AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_summon_amanishi_sentries Class Reference
Inheritance diagram for spell_summon_amanishi_sentries:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_summon_amanishi_sentries)
 
bool Validate (SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex)
 
void Register () override
 

Static Private Attributes

static constexpr uint32 spells [4] = { SUMMON_AMANISHI_SENTRIES_1, SUMMON_AMANISHI_SENTRIES_2, SUMMON_AMANISHI_SENTRIES_3, SUMMON_AMANISHI_SENTRIES_4 }
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScriptEffect()

void spell_summon_amanishi_sentries::HandleScriptEffect ( SpellEffIndex  )
inlineprivate
869 {
870 std::list<Creature*> triggers;
872 triggers.remove_if([](Creature* trigger) {return !IsHut(trigger);});
873 if (triggers.empty())
874 return;
876 uint8 index_1 = urand(0, 3);
877 uint8 index_2 = (index_1 + 1) % 4;
878 trigger->CastSpell(trigger, spells[index_1], true);
879 trigger->CastSpell(trigger, spells[index_2], true);
880 }
std::uint8_t uint8
Definition Define.h:109
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
void GetCreatureListWithEntryInGrid(std::list< Creature * > &list, WorldObject *source, uint32 entry, float maxSearchRange)
Definition ScriptedCreature.cpp:943
spells
Definition boss_krystallus.cpp:26
Definition Creature.h:47
Unit * GetHitUnit()
Definition SpellScript.cpp:453
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
auto SelectRandomContainerElement(C const &container) -> typename std::add_const< decltype(*std::begin(container))>::type &
Definition Containers.h:133
bool IsHut(Creature *trigger)
Definition zulaman.cpp:727
@ NPC_WORLD_TRIGGER
Definition zulaman.cpp:720

References Unit::CastSpell(), GetCreatureListWithEntryInGrid(), SpellScript::GetHitUnit(), IsHut(), NPC_WORLD_TRIGGER, Acore::Containers::SelectRandomContainerElement(), and urand().

Referenced by Register().

◆ PrepareSpellScript()

spell_summon_amanishi_sentries::PrepareSpellScript ( spell_summon_amanishi_sentries  )
private

◆ Register()

void spell_summon_amanishi_sentries::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

883 {
885 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
void HandleScriptEffect(SpellEffIndex)
Definition zulaman.cpp:868

References EFFECT_0, HandleScriptEffect(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.

◆ Validate()

bool spell_summon_amanishi_sentries::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

864 {
866 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ spells

constexpr uint32 spell_summon_amanishi_sentries::spells[4] = { SUMMON_AMANISHI_SENTRIES_1, SUMMON_AMANISHI_SENTRIES_2, SUMMON_AMANISHI_SENTRIES_3, SUMMON_AMANISHI_SENTRIES_4 }
staticconstexprprivate
@ SUMMON_AMANISHI_SENTRIES_2
Definition zulaman.cpp:852
@ SUMMON_AMANISHI_SENTRIES_4
Definition zulaman.cpp:854
@ SUMMON_AMANISHI_SENTRIES_1
Definition zulaman.cpp:851
@ SUMMON_AMANISHI_SENTRIES_3
Definition zulaman.cpp:853

The documentation for this class was generated from the following file: