1168 {
1172 {
1175 break;
1177 {
1180 break;
1181 }
1184 break;
1187 break;
1188 default:
1189 break;
1190 }
1191 }
std::int32_t int32
Definition Define.h:103
@ POWER_RAGE
Definition SharedDefines.h:258
@ POWER_RUNIC_POWER
Definition SharedDefines.h:263
@ POWER_ENERGY
Definition SharedDefines.h:260
@ POWER_MANA
Definition SharedDefines.h:257
@ SPELLVALUE_BASE_POINT0
Definition SpellDefines.h:121
T CalculatePct(T base, U pct)
Definition Util.h:52
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition SpellScript.cpp:595
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1435
uint32 GetMaxPower(Powers power) const
Definition Unit.h:1150
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
Powers getPowerType() const
Definition Unit.h:1145
@ SPELL_ABLUTION_MANA
Definition spell_item.cpp:1158
@ SPELL_ABLUTION_RUNIC
Definition spell_item.cpp:1157
@ SPELL_ABLUTION_ENERGY
Definition spell_item.cpp:1160
@ SPELL_ABLUTION_RAGE
Definition spell_item.cpp:1159