3343 {
3345
3346 if (!caster)
3347 return;
3348
3350 {
3352
3354
3356
3358 {
3360 if (speed >= 2.0f)
3362 else
3364 break;
3366 if (speed >= 2.0f)
3368 else
3370 break;
3371 default:
3372 return;
3373 }
3374 caster->
CastSpell(caster, spell_id,
true);
3375 }
3376 }
std::uint32_t uint32
Definition Define.h:107
@ TEAM_ALLIANCE
Definition SharedDefines.h:748
@ TEAM_HORDE
Definition SharedDefines.h:749
@ SPELL_AURA_MOUNTED
Definition SpellAuraDefines.h:141
@ MOVE_RUN
Definition UnitDefines.h:357
Player * ToPlayer()
Definition Object.h:202
TeamId GetTeamId(bool original=false) const
Definition Player.h:2138
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Unit * GetCaster()
Definition SpellScript.cpp:401
bool HasMountedAura() const
Definition Unit.h:1799
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1361
float GetSpeedRate(UnitMoveType mtype) const
Definition Unit.h:1740
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition Unit.cpp:5397
@ SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE
Definition spell_item.cpp:3323
@ SPELL_MOUNT_RAM_60
Definition spell_item.cpp:3319
@ SPELL_BREWFEST_MOUNT_TRANSFORM
Definition spell_item.cpp:3322
@ SPELL_MOUNT_RAM_100
Definition spell_item.cpp:3318
@ SPELL_MOUNT_KODO_100
Definition spell_item.cpp:3320
@ SPELL_MOUNT_KODO_60
Definition spell_item.cpp:3321