572 {
574 {
576 if (!shooter)
577 return;
578
581 for (; task < 4; ++task)
583 break;
584
585 switch (task)
586 {
587 case 0:
589 break;
590 case 1:
592 break;
593 case 2:
595 break;
596 case 3:
598 break;
599 }
600
602 shooter->
CastSpell(player, spellId,
true);
603 }
604 }
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:5157
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2499
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1295
static Position ShooterPos[]
Definition spell_quest.cpp:553
@ SPELL_SOARING_10710
Definition spell_quest.cpp:538
@ SPELL_CANNON_CHARGING_PORT
Definition spell_quest.cpp:530
@ NPC_GNOME_SHOOTER
Definition spell_quest.cpp:545
@ SPELL_SOARING_10557
Definition spell_quest.cpp:537
@ SPELL_SOARING_10712
Definition spell_quest.cpp:540
@ SPELL_SOARING_10711
Definition spell_quest.cpp:539