3369 {
3371
3372 if (!caster)
3373 return;
3374
3376 {
3378
3380
3382
3384 {
3386 if (speed >= 2.0f)
3388 else
3390 break;
3392 if (speed >= 2.0f)
3394 else
3396 break;
3397 default:
3398 return;
3399 }
3400 caster->
CastSpell(caster, spell_id,
true);
3401 }
3402 }
std::uint32_t uint32
Definition Define.h:107
@ TEAM_ALLIANCE
Definition SharedDefines.h:748
@ TEAM_HORDE
Definition SharedDefines.h:749
@ SPELL_AURA_MOUNTED
Definition SpellAuraDefines.h:141
@ MOVE_RUN
Definition UnitDefines.h:357
Player * ToPlayer()
Definition Object.h:208
TeamId GetTeamId(bool original=false) const
Definition Player.h:2140
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
Unit * GetCaster()
Definition SpellScript.cpp:401
bool HasMountedAura() const
Definition Unit.h:1818
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1378
float GetSpeedRate(UnitMoveType mtype) const
Definition Unit.h:1756
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition Unit.cpp:5178
@ SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE
Definition spell_item.cpp:3349
@ SPELL_MOUNT_RAM_60
Definition spell_item.cpp:3345
@ SPELL_BREWFEST_MOUNT_TRANSFORM
Definition spell_item.cpp:3348
@ SPELL_MOUNT_RAM_100
Definition spell_item.cpp:3344
@ SPELL_MOUNT_KODO_100
Definition spell_item.cpp:3346
@ SPELL_MOUNT_KODO_60
Definition spell_item.cpp:3347