3360 {
3362
3363 if (!caster)
3364 return;
3365
3367 {
3369
3371
3373
3375 {
3377 if (speed >= 2.0f)
3379 else
3381 break;
3383 if (speed >= 2.0f)
3385 else
3387 break;
3388 default:
3389 return;
3390 }
3391 caster->
CastSpell(caster, spell_id,
true);
3392 }
3393 }
std::uint32_t uint32
Definition Define.h:107
@ TEAM_ALLIANCE
Definition SharedDefines.h:748
@ TEAM_HORDE
Definition SharedDefines.h:749
@ SPELL_AURA_MOUNTED
Definition SpellAuraDefines.h:141
@ MOVE_RUN
Definition UnitDefines.h:357
Player * ToPlayer()
Definition Object.h:208
TeamId GetTeamId(bool original=false) const
Definition Player.h:2139
SpellInfo const * GetSpellInfo()
Definition SpellScript.cpp:416
Unit * GetCaster()
Definition SpellScript.cpp:401
bool HasMountedAura() const
Definition Unit.h:1802
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372
float GetSpeedRate(UnitMoveType mtype) const
Definition Unit.h:1743
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition Unit.cpp:5144
@ SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE
Definition spell_item.cpp:3340
@ SPELL_MOUNT_RAM_60
Definition spell_item.cpp:3336
@ SPELL_BREWFEST_MOUNT_TRANSFORM
Definition spell_item.cpp:3339
@ SPELL_MOUNT_RAM_100
Definition spell_item.cpp:3335
@ SPELL_MOUNT_KODO_100
Definition spell_item.cpp:3337
@ SPELL_MOUNT_KODO_60
Definition spell_item.cpp:3338