AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_valanar_kinetic_bomb_summon Class Reference
Inheritance diagram for spell_valanar_kinetic_bomb_summon:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_valanar_kinetic_bomb_summon)
 
void SelectDest ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ PrepareSpellScript()

spell_valanar_kinetic_bomb_summon::PrepareSpellScript ( spell_valanar_kinetic_bomb_summon  )
private

◆ Register()

void spell_valanar_kinetic_bomb_summon::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1673 {
1675 }
#define SpellCastFn(F)
Definition SpellScript.h:324
HookList< CastHandler > BeforeCast
Definition SpellScript.h:319
void SelectDest()
Definition boss_blood_prince_council.cpp:1661

References SpellScript::BeforeCast, SelectDest(), and SpellCastFn.

◆ SelectDest()

void spell_valanar_kinetic_bomb_summon::SelectDest ( )
inlineprivate
1662 {
1663 if (Position* dest = const_cast<WorldLocation*>(GetExplTargetDest()))
1664 {
1665 float angle = dest->GetAngle(GetCaster());
1666 Position offset = {6.0f * cos(angle), 6.0f * std::sin(angle), 10.0f, 0.0f};
1667 dest->RelocateOffset(offset);
1668 GetCaster()->UpdateAllowedPositionZ(dest->GetPositionX(), dest->GetPositionY(), dest->m_positionZ);
1669 }
1670 }
WorldLocation const * GetExplTargetDest()
Definition SpellScript.cpp:421
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Position.h:256
void UpdateAllowedPositionZ(float x, float y, float &z, float *groundZ=nullptr) const
Definition Object.cpp:1619
Definition Position.h:27
void RelocateOffset(Position const &offset)
Definition Position.cpp:66

References SpellScript::GetCaster(), SpellScript::GetExplTargetDest(), Position::RelocateOffset(), and WorldObject::UpdateAllowedPositionZ().

Referenced by Register().


The documentation for this class was generated from the following file: