AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dru_t10_restoration_4p_bonus Class Reference
Inheritance diagram for spell_dru_t10_restoration_4p_bonus:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dru_t10_restoration_4p_bonus)
 
bool Load () override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_dru_t10_restoration_4p_bonus::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
1150 {
1151 if (!GetCaster()->ToPlayer()->GetGroup())
1152 {
1153 targets.clear();
1154 targets.push_back(GetCaster());
1155 }
1156 else
1157 {
1158 targets.remove(GetExplTargetUnit());
1159 std::list<Unit*> tempTargets;
1160 for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
1161 if ((*itr)->isType(TYPEMASK_UNIT | TYPEMASK_PLAYER) && GetCaster()->IsInRaidWith((*itr)->ToUnit()) && !(*itr)->ToUnit()->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_DRUID, 64, EFFECT_0))
1162 tempTargets.push_back((*itr)->ToUnit());
1163
1164 if (tempTargets.empty())
1165 {
1166 targets.clear();
1168 return;
1169 }
1170
1171 tempTargets.sort(Acore::HealthPctOrderPred());
1172 targets.clear();
1173 targets.push_back(tempTargets.front());
1174 }
1175 }
@ TYPEMASK_UNIT
Definition ObjectGuid.h:52
@ TYPEMASK_PLAYER
Definition ObjectGuid.h:53
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELLFAMILY_DRUID
Definition SharedDefines.h:3791
@ SPELL_FAILED_DONT_REPORT
Definition SharedDefines.h:964
@ SPELL_AURA_PERIODIC_HEAL
Definition SpellAuraDefines.h:71
Definition Unit.h:2297
Unit * GetExplTargetUnit()
Definition SpellScript.cpp:438
void FinishCast(SpellCastResult result)
Definition SpellScript.cpp:640
Unit * GetCaster()
Definition SpellScript.cpp:401
bool IsInRaidWith(Unit const *unit) const
Definition Unit.cpp:14681

References EFFECT_0, SpellScript::FinishCast(), SpellScript::GetCaster(), SpellScript::GetExplTargetUnit(), Unit::IsInRaidWith(), SPELL_AURA_PERIODIC_HEAL, SPELL_FAILED_DONT_REPORT, SPELLFAMILY_DRUID, TYPEMASK_PLAYER, and TYPEMASK_UNIT.

Referenced by Register().

◆ Load()

bool spell_dru_t10_restoration_4p_bonus::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1145 {
1146 return GetCaster()->IsPlayer();
1147 }
bool IsPlayer() const
Definition Object.h:207

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_dru_t10_restoration_4p_bonus::PrepareSpellScript ( spell_dru_t10_restoration_4p_bonus  )
private

◆ Register()

void spell_dru_t10_restoration_4p_bonus::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1178 {
1180 }
@ TARGET_UNIT_DEST_AREA_ALLY
Definition SharedDefines.h:1439
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void FilterTargets(std::list< WorldObject * > &targets)
Definition spell_druid.cpp:1149

References EFFECT_0, FilterTargets(), SpellScript::OnObjectAreaTargetSelect, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_DEST_AREA_ALLY.


The documentation for this class was generated from the following file: