AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_gen_mounted_charge Class Reference
Inheritance diagram for spell_gen_mounted_charge:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_gen_mounted_charge) bool Validate(SpellInfo const *) override
 
void HandleScriptEffect (SpellEffIndex effIndex)
 
void HandleChargeEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleChargeEffect()

void spell_gen_mounted_charge::HandleChargeEffect ( SpellEffIndex  )
inlineprivate
3064 {
3065 uint32 spellId;
3066
3067 switch (GetSpellInfo()->Id)
3068 {
3070 spellId = SPELL_CHARGE_DAMAGE_8K5;
3071 break;
3074 spellId = SPELL_CHARGE_DAMAGE_20K;
3075 break;
3078 spellId = SPELL_CHARGE_DAMAGE_45K;
3079 break;
3080 default:
3081 return;
3082 }
3083
3084 if (Unit* rider = GetCaster()->GetCharmer())
3085 rider->CastSpell(GetHitUnit(), spellId, false);
3086 else
3087 GetCaster()->CastSpell(GetHitUnit(), spellId, false);
3088 }
std::uint32_t uint32
Definition Define.h:107
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Unit * GetHitUnit()
Definition SpellScript.cpp:448
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:655
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
@ SPELL_CHARGE_CHARGING_EFFECT_8K5
Definition spell_generic.cpp:2971
@ SPELL_CHARGE_CHARGING_EFFECT_20K_2
Definition spell_generic.cpp:2973
@ SPELL_CHARGE_DAMAGE_45K
Definition spell_generic.cpp:2969
@ SPELL_CHARGE_CHARGING_EFFECT_20K_1
Definition spell_generic.cpp:2972
@ SPELL_CHARGE_DAMAGE_8K5
Definition spell_generic.cpp:2967
@ SPELL_CHARGE_CHARGING_EFFECT_45K_1
Definition spell_generic.cpp:2974
@ SPELL_CHARGE_DAMAGE_20K
Definition spell_generic.cpp:2968
@ SPELL_CHARGE_CHARGING_EFFECT_45K_2
Definition spell_generic.cpp:2975

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_20K_2, SPELL_CHARGE_CHARGING_EFFECT_45K_1, SPELL_CHARGE_CHARGING_EFFECT_45K_2, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_DAMAGE_20K, SPELL_CHARGE_DAMAGE_45K, and SPELL_CHARGE_DAMAGE_8K5.

Referenced by Register().

◆ HandleScriptEffect()

void spell_gen_mounted_charge::HandleScriptEffect ( SpellEffIndex  effIndex)
inlineprivate
3007 {
3008 Unit* target = GetHitUnit();
3009
3010 switch (effIndex)
3011 {
3012 case EFFECT_0: // On spells wich trigger the damaging spell (and also the visual)
3013 {
3014 uint32 spellId;
3015
3016 switch (GetSpellInfo()->Id)
3017 {
3020 break;
3023 break;
3024 default:
3025 return;
3026 }
3027
3028 // If target isn't a training dummy there's a chance of failing the charge
3029 if (!target->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE) && roll_chance_f(12.5f))
3030 spellId = SPELL_CHARGE_MISS_EFFECT;
3031
3032 if (Unit* vehicle = GetCaster()->GetVehicleBase())
3033 vehicle->CastSpell(target, spellId, false);
3034 else
3035 GetCaster()->CastSpell(target, spellId, false);
3036 break;
3037 }
3038 case EFFECT_1: // On damaging spells, for removing a defend layer
3039 case EFFECT_2:
3040 {
3041 Unit::AuraApplicationMap const& auras = target->GetAppliedAuras();
3042 for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
3043 {
3044 if (Aura* aura = itr->second->GetBase())
3045 {
3046 SpellInfo const* auraInfo = aura->GetSpellInfo();
3047 if (auraInfo && auraInfo->SpellIconID == 2007 && aura->HasEffectType(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN))
3048 {
3049 aura->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3050 // Remove dummys from rider (Necessary for updating visual shields)
3051 if (Unit* rider = target->GetCharmer())
3052 if (Aura* defend = rider->GetAura(aura->GetId()))
3053 defend->ModStackAmount(-1, AURA_REMOVE_BY_ENEMY_SPELL);
3054 break;
3055 }
3056 }
3057 }
3058 break;
3059 }
3060 }
3061 }
bool roll_chance_f(float chance)
Definition Random.h:57
@ EFFECT_1
Definition SharedDefines.h:32
@ EFFECT_0
Definition SharedDefines.h:31
@ EFFECT_2
Definition SharedDefines.h:33
@ SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN
Definition SpellAuraDefines.h:150
@ AURA_REMOVE_BY_ENEMY_SPELL
Definition SpellAuraDefines.h:394
@ UNIT_FLAG_DISABLE_MOVE
Definition UnitDefines.h:256
Definition SpellAuras.h:87
Definition SpellInfo.h:316
uint32 SpellIconID
Definition SpellInfo.h:380
std::multimap< uint32, AuraApplication * > AuraApplicationMap
Definition Unit.h:664
Unit * GetCharmer() const
Definition Unit.cpp:10812
bool HasUnitFlag(UnitFlags flags) const
Definition Unit.h:737
AuraApplicationMap & GetAppliedAuras()
Definition Unit.h:1368
@ SPELL_CHARGE_TRIGGER_FACTION_MOUNTS
Definition spell_generic.cpp:2977
@ SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION
Definition spell_generic.cpp:2978
@ SPELL_CHARGE_MISS_EFFECT
Definition spell_generic.cpp:2980

References AURA_REMOVE_BY_ENEMY_SPELL, Unit::CastSpell(), EFFECT_0, EFFECT_1, EFFECT_2, Unit::GetAppliedAuras(), SpellScript::GetCaster(), Unit::GetCharmer(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), Unit::HasUnitFlag(), roll_chance_f(), SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, SPELL_CHARGE_CHARGING_EFFECT_20K_1, SPELL_CHARGE_CHARGING_EFFECT_8K5, SPELL_CHARGE_MISS_EFFECT, SPELL_CHARGE_TRIGGER_FACTION_MOUNTS, SPELL_CHARGE_TRIGGER_TRIAL_CHAMPION, SpellInfo::SpellIconID, and UNIT_FLAG_DISABLE_MOVE.

Referenced by Register().

◆ PrepareSpellScript()

◆ Register()

void spell_gen_mounted_charge::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

3091 {
3092 SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
3093
3096
3097 if (spell->Effects[EFFECT_0].Effect == SPELL_EFFECT_CHARGE)
3099 }
#define EFFECT_FIRST_FOUND
Definition SharedDefines.h:37
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition SharedDefines.h:866
@ SPELL_EFFECT_CHARGE
Definition SharedDefines.h:885
#define sSpellMgr
Definition SpellMgr.h:825
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition SpellInfo.h:393
bool HasEffect(SpellEffects effect) const
Definition SpellInfo.cpp:876
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
uint32 m_scriptSpellId
Definition SpellScript.h:107
void HandleScriptEffect(SpellEffIndex effIndex)
Definition spell_generic.cpp:3006
void HandleChargeEffect(SpellEffIndex)
Definition spell_generic.cpp:3063

References EFFECT_0, EFFECT_FIRST_FOUND, SpellInfo::Effects, HandleChargeEffect(), HandleScriptEffect(), SpellInfo::HasEffect(), _SpellScript::m_scriptSpellId, SpellScript::OnEffectHitTarget, SPELL_EFFECT_CHARGE, SPELL_EFFECT_SCRIPT_EFFECT, SpellEffectFn, and sSpellMgr.


The documentation for this class was generated from the following file: