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AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "OutdoorPvPTF.h"
Public Member Functions | |
| OPvPCapturePointTF (OutdoorPvP *pvp, OutdoorPvPTF_TowerType type) | |
| bool | Update (uint32 diff) override |
| void | ChangeState () override |
| void | SendChangePhase () override |
| void | FillInitialWorldStates (WorldPackets::WorldState::InitWorldStates &packet) override |
| bool | HandlePlayerEnter (Player *player) override |
| void | HandlePlayerLeave (Player *player) override |
| void | ResetToTeamControlled (TeamId team) |
| void | UpdateTowerState () |
Public Member Functions inherited from OPvPCapturePoint | |
| OPvPCapturePoint (OutdoorPvP *pvp) | |
| virtual | ~OPvPCapturePoint ()=default |
| void | SendUpdateWorldState (uint32 field, uint32 value) |
| void | SendObjectiveComplete (uint32 id, ObjectGuid guid=ObjectGuid::Empty) |
| bool | IsInsideObjective (Player *player) const |
| virtual bool | HandleCustomSpell (Player *player, uint32 spellId, GameObject *go) |
| virtual int32 | HandleOpenGo (Player *player, GameObject *go) |
| virtual void | ChangeTeam (TeamId) |
| virtual bool | HandleGossipOption (Player *player, Creature *creature, uint32 gossipId) |
| virtual bool | CanTalkTo (Player *player, Creature *c, GossipMenuItems const &gso) |
| virtual bool | HandleDropFlag (Player *player, uint32 spellId) |
| virtual void | DeleteSpawns () |
| void | AddGO (uint32 type, ObjectGuid::LowType guid, uint32 entry=0) |
| void | AddCre (uint32 type, ObjectGuid::LowType guid, uint32 entry=0) |
| bool | SetCapturePointData (uint32 entry, uint32 map, float x, float y, float z, float o=0, float rotation0=0, float rotation1=0, float rotation2=0, float rotation3=0) |
| void | SetSlider (float slider) |
| float | GetSlider () const |
Protected Attributes | |
| OutdoorPvPTF_TowerType | m_TowerType |
| uint32 | m_TowerState |
Protected Attributes inherited from OPvPCapturePoint | |
| std::array< PlayerSet, 2 > | _activePlayers |
| float | _maxValue {} |
| float | _minValue {} |
| float | _maxSpeed {} |
| float | _value {} |
| TeamId | _team { TEAM_NEUTRAL } |
| ObjectiveStates | _oldState { OBJECTIVESTATE_NEUTRAL } |
| ObjectiveStates | _state { OBJECTIVESTATE_NEUTRAL } |
| uint32 | _neutralValuePct {} |
| OutdoorPvP * | _pvp {} |
| std::unordered_map< uint32, ObjectGuid::LowType > | _objects |
| std::unordered_map< uint32, ObjectGuid::LowType > | _creatures |
| std::unordered_map< ObjectGuid::LowType, uint32 > | _objectTypes |
| std::unordered_map< ObjectGuid::LowType, uint32 > | _creatureTypes |
Additional Inherited Members | |
Public Attributes inherited from OPvPCapturePoint | |
| ObjectGuid::LowType | m_capturePointSpawnId {} |
| GameObject * | _capturePoint {} |
Protected Member Functions inherited from OPvPCapturePoint | |
| bool | AddObject (uint32 type, uint32 entry, uint32 map, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3) |
| bool | AddCreature (uint32 type, uint32 entry, uint32 map, float x, float y, float z, float o, uint32 spawntimeDelay=0) |
| bool | DelCreature (uint32 type) |
| bool | DelObject (uint32 type) |
| bool | DelCapturePoint () |
| OPvPCapturePointTF::OPvPCapturePointTF | ( | OutdoorPvP * | pvp, |
| OutdoorPvPTF_TowerType | type | ||
| ) |
References OPvPCapturePoint::SetCapturePointData(), and TFCapturePoints.
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overridevirtual |
Implements OPvPCapturePoint.
References OPvPCapturePoint::_activePlayers, OPvPCapturePoint::_oldState, OPvPCapturePoint::_pvp, OPvPCapturePoint::_state, ObjectAccessor::FindPlayer(), OutdoorPvP::GetMap(), LANG_OPVP_TF_CAPTURE_A, LANG_OPVP_TF_CAPTURE_H, LANG_OPVP_TF_LOSE_A, LANG_OPVP_TF_LOSE_H, OPvPCapturePoint::m_capturePointSpawnId, m_TowerState, MAP_OUTLAND, OBJECTIVESTATE_ALLIANCE, OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE, OBJECTIVESTATE_HORDE, OBJECTIVESTATE_HORDE_ALLIANCE_CHALLENGE, OBJECTIVESTATE_NEUTRAL, OBJECTIVESTATE_NEUTRAL_ALLIANCE_CHALLENGE, OBJECTIVESTATE_NEUTRAL_HORDE_CHALLENGE, OutdoorPvPTFBuffZones, Map::SendZoneText(), sMapMgr, sObjectMgr, TF_ALLY_QUEST, TF_HORDE_QUEST, TF_TOWER_NUM, TF_TOWERSTATE_A, TF_TOWERSTATE_H, TF_TOWERSTATE_N, and UpdateTowerState().
Referenced by ResetToTeamControlled().
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overridevirtual |
Reimplemented from OPvPCapturePoint.
References m_TowerState, m_TowerType, TF_TOWERSTATE_A, TF_TOWERSTATE_H, TF_TOWERSTATE_N, TFTowerWorldStates, and WorldPackets::WorldState::InitWorldStates::Worldstates.
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overridevirtual |
Reimplemented from OPvPCapturePoint.
References OPvPCapturePoint::_maxValue, OPvPCapturePoint::_neutralValuePct, OPvPCapturePoint::_value, OPvPCapturePoint::HandlePlayerEnter(), Player::SendUpdateWorldState(), WORLD_STATE_OPVP_TF_UI_TOWER_SLIDER_DISPLAY, WORLD_STATE_OPVP_TF_UI_TOWER_SLIDER_N, and WORLD_STATE_OPVP_TF_UI_TOWER_SLIDER_POS.
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overridevirtual |
Reimplemented from OPvPCapturePoint.
References OPvPCapturePoint::HandlePlayerLeave(), Player::SendUpdateWorldState(), and WORLD_STATE_OPVP_TF_UI_TOWER_SLIDER_DISPLAY.
| void OPvPCapturePointTF::ResetToTeamControlled | ( | TeamId | team | ) |
References OPvPCapturePoint::_oldState, OPvPCapturePoint::_state, OPvPCapturePoint::_team, OPvPCapturePoint::_value, ChangeState(), OBJECTIVESTATE_ALLIANCE, OBJECTIVESTATE_HORDE, OBJECTIVESTATE_NEUTRAL, SendChangePhase(), TEAM_ALLIANCE, TEAM_HORDE, and TEAM_NEUTRAL.
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overridevirtual |
Reimplemented from OPvPCapturePoint.
References OPvPCapturePoint::_maxValue, OPvPCapturePoint::_neutralValuePct, OPvPCapturePoint::_value, OPvPCapturePoint::SendUpdateWorldState(), WORLD_STATE_OPVP_TF_UI_TOWER_SLIDER_DISPLAY, WORLD_STATE_OPVP_TF_UI_TOWER_SLIDER_N, and WORLD_STATE_OPVP_TF_UI_TOWER_SLIDER_POS.
Referenced by ResetToTeamControlled().
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overridevirtual |
Reimplemented from OPvPCapturePoint.
References OPvPCapturePoint::_activePlayers, OPvPCapturePoint::_pvp, and OPvPCapturePoint::Update().
| void OPvPCapturePointTF::UpdateTowerState | ( | ) |
References OPvPCapturePoint::_pvp, m_TowerState, m_TowerType, OutdoorPvP::SendUpdateWorldState(), TF_TOWERSTATE_A, TF_TOWERSTATE_H, TF_TOWERSTATE_N, and TFTowerWorldStates.
Referenced by ChangeState().
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protected |
Referenced by ChangeState(), FillInitialWorldStates(), and UpdateTowerState().
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protected |
Referenced by FillInitialWorldStates(), and UpdateTowerState().