546 {
548 {
550 if (!shooter)
551 return;
552
555 for (; task < 4; ++task)
557 break;
558
559 switch (task)
560 {
561 case 0:
563 break;
564 case 1:
566 break;
567 case 2:
569 break;
570 case 3:
572 break;
573 }
574
576 shooter->
CastSpell(player, spellId,
true);
577 }
578 }
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint8 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition Unit.cpp:4974
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition Object.cpp:2425
float GetDistance(WorldObject const *obj) const
Definition Object.cpp:1250
static Position ShooterPos[]
Definition spell_quest.cpp:527
@ SPELL_SOARING_10710
Definition spell_quest.cpp:512
@ SPELL_CANNON_CHARGING_PORT
Definition spell_quest.cpp:504
@ NPC_GNOME_SHOOTER
Definition spell_quest.cpp:519
@ SPELL_SOARING_10557
Definition spell_quest.cpp:511
@ SPELL_SOARING_10712
Definition spell_quest.cpp:514
@ SPELL_SOARING_10711
Definition spell_quest.cpp:513