467 {
470
473
476
478 {
480 {
482 {
488 break;
494 break;
500 break;
501 }
502 }
503 }
504
506 return true;
507 }
@ GOSSIP_ICON_CHAT
Definition GossipDef.h:61
@ GOSSIP_ICON_TRAINER
Definition GossipDef.h:64
@ GOSSIP_ICON_VENDOR
Definition GossipDef.h:62
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
#define GOSSIP_TEXT_TRAIN
Definition ScriptedGossip.h:26
#define GOSSIP_TEXT_BROWSE_GOODS
Definition ScriptedGossip.h:25
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_TRADE
Definition ScriptedGossip.h:56
@ GOSSIP_ACTION_TRAIN
Definition ScriptedGossip.h:57
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
@ SKILL_ALCHEMY
Definition SharedDefines.h:2911
uint32 GetEntry() const
Definition Object.h:116
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113
bool GetQuestRewardStatus(uint32 quest_id) const
Definition PlayerQuest.cpp:1415
bool HasSkill(uint32 skill) const
Definition Player.cpp:5436
uint16 GetBaseSkillValue(uint32 skill) const
Definition Player.cpp:5508
void PrepareQuestMenu(ObjectGuid guid)
Definition PlayerQuest.cpp:39
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition PlayerGossip.cpp:404
bool IsTrainer() const
Definition Unit.h:754
bool IsQuestGiver() const
Definition Unit.h:755
bool IsVendor() const
Definition Unit.h:753
uint8 GetLevel() const
Definition Unit.h:1024
bool HasAlchemySpell(Player *player)
Definition npc_professions.cpp:461
#define GOSSIP_LEARN_POTION
Definition npc_professions.cpp:51
#define GOSSIP_UNLEARN_POTION
Definition npc_professions.cpp:52
#define GOSSIP_SENDER_LEARN
Definition npc_professions.cpp:43
#define GOSSIP_LEARN_ELIXIR
Definition npc_professions.cpp:55
#define GOSSIP_UNLEARN_ELIXIR
Definition npc_professions.cpp:56
@ Q_MASTER_POTION
Definition npc_professions.cpp:214
@ Q_MASTER_TRANSMUTE
Definition npc_professions.cpp:212
@ Q_MASTER_ELIXIR
Definition npc_professions.cpp:213
#define GOSSIP_SENDER_UNLEARN
Definition npc_professions.cpp:44
@ N_TRAINER_TRANSMUTE
Definition npc_professions.cpp:177
@ N_TRAINER_ELIXIR
Definition npc_professions.cpp:178
@ N_TRAINER_POTION
Definition npc_professions.cpp:179
#define GOSSIP_LEARN_TRANSMUTE
Definition npc_professions.cpp:53
#define GOSSIP_UNLEARN_TRANSMUTE
Definition npc_professions.cpp:54