573 {
575 {
577 if (!shooter)
578 return;
579
582 for (; task < 4; ++task)
584 break;
585
586 switch (task)
587 {
588 case 0:
590 break;
591 case 1:
593 break;
594 case 2:
596 break;
597 case 3:
599 break;
600 }
601
603 shooter->
CastSpell(player, spellId,
true);
604 }
605 }
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:5032
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2443
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1271
static Position ShooterPos[]
Definition spell_quest.cpp:554
@ SPELL_SOARING_10710
Definition spell_quest.cpp:539
@ SPELL_CANNON_CHARGING_PORT
Definition spell_quest.cpp:531
@ NPC_GNOME_SHOOTER
Definition spell_quest.cpp:546
@ SPELL_SOARING_10557
Definition spell_quest.cpp:538
@ SPELL_SOARING_10712
Definition spell_quest.cpp:541
@ SPELL_SOARING_10711
Definition spell_quest.cpp:540