3378 {
3380
3381 if (!caster)
3382 return;
3383
3385 {
3387
3389
3391
3393 {
3395 if (speed >= 2.0f)
3397 else
3399 break;
3401 if (speed >= 2.0f)
3403 else
3405 break;
3406 default:
3407 return;
3408 }
3409 caster->
CastSpell(caster, spell_id,
true);
3410 }
3411 }
std::uint32_t uint32
Definition Define.h:107
@ TEAM_ALLIANCE
Definition SharedDefines.h:748
@ TEAM_HORDE
Definition SharedDefines.h:749
@ SPELL_AURA_MOUNTED
Definition SpellAuraDefines.h:141
@ MOVE_RUN
Definition UnitDefines.h:357
Player * ToPlayer()
Definition Object.h:202
TeamId GetTeamId(bool original=false) const
Definition Player.h:2131
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Unit * GetCaster()
Definition SpellScript.cpp:401
bool HasMountedAura() const
Definition Unit.h:1803
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1389
float GetSpeedRate(UnitMoveType mtype) const
Definition Unit.h:1744
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition Unit.cpp:5397
@ SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE
Definition spell_item.cpp:3358
@ SPELL_MOUNT_RAM_60
Definition spell_item.cpp:3354
@ SPELL_BREWFEST_MOUNT_TRANSFORM
Definition spell_item.cpp:3357
@ SPELL_MOUNT_RAM_100
Definition spell_item.cpp:3353
@ SPELL_MOUNT_KODO_100
Definition spell_item.cpp:3355
@ SPELL_MOUNT_KODO_60
Definition spell_item.cpp:3356