AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_rog_mutilate Class Reference
Inheritance diagram for spell_rog_mutilate:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_rog_mutilate)
 
void HandleAfterCast ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleAfterCast()

void spell_rog_mutilate::HandleAfterCast ( )
inlineprivate
1144 {
1145 Unit* caster = GetCaster();
1146 if (!caster)
1147 return;
1148
1149 Aura* cb = caster->GetAura(SPELL_ROGUE_COLD_BLOOD);
1150 if (!cb)
1151 return;
1152
1153 auto* script = dynamic_cast<spell_rog_cold_blood*>(
1154 cb->GetScriptByName("spell_rog_cold_blood"));
1155 if (!script || !script->WasUsedByMutilate())
1156 return;
1157
1158 cb->Remove();
1159 }
Definition SpellAuras.h:88
AuraScript * GetScriptByName(std::string const &scriptName) const
Definition SpellAuras.cpp:371
virtual void Remove(AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)=0
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:667
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition Unit.cpp:5624
Definition spell_rogue.cpp:1107
@ SPELL_ROGUE_COLD_BLOOD
Definition spell_rogue.cpp:57

References Unit::GetAura(), SpellScript::GetCaster(), Aura::GetScriptByName(), Aura::Remove(), and SPELL_ROGUE_COLD_BLOOD.

Referenced by Register().

◆ PrepareSpellScript()

spell_rog_mutilate::PrepareSpellScript ( spell_rog_mutilate  )
private

◆ Register()

void spell_rog_mutilate::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1162 {
1164 }
#define SpellCastFn(F)
Definition SpellScript.h:324
HookList< CastHandler > AfterCast
Definition SpellScript.h:323
void HandleAfterCast()
Definition spell_rogue.cpp:1143

References SpellScript::AfterCast, HandleAfterCast(), and SpellCastFn.


The documentation for this class was generated from the following file: