AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dru_t10_restoration_4p_bonus Class Reference
Inheritance diagram for spell_dru_t10_restoration_4p_bonus:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dru_t10_restoration_4p_bonus)
 
bool Load () override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_dru_t10_restoration_4p_bonus::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
1071 {
1072 if (!GetCaster()->ToPlayer()->GetGroup())
1073 {
1074 targets.clear();
1075 targets.push_back(GetCaster());
1076 }
1077 else
1078 {
1079 targets.remove(GetExplTargetUnit());
1080 std::list<Unit*> tempTargets;
1081 for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
1082 if ((*itr)->isType(TYPEMASK_UNIT | TYPEMASK_PLAYER) && GetCaster()->IsInRaidWith((*itr)->ToUnit()) && !(*itr)->ToUnit()->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_DRUID, 64, EFFECT_0))
1083 tempTargets.push_back((*itr)->ToUnit());
1084
1085 if (tempTargets.empty())
1086 {
1087 targets.clear();
1089 return;
1090 }
1091
1092 tempTargets.sort(Acore::HealthPctOrderPred());
1093 targets.clear();
1094 targets.push_back(tempTargets.front());
1095 }
1096 }
@ TYPEMASK_UNIT
Definition ObjectGuid.h:49
@ TYPEMASK_PLAYER
Definition ObjectGuid.h:50
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELLFAMILY_DRUID
Definition SharedDefines.h:3790
@ SPELL_FAILED_DONT_REPORT
Definition SharedDefines.h:976
@ SPELL_AURA_PERIODIC_HEAL
Definition SpellAuraDefines.h:71
Definition Unit.h:2210
Unit * GetExplTargetUnit()
Definition SpellScript.cpp:433
void FinishCast(SpellCastResult result)
Definition SpellScript.cpp:635
Unit * GetCaster()
Definition SpellScript.cpp:401
bool IsInRaidWith(Unit const *unit) const
Definition Unit.cpp:18885

References EFFECT_0, SpellScript::FinishCast(), SpellScript::GetCaster(), SpellScript::GetExplTargetUnit(), Unit::IsInRaidWith(), SPELL_AURA_PERIODIC_HEAL, SPELL_FAILED_DONT_REPORT, SPELLFAMILY_DRUID, TYPEMASK_PLAYER, and TYPEMASK_UNIT.

Referenced by Register().

◆ Load()

bool spell_dru_t10_restoration_4p_bonus::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1066 {
1067 return GetCaster()->IsPlayer();
1068 }
bool IsPlayer() const
Definition Object.h:201

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_dru_t10_restoration_4p_bonus::PrepareSpellScript ( spell_dru_t10_restoration_4p_bonus  )
private

◆ Register()

void spell_dru_t10_restoration_4p_bonus::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1099 {
1101 }
@ TARGET_UNIT_DEST_AREA_ALLY
Definition SharedDefines.h:1435
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void FilterTargets(std::list< WorldObject * > &targets)
Definition spell_druid.cpp:1070

References EFFECT_0, FilterTargets(), SpellScript::OnObjectAreaTargetSelect, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_DEST_AREA_ALLY.


The documentation for this class was generated from the following file: