AzerothCore 3.3.5a
OpenSource WoW Emulator
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Acore::MessageDistDelivererToHostile Struct Reference

#include "GridNotifiers.h"

Public Member Functions

 MessageDistDelivererToHostile (Unit *src, WorldPacket *msg, float dist)
 
void Visit (PlayerMapType &m)
 
void Visit (CreatureMapType &m)
 
void Visit (DynamicObjectMapType &m)
 
template<class SKIP >
void Visit (GridRefMgr< SKIP > &)
 
void SendPacket (Player *player)
 

Public Attributes

Uniti_source
 
WorldPacketi_message
 
uint32 i_phaseMask
 
float i_distSq
 

Detailed Description

Constructor & Destructor Documentation

◆ MessageDistDelivererToHostile()

Acore::MessageDistDelivererToHostile::MessageDistDelivererToHostile ( Unit src,
WorldPacket msg,
float  dist 
)
inline
172 : i_source(src), i_message(msg), i_phaseMask(src->GetPhaseMask()), i_distSq(dist * dist)
173 {
174 }
uint32 GetPhaseMask() const
Definition Object.h:517
uint32 i_phaseMask
Definition GridNotifiers.h:169
float i_distSq
Definition GridNotifiers.h:170
Unit * i_source
Definition GridNotifiers.h:167
WorldPacket * i_message
Definition GridNotifiers.h:168

Member Function Documentation

◆ SendPacket()

void Acore::MessageDistDelivererToHostile::SendPacket ( Player player)
inline
181 {
182 // never send packet to self
183 if (player == i_source || !player->HaveAtClient(i_source) || player->IsFriendlyTo(i_source))
184 return;
185
187 }
void SendDirectMessage(WorldPacket const *data) const
Definition Player.cpp:5852
bool HaveAtClient(WorldObject const *u) const
Definition Player.cpp:11586
bool IsFriendlyTo(Unit const *unit) const
Definition Unit.cpp:7302

References Player::HaveAtClient(), i_message, i_source, Unit::IsFriendlyTo(), and Player::SendDirectMessage().

Referenced by Visit(), Visit(), and Visit().

◆ Visit() [1/4]

void MessageDistDelivererToHostile::Visit ( CreatureMapType m)
329{
330 for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
331 {
332 Creature* target = iter->GetSource();
333 if (!target->HasSharedVision() || !target->InSamePhase(i_phaseMask))
334 continue;
335
336 if (target->GetExactDist2dSq(i_source) > i_distSq)
337 continue;
338
339 // Send packet to all who are sharing the creature's vision
340 SharedVisionList::const_iterator i = target->GetSharedVisionList().begin();
341 for (; i != target->GetSharedVisionList().end(); ++i)
342 if ((*i)->m_seer == target)
343 SendPacket(*i);
344 }
345}
Definition Creature.h:47
iterator begin()
Definition GridRefMgr.h:35
iterator end()
Definition GridRefMgr.h:36
Definition LinkedList.h:139
SharedVisionList const & GetSharedVisionList()
Definition Unit.h:1876
bool HasSharedVision() const
Definition Unit.h:1879
bool InSamePhase(WorldObject const *obj) const
Definition Object.h:518
void SendPacket(Player *player)
Definition GridNotifiers.h:180
float GetExactDist2dSq(const float x, const float y) const
Definition Position.h:161

References GridRefMgr< OBJECT >::begin(), GridRefMgr< OBJECT >::end(), Position::GetExactDist2dSq(), Unit::GetSharedVisionList(), Unit::HasSharedVision(), i_distSq, i_phaseMask, i_source, WorldObject::InSamePhase(), and SendPacket().

◆ Visit() [2/4]

void MessageDistDelivererToHostile::Visit ( DynamicObjectMapType m)
348{
349 for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
350 {
351 DynamicObject* target = iter->GetSource();
352 if (!target->GetCasterGUID().IsPlayer() || !target->InSamePhase(i_phaseMask))
353 continue;
354
355 if (target->GetExactDist2dSq(i_source) > i_distSq)
356 continue;
357
358 // Send packet back to the caster if the caster has vision of dynamic object
359 Player* caster = (Player*)target->GetCaster();
360 if (caster && caster->m_seer == target)
361 SendPacket(caster);
362 }
363}
Definition DynamicObject.h:35
Unit * GetCaster() const
Definition DynamicObject.h:55
ObjectGuid GetCasterGUID() const
Definition DynamicObject.h:59
bool IsPlayer() const
Definition ObjectGuid.h:172
Definition Player.h:1086
WorldObject * m_seer
Definition Player.h:2381

References GridRefMgr< OBJECT >::begin(), GridRefMgr< OBJECT >::end(), DynamicObject::GetCaster(), DynamicObject::GetCasterGUID(), Position::GetExactDist2dSq(), i_distSq, i_phaseMask, i_source, WorldObject::InSamePhase(), ObjectGuid::IsPlayer(), Player::m_seer, and SendPacket().

◆ Visit() [3/4]

template<class SKIP >
void Acore::MessageDistDelivererToHostile::Visit ( GridRefMgr< SKIP > &  )
inline
178{}

◆ Visit() [4/4]

void MessageDistDelivererToHostile::Visit ( PlayerMapType m)
304{
305 for (PlayerMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
306 {
307 Player* target = iter->GetSource();
308 if (!target->InSamePhase(i_phaseMask))
309 continue;
310
311 if (target->GetExactDist2dSq(i_source) > i_distSq)
312 continue;
313
314 // Send packet to all who are sharing the player's vision
315 if (target->HasSharedVision())
316 {
317 SharedVisionList::const_iterator i = target->GetSharedVisionList().begin();
318 for (; i != target->GetSharedVisionList().end(); ++i)
319 if ((*i)->m_seer == target)
320 SendPacket(*i);
321 }
322
323 if (target->m_seer == target || target->GetVehicle())
324 SendPacket(target);
325 }
326}
Vehicle * GetVehicle() const
Definition Unit.h:1926

References GridRefMgr< OBJECT >::begin(), GridRefMgr< OBJECT >::end(), Position::GetExactDist2dSq(), Unit::GetSharedVisionList(), Unit::GetVehicle(), Unit::HasSharedVision(), i_distSq, i_phaseMask, i_source, WorldObject::InSamePhase(), Player::m_seer, and SendPacket().

Member Data Documentation

◆ i_distSq

float Acore::MessageDistDelivererToHostile::i_distSq

Referenced by Visit(), Visit(), and Visit().

◆ i_message

WorldPacket* Acore::MessageDistDelivererToHostile::i_message

Referenced by SendPacket().

◆ i_phaseMask

uint32 Acore::MessageDistDelivererToHostile::i_phaseMask

Referenced by Visit(), Visit(), and Visit().

◆ i_source

Unit* Acore::MessageDistDelivererToHostile::i_source

Referenced by SendPacket(), Visit(), Visit(), and Visit().


The documentation for this struct was generated from the following files: