◆ HandleDummy()
| void spell_item_complete_raptor_capture::HandleDummy |
( |
SpellEffIndex |
| ) |
|
|
inlineprivate |
3130 {
3133 {
3135
3136
3138 }
3139 }
void DespawnOrUnsummon(Milliseconds msTimeToDespawn=0ms, Seconds forcedRespawnTimer=0s)
Definition Creature.cpp:2182
Creature * GetHitCreature()
Definition SpellScript.cpp:458
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
@ SPELL_RAPTOR_CAPTURE_CREDIT
Definition spell_item.cpp:3117
References Unit::CastSpell(), Creature::DespawnOrUnsummon(), SpellScript::GetCaster(), SpellScript::GetHitCreature(), and SPELL_RAPTOR_CAPTURE_CREDIT.
Referenced by Register().
◆ PrepareSpellScript()
◆ Register()
| void spell_item_complete_raptor_capture::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
◆ Validate()
| bool spell_item_complete_raptor_capture::Validate |
( |
SpellInfo const * |
| ) |
|
|
inlineoverrideprivatevirtual |
The documentation for this class was generated from the following file: