3373 {
3375
3376 if (!caster)
3377 return;
3378
3380 {
3382
3384
3386
3388 {
3390 if (speed >= 2.0f)
3392 else
3394 break;
3396 if (speed >= 2.0f)
3398 else
3400 break;
3401 default:
3402 return;
3403 }
3404 caster->
CastSpell(caster, spell_id,
true);
3405 }
3406 }
std::uint32_t uint32
Definition Define.h:107
@ TEAM_ALLIANCE
Definition SharedDefines.h:748
@ TEAM_HORDE
Definition SharedDefines.h:749
@ SPELL_AURA_MOUNTED
Definition SpellAuraDefines.h:141
@ MOVE_RUN
Definition UnitDefines.h:357
Player * ToPlayer()
Definition Object.h:202
TeamId GetTeamId(bool original=false) const
Definition Player.h:2127
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Unit * GetCaster()
Definition SpellScript.cpp:401
bool HasMountedAura() const
Definition Unit.h:1799
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1350
float GetSpeedRate(UnitMoveType mtype) const
Definition Unit.h:1741
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition Unit.cpp:5365
@ SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE
Definition spell_item.cpp:3353
@ SPELL_MOUNT_RAM_60
Definition spell_item.cpp:3349
@ SPELL_BREWFEST_MOUNT_TRANSFORM
Definition spell_item.cpp:3352
@ SPELL_MOUNT_RAM_100
Definition spell_item.cpp:3348
@ SPELL_MOUNT_KODO_100
Definition spell_item.cpp:3350
@ SPELL_MOUNT_KODO_60
Definition spell_item.cpp:3351