331 {
333 {
334
336 {
338
340 {
344 }
345
347 {
349 }
350 else
351 {
353 }
354
355 return true;
356 }
357 }
358
360 return true;
361 }
@ GOSSIP_ICON_DOT
Definition GossipDef.h:71
@ FAIL
Definition InstanceScript.h:60
@ DONE
Definition InstanceScript.h:61
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition ScriptedGossip.cpp:28
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const &guid)
Definition ScriptedGossip.cpp:45
@ GOSSIP_SENDER_MAIN
Definition ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition ScriptedGossip.h:68
Definition InstanceScript.h:143
static ObjectGuid GetGUID(Object const *o)
Definition Object.h:113
bool IsGameMaster() const
Definition Player.h:1161
InstanceScript * GetInstanceScript() const
Definition Object.cpp:1214
#define OZ_GM_GOSSIP2
Definition karazhan.cpp:82
@ OZ_GOSSIP1_OID
Definition karazhan.cpp:68
@ OZ_GOSSIP1_MID
Definition karazhan.cpp:67
@ BARNES_TEXT_WIPED
Definition karazhan.cpp:78
@ BARNES_TEXT_IS_READY
Definition karazhan.cpp:76
@ BARNES_TEXT_NOT_READY
Definition karazhan.cpp:75
#define OZ_GM_GOSSIP3
Definition karazhan.cpp:83
#define OZ_GM_GOSSIP1
Definition karazhan.cpp:81
@ DATA_MOROES
Definition karazhan.h:31
@ DATA_OPERA_PERFORMANCE
Definition karazhan.h:34