AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_mounted_charge Class Reference
Inheritance diagram for spell_gen_mounted_charge:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_mounted_charge) bool Validate(SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex effIndex)
 
void HandleChargeEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleChargeEffect()

void spell_gen_mounted_charge::HandleChargeEffect ( SpellEffIndex  )
inlineprivate
3183 {
3184 uint32 spellId;
3185
3186 switch (GetSpellInfo()->Id)
3187 {
3189 spellId = SPELL_CHARGE_DAMAGE_8K5;
3190 break;
3193 spellId = SPELL_CHARGE_DAMAGE_20K;
3194 break;
3197 spellId = SPELL_CHARGE_DAMAGE_45K;
3198 break;
3199 default:
3200 return;
3201 }
3202
3203 if (Unit* rider = GetCaster()->GetCharmer())
3204 rider->CastSpell(GetHitUnit(), spellId, false);
3205 else
3206 GetCaster()->CastSpell(GetHitUnit(), spellId, false);
3207 }
std::uint32_t uint32
Definition Define.h:107
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
Unit * GetHitUnit()
Definition SpellScript.cpp:453
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
@ SPELL_CHARGE_CHARGING_EFFECT_8K5
Definition spell_generic.cpp:3090
@ SPELL_CHARGE_CHARGING_EFFECT_20K_2
Definition spell_generic.cpp:3092
@ SPELL_CHARGE_DAMAGE_45K
Definition spell_generic.cpp:3088
@ SPELL_CHARGE_CHARGING_EFFECT_20K_1
Definition spell_generic.cpp:3091
@ SPELL_CHARGE_DAMAGE_8K5
Definition spell_generic.cpp:3086
@ SPELL_CHARGE_CHARGING_EFFECT_45K_1
Definition spell_generic.cpp:3093
@ SPELL_CHARGE_DAMAGE_20K
Definition spell_generic.cpp:3087
@ SPELL_CHARGE_CHARGING_EFFECT_45K_2
Definition spell_generic.cpp:3094

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_20K_2, SPELL_CHARGE_CHARGING_EFFECT_45K_1, SPELL_CHARGE_CHARGING_EFFECT_45K_2, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_DAMAGE_20K, SPELL_CHARGE_DAMAGE_45K, and SPELL_CHARGE_DAMAGE_8K5.

Referenced by Register().

◆ HandleScriptEffect()

void spell_gen_mounted_charge::HandleScriptEffect ( SpellEffIndex  effIndex)
inlineprivate
3126 {
3127 Unit* target = GetHitUnit();
3128
3129 switch (effIndex)
3130 {
3131 case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
3132 {
3133 uint32 spellId;
3134
3135 switch (GetSpellInfo()->Id)
3136 {
3139 break;
3142 break;
3143 default:
3144 return;
3145 }
3146
3147 // If target isn't a training dummy there's a chance of failing the charge
3148 if (!target->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f))
3149 spellId = SPELL_CHARGE_MISS_EFFECT;
3150
3151 if (Unit* vehicle = GetCaster()->GetVehicleBase())
3152 vehicle->CastSpell(target, spellId, false);
3153 else
3154 GetCaster()->CastSpell(target, spellId, false);
3155 break;
3156 }
3157 case EFFECT_1: // On damaging spells, for removing a defend layer
3158 case EFFECT_2:
3159 {
3160 Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
3161 for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
3162 {
3163 if (Aura* aura = itr->second->GetBase())
3164 {
3165 SpellInfo const* auraInfo = aura->GetSpellInfo();
3166 if (auraInfo && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
3167 {
3168 aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3169 // Remove dummys from rider (Necessary for updating visual shields)
3170 if (Unit* rider = target->GetCharmer())
3171 if (Aura* defend = rider->GetAura(aura->GetId()))
3172 defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3173 break;
3174 }
3175 }
3176 }
3177 break;
3178 }
3179 }
3180 }
bool roll_chance_f(float chance)
Definition Random.h:57
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
Definition SpellAuraDefines.h:150
@ AURA_REMOVE_BY_ENEMY_SPELL
Definition SpellAuraDefines.h:394
@ UNIT_FLAG_DISABLE_MOVE
Definition UnitDefines.h:259
Definition SpellAuras.h:88
Definition SpellInfo.h:340
uint32 SpellIconID
Definition SpellInfo.h:404
Unit * GetCharmer() const
Definition Unit.cpp:7495
bool HasUnitFlag(UnitFlags flags) const
Definition Unit.h:748
boost::container::flat_multimap< uint32, AuraApplication * > AuraApplicationMap
Definition Unit.h:674
AuraApplicationMap & GetAppliedAuras()
Definition Unit.h:1388
@ SPELL_CHARGE_TRIGGER_FACTION_MOUNTS
Definition spell_generic.cpp:3096
@ SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION
Definition spell_generic.cpp:3097
@ SPELL_CHARGE_MISS_EFFECT
Definition spell_generic.cpp:3099

References AURA_REMOVE_BY_ENEMY_SPELL, Unit::CastSpell(), EFFECT_0, EFFECT_1, EFFECT_2, Unit::GetAppliedAuras(), SpellScript::GetCaster(), Unit::GetCharmer(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), Unit::HasUnitFlag(), roll_chance_f(), SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_MISS_EFFECT, SPELL_CHARGE_TRIGGER_FACTION_MOUNTS, SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION, SpellInfo::SpellIconID, and UNIT_FLAG_DISABLE_MOVE.

Referenced by Register().

◆ PrepareSpellScript()

◆ Register()

void spell_gen_mounted_charge::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3210 {
3211 SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
3212
3215
3216 if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE)
3218 }
#define EFFECT_FIRST_FOUND
Definition SharedDefines.h:37
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:843
@ SPELL_EFFECT_CHARGE
Definition SharedDefines.h:862
#define sSpellMgr
Definition SpellMgr.h:847
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:417
bool HasEffect(SpellEffects effect) const
Definition SpellInfo.cpp:889
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
uint32 m_scriptSpellId
Definition SpellScript.h:107
void HandleScriptEffect(SpellEffIndex effIndex)
Definition spell_generic.cpp:3125
void HandleChargeEffect(SpellEffIndex)
Definition spell_generic.cpp:3182

References EFFECT_0, EFFECT_FIRST_FOUND, SpellInfo::Effects, HandleChargeEffect(), HandleScriptEffect(), SpellInfo::HasEffect(), _SpellScript::m_scriptSpellId, SpellScript::OnEffectHitTarget, SPELL_EFFECT_CHARGE, SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, and sSpellMgr.


The documentation for this class was generated from the following file: