3169 {
3171
3172 if (!caster)
3173 return;
3174
3176 {
3178
3180
3182
3184 {
3186 if (speed >= 2.0f)
3188 else
3190 break;
3192 if (speed >= 2.0f)
3194 else
3196 break;
3197 default:
3198 return;
3199 }
3200 caster->
CastSpell(caster, spell_id,
true);
3201 }
3202 }
std::uint32_t uint32
Definition Define.h:107
@ TEAM_ALLIANCE
Definition SharedDefines.h:771
@ TEAM_HORDE
Definition SharedDefines.h:772
@ SPELL_AURA_MOUNTED
Definition SpellAuraDefines.h:141
@ MOVE_RUN
Definition UnitDefines.h:352
Player * ToPlayer()
Definition Object.h:202
TeamId GetTeamId(bool original=false) const
Definition Player.h:2115
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:411
Unit * GetCaster()
Definition SpellScript.cpp:401
bool HasMountedAura() const
Definition Unit.h:1716
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1194
float GetSpeedRate(UnitMoveType mtype) const
Definition Unit.h:1657
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition Unit.cpp:5175
@ SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE
Definition spell_item.cpp:3149
@ SPELL_MOUNT_RAM_60
Definition spell_item.cpp:3145
@ SPELL_BREWFEST_MOUNT_TRANSFORM
Definition spell_item.cpp:3148
@ SPELL_MOUNT_RAM_100
Definition spell_item.cpp:3144
@ SPELL_MOUNT_KODO_100
Definition spell_item.cpp:3146
@ SPELL_MOUNT_KODO_60
Definition spell_item.cpp:3147