetOwner()->ToCreature();
1395 if (!owner)
1396 return;
1397
1398 owner->SetControlled(true, UNIT_STATE_STUNNED);
1401 if (Vehicle* vehicle = owner->GetVehicleKit())
1402 if (Unit* cannon = vehicle->GetPassenger(SEAT_CANNON))
1403 cannon->GetAI()->DoAction(ACTION_DELAY_CANNON);
1404 }
@ UNIT_STATE_STUNNED
Definition UnitDefines.h:176
@ SPELL_GATHERING_SPEED
Definition boss_flame_leviathan.cpp:47
@ SPELL_OVERLOAD_CIRCUIT
Definition boss_flame_leviathan.cpp:58
@ ACTION_DELAY_CANNON
Definition boss_flame_leviathan.cpp:189
@ SEAT_CANNON
Definition boss_flame_leviathan.cpp:171
WorldObject * GetOwner() const
Definition SpellScript.cpp:1045
Definition Creature.h:47
Creature * ToCreature()
Definition Object.h:212
Definition Unit.h:665
void SetControlled(bool apply, UnitState state, Unit *source=nullptr, bool isFear=false)
Definition Unit.cpp:13913
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4936
Vehicle * GetVehicleKit() const
Definition Unit.h:1931
Definition Vehicle.h:28

References ACTION_DELAY_CANNON, AuraScript::GetOwner(), Unit::GetVehicleKit(), Unit::RemoveAurasDueToSpell(), SEAT_CANNON, Unit::SetControlled(), SPELL_GATHERING_SPEED, SPELL_OVERLOAD_CIRCUIT, Object::ToCreature(), and UNIT_STATE_STUNNED.

Referenced by Register().

◆ OnRemove()

void spell_systems_shutdown_aura::OnRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
1407 {
1408 Creature* owner = GetOwner()->ToCreature();
1409 if (!owner)
1410 return;
1411
1412 owner->SetControlled(false, UNIT_STATE_STUNNED);
1413 owner->CastSpell(owner, SPELL_START_THE_ENGINE, true);
1414 }
@ SPELL_START_THE_ENGINE
Definition boss_flame_leviathan.cpp:59
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372

References Unit::CastSpell(), AuraScript::GetOwner(), Unit::SetControlled(), SPELL_START_THE_ENGINE, Object::ToCreature(), and UNIT_STATE_STUNNED.

Referenced by Register().

◆ PrepareAuraScript()

spell_systems_shutdown_aura::PrepareAuraScript ( spell_systems_shutdown_aura  )
private

◆ Register()

void spell_systems_shutdown_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1417 {
1420 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
Definition SpellAuraDefines.h:150
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:755
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:766
HookList< EffectApplyHandler > OnEffectRemove
Definition SpellScript.h:761
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:750
void OnApply(AuraEffect const *, AuraEffectHandleModes)
Definition boss_flame_leviathan.cpp:1392
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
Definition boss_flame_leviathan.cpp:1406

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_0, OnApply(), AuraScript::OnEffectApply, AuraScript::OnEffectRemove, OnRemove(), and SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN.

◆ Validate()

bool spell_systems_shutdown_aura::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1388 {
1390 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_GATHERING_SPEED, SPELL_OVERLOAD_CIRCUIT, SPELL_START_THE_ENGINE, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: