AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_uldaman_stoned_aura Class Reference
Inheritance diagram for spell_uldaman_stoned_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_uldaman_stoned_aura)
 
bool Load () override
 
void HandleEffectApply (AuraEffect const *, AuraEffectHandleModes)
 
void HandleEffectRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
Unit * GetCaster () const
 
WorldObject * GetOwner () const
 
Unit * GetUnitOwner () const
 
DynamicObject * GetDynobjOwner () const
 
void Remove (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
Aura * GetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffect * GetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
Unit * GetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandler > DoCheckAreaTarget
 
HookList< AuraDispelHandler > OnDispel
 
HookList< AuraDispelHandler > AfterDispel
 
HookList< EffectApplyHandler > OnEffectApply
 
HookList< EffectApplyHandler > AfterEffectApply
 
HookList< EffectApplyHandler > OnEffectRemove
 
HookList< EffectApplyHandler > AfterEffectRemove
 
HookList< EffectPeriodicHandler > OnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandler > OnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandler > DoEffectCalcSpellMod
 
HookList< EffectAbsorbHandler > OnEffectAbsorb
 
HookList< EffectAbsorbHandler > AfterEffectAbsorb
 
HookList< EffectManaShieldHandler > OnEffectManaShield
 
HookList< EffectManaShieldHandler > AfterEffectManaShield
 
HookList< EffectSplitHandler > OnEffectSplit
 
HookList< CheckProcHandler > DoCheckProc
 
HookList< CheckEffectProcHandler > DoCheckEffectProc
 
HookList< AfterCheckProcHandler > DoAfterCheckProc
 
HookList< AuraProcHandler > DoPrepareProc
 
HookList< AuraProcHandler > OnProc
 
HookList< AuraProcHandler > AfterProc
 
HookList< EffectProcHandler > OnEffectProc
 
HookList< EffectProcHandler > AfterEffectProc
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleEffectApply()

void spell_uldaman_stoned_aura::HandleEffectApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
170 {
171 Creature* target = GetUnitOwner()->ToCreature();
173 target->SetImmuneToAll(true);
174 }
@ REACT_PASSIVE
Definition Unit.h:569
Unit * GetUnitOwner() const
Definition SpellScript.cpp:1050
Definition Creature.h:47
void SetReactState(ReactStates state)
A creature can have 3 ReactStates : Agressive, Passive, Neutral.
Definition Creature.h:100
Creature * ToCreature()
Definition Object.h:212
void SetImmuneToAll(bool apply, bool keepCombat=false)
Definition Unit.h:932

References AuraScript::GetUnitOwner(), REACT_PASSIVE, Unit::SetImmuneToAll(), Creature::SetReactState(), and Object::ToCreature().

Referenced by Register().

◆ HandleEffectRemove()

void spell_uldaman_stoned_aura::HandleEffectRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
177 {
178 Creature* target = GetUnitOwner()->ToCreature();
180 target->SetImmuneToAll(false);
181 }
@ REACT_AGGRESSIVE
Definition Unit.h:571

References AuraScript::GetUnitOwner(), REACT_AGGRESSIVE, Unit::SetImmuneToAll(), Creature::SetReactState(), and Object::ToCreature().

Referenced by Register().

◆ Load()

bool spell_uldaman_stoned_aura::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

165 {
167 }
@ MAP_ULDAMAN
Definition AreaDefines.h:198
bool IsCreature() const
Definition Object.h:211
uint32 GetMapId() const
Definition Position.h:281

References WorldLocation::GetMapId(), AuraScript::GetUnitOwner(), Object::IsCreature(), and MAP_ULDAMAN.

◆ PrepareAuraScript()

spell_uldaman_stoned_aura::PrepareAuraScript ( spell_uldaman_stoned_aura  )
private

◆ Register()

void spell_uldaman_stoned_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

184 {
187 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_AURA_DUMMY
Definition SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL
Definition SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition SpellScript.h:755
#define AuraEffectRemoveFn(F, I, N, M)
Definition SpellScript.h:766
HookList< EffectApplyHandler > OnEffectRemove
Definition SpellScript.h:761
HookList< EffectApplyHandler > OnEffectApply
Definition SpellScript.h:750
void HandleEffectRemove(AuraEffect const *, AuraEffectHandleModes)
Definition instance_uldaman.cpp:176
void HandleEffectApply(AuraEffect const *, AuraEffectHandleModes)
Definition instance_uldaman.cpp:169

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_0, HandleEffectApply(), HandleEffectRemove(), AuraScript::OnEffectApply, AuraScript::OnEffectRemove, and SPELL_AURA_DUMMY.


The documentation for this class was generated from the following file: