3168 {
3170
3171 if (!caster)
3172 {
3173 return;
3174 }
3175
3177 {
3180
3182 {
3186 else
3188 break;
3192 else
3194 break;
3195 default:
3196 return;
3197 }
3198 caster->
CastSpell(caster, spell_id,
true);
3199 }
3200 }
std::uint32_t uint32
Definition Define.h:107
@ TEAM_ALLIANCE
Definition SharedDefines.h:760
@ TEAM_HORDE
Definition SharedDefines.h:761
@ SPELL_AURA_MOUNTED
Definition SpellAuraDefines.h:141
@ MOVE_RUN
Definition UnitDefines.h:350
Player * ToPlayer()
Definition Object.h:202
TeamId GetTeamId(bool original=false) const
Definition Player.h:2118
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Unit * GetCaster()
Definition SpellScript.cpp:401
bool HasMountedAura() const
Definition Unit.h:1704
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1179
float GetSpeedRate(UnitMoveType mtype) const
Definition Unit.h:1645
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition Unit.cpp:5143
@ SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE
Definition spell_item.cpp:3149
@ SPELL_MOUNT_RAM_60
Definition spell_item.cpp:3145
@ SPELL_BREWFEST_MOUNT_TRANSFORM
Definition spell_item.cpp:3148
@ SPELL_MOUNT_RAM_100
Definition spell_item.cpp:3144
@ SPELL_MOUNT_KODO_100
Definition spell_item.cpp:3146
@ SPELL_MOUNT_KODO_60
Definition spell_item.cpp:3147