AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_blackrock_spire_call_of_vaelastrasz Class Reference
Inheritance diagram for spell_blackrock_spire_call_of_vaelastrasz:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_blackrock_spire_call_of_vaelastrasz)
 
void OnEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ OnEffect()

void spell_blackrock_spire_call_of_vaelastrasz::OnEffect ( SpellEffIndex  )
inlineprivate
799 {
800 if (Unit* caster = GetCaster())
801 if (InstanceScript* instance = caster->GetInstanceScript())
802 {
803 instance->SetData(DATA_VAELASTRASZ, IN_PROGRESS);
804 float distanceToNorthSpawn = caster->GetDistance2d(VaelastraszTheRedPosNorth.m_positionX, VaelastraszTheRedPosNorth.m_positionY);
805 float distanceToSouthSpawn = caster->GetDistance2d(VaelastraszTheRedPosSouth.m_positionX, VaelastraszTheRedPosSouth.m_positionY);
806 Position spawnPosition = distanceToNorthSpawn < distanceToSouthSpawn ? VaelastraszTheRedPosNorth : VaelastraszTheRedPosSouth;
807 // despawn is called by the CreatureAI
808 caster->SummonCreature(NPC_VAELASTRASZ_THE_RED, spawnPosition, TEMPSUMMON_TIMED_DESPAWN, 60 * IN_MILLISECONDS);
809 }
810 }
constexpr auto IN_MILLISECONDS
Definition Common.h:53
@ IN_PROGRESS
Definition InstanceScript.h:59
@ TEMPSUMMON_TIMED_DESPAWN
Definition Object.h:52
@ NPC_VAELASTRASZ_THE_RED
Definition blackrock_spire.h:81
@ DATA_VAELASTRASZ
Definition blackrock_spire.h:57
Definition InstanceScript.h:143
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
Position VaelastraszTheRedPosSouth
Definition instance_blackrock_spire.cpp:790
Position VaelastraszTheRedPosNorth
Definition instance_blackrock_spire.cpp:789
Definition Position.h:27
float m_positionX
Definition Position.h:55
float m_positionY
Definition Position.h:56

References DATA_VAELASTRASZ, SpellScript::GetCaster(), IN_MILLISECONDS, IN_PROGRESS, Position::m_positionX, Position::m_positionY, NPC_VAELASTRASZ_THE_RED, TEMPSUMMON_TIMED_DESPAWN, VaelastraszTheRedPosNorth, and VaelastraszTheRedPosSouth.

Referenced by Register().

◆ PrepareSpellScript()

spell_blackrock_spire_call_of_vaelastrasz::PrepareSpellScript ( spell_blackrock_spire_call_of_vaelastrasz  )
private

◆ Register()

void spell_blackrock_spire_call_of_vaelastrasz::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

813 {
815 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SEND_EVENT
Definition SharedDefines.h:827
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectLaunch
Definition SpellScript.h:333
void OnEffect(SpellEffIndex)
Definition instance_blackrock_spire.cpp:798

References EFFECT_0, OnEffect(), SpellScript::OnEffectLaunch, SPELL_EFFECT_SEND_EVENT, and SpellEffectFn.


The documentation for this class was generated from the following file: