913 {
916 {
919
920
921 target->ModifyHealth(-spellEffect);
922
923
925 AddPct(mana, aurEff->GetAmount());
926
928
929
930 int32 manaFeedVal = 0;
932 manaFeedVal = aurEff->GetAmount();
933
934 if (manaFeedVal > 0)
935 {
938 }
939 }
940 }
@ SPELLFAMILY_WARLOCK
Definition SharedDefines.h:3549
@ SPELL_SCHOOL_MASK_SHADOW
Definition SharedDefines.h:302
@ SPELL_AURA_ADD_FLAT_MODIFIER
Definition SpellAuraDefines.h:170
T AddPct(T &base, U pct)
Definition Util.h:67
T ApplyPct(T &base, U pct)
Definition Util.h:73
Definition SpellAuraEffects.h:39
Player * ToPlayer()
Definition Object.h:202
int32 GetEffectValue() const
Definition SpellScript.cpp:600
Unit * GetHitUnit()
Definition SpellScript.cpp:448
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1236
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition Unit.cpp:5527
int32 SpellBaseDamageBonusDone(SpellSchoolMask schoolMask)
Definition Unit.cpp:11981
AuraEffect * GetDummyAuraEffect(SpellFamilyNames name, uint32 iconId, uint8 effIndex) const
Definition Unit.h:1358
@ SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2
Definition spell_warlock.cpp:61
@ SPELL_WARLOCK_LIFE_TAP_ENERGIZE
Definition spell_warlock.cpp:60
@ WARLOCK_ICON_ID_MANA_FEED
Definition spell_warlock.cpp:81
@ WARLOCK_ICON_ID_IMPROVED_LIFE_TAP
Definition spell_warlock.cpp:80