AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pal_righteous_defense Class Reference
Inheritance diagram for spell_pal_righteous_defense:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_pal_righteous_defense)
 
bool Validate (SpellInfo const *) override
 
SpellCastResult CheckCast ()
 
void HandleTriggerSpellLaunch (SpellEffIndex effIndex)
 
void HandleTriggerSpellHit (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_pal_righteous_defense::CheckCast ( )
inlineprivate
1137 {
1138 Unit* caster = GetCaster();
1139 if (!caster->IsPlayer())
1141
1142 if (Unit* target = GetExplTargetUnit())
1143 {
1144 if (!target->IsFriendlyTo(caster) || target->getAttackers().empty())
1146 }
1147 else
1149
1150 return SPELL_CAST_OK;
1151 }
@ SPELL_FAILED_DONT_REPORT
Definition SharedDefines.h:964
@ SPELL_FAILED_BAD_TARGETS
Definition SharedDefines.h:949
@ SPELL_CAST_OK
Definition SharedDefines.h:1126
bool IsPlayer() const
Definition Object.h:207
Unit * GetExplTargetUnit()
Definition SpellScript.cpp:438
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:667

References SpellScript::GetCaster(), SpellScript::GetExplTargetUnit(), Object::IsPlayer(), SPELL_CAST_OK, SPELL_FAILED_BAD_TARGETS, and SPELL_FAILED_DONT_REPORT.

Referenced by Register().

◆ HandleTriggerSpellHit()

void spell_pal_righteous_defense::HandleTriggerSpellHit ( SpellEffIndex  effIndex)
inlineprivate
1159 {
1160 PreventHitDefaultEffect(effIndex);
1161 if (Unit* target = GetHitUnit())
1163 }
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
Unit * GetHitUnit()
Definition SpellScript.cpp:453
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
@ SPELL_PALADIN_RIGHTEOUS_DEFENSE_TAUNT
Definition spell_paladin.cpp:67

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::PreventHitDefaultEffect(), and SPELL_PALADIN_RIGHTEOUS_DEFENSE_TAUNT.

Referenced by Register().

◆ HandleTriggerSpellLaunch()

void spell_pal_righteous_defense::HandleTriggerSpellLaunch ( SpellEffIndex  effIndex)
inlineprivate
1154 {
1155 PreventHitDefaultEffect(effIndex);
1156 }

References SpellScript::PreventHitDefaultEffect().

Referenced by Register().

◆ PrepareSpellScript()

spell_pal_righteous_defense::PrepareSpellScript ( spell_pal_righteous_defense  )
private

◆ Register()

void spell_pal_righteous_defense::Register ( )
inlineoverrideprivatevirtual

WORKAROUND target select will be executed in hitphase of effect 0 so we must handle trigger spell also in hit phase (default execution in launch phase) see issue #3718

Implements _SpellScript.

1166 {
1174 }
@ EFFECT_1
Definition SharedDefines.h:32
@ SPELL_EFFECT_TRIGGER_SPELL
Definition SharedDefines.h:830
#define SpellCheckCastFn(F)
Definition SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< EffectHandler > OnEffectLaunchTarget
Definition SpellScript.h:334
void HandleTriggerSpellLaunch(SpellEffIndex effIndex)
Definition spell_paladin.cpp:1153
void HandleTriggerSpellHit(SpellEffIndex effIndex)
Definition spell_paladin.cpp:1158
SpellCastResult CheckCast()
Definition spell_paladin.cpp:1136

References CheckCast(), EFFECT_1, HandleTriggerSpellHit(), HandleTriggerSpellLaunch(), SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SpellScript::OnEffectLaunchTarget, SPELL_EFFECT_TRIGGER_SPELL, SpellCheckCastFn, and SpellEffectFn.

◆ Validate()

bool spell_pal_righteous_defense::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1132 {
1134 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_PALADIN_RIGHTEOUS_DEFENSE_TAUNT, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: