1265 {
1267 switch (
urand(0, 3))
1268 {
1269 case 1:
1271 break;
1272 case 2:
1274 break;
1275 }
1276
1280 }
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
bool roll_chance_i(int chance)
Definition Random.h:63
Unit * GetCaster()
Definition SpellScript.cpp:401
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1375
@ SPELL_SUMMON_ADVENTUROUS_DWARF
Definition spell_quest.cpp:1246
@ SPELL_ORANGE_FALLS_TO_GROUND
Definition spell_quest.cpp:1244
@ SPELL_PAPAYA_FALLS_TO_GROUND
Definition spell_quest.cpp:1245
@ SPELL_BANANAS_FALL_TO_GROUND
Definition spell_quest.cpp:1243