1272 {
1274 switch (
urand(0, 3))
1275 {
1276 case 1:
1278 break;
1279 case 2:
1281 break;
1282 }
1283
1287 }
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
bool roll_chance_i(int chance)
Definition Random.h:63
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
@ SPELL_SUMMON_ADVENTUROUS_DWARF
Definition spell_quest.cpp:1253
@ SPELL_ORANGE_FALLS_TO_GROUND
Definition spell_quest.cpp:1251
@ SPELL_PAPAYA_FALLS_TO_GROUND
Definition spell_quest.cpp:1252
@ SPELL_BANANAS_FALL_TO_GROUND
Definition spell_quest.cpp:1250