AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_shazzrah_gate_dummy Class Reference
Inheritance diagram for spell_shazzrah_gate_dummy:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_shazzrah_gate_dummy)
 
bool Validate (SpellInfo const *) override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_shazzrah_gate_dummy::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
109 {
110 Unit* caster = GetCaster();
111 if (!targets.empty())
112 {
113 targets.remove_if([caster](WorldObject const* target) -> bool
114 {
115 Player const* plrTarget = target->ToPlayer();
116 // Should not target non player targets
117 if (!plrTarget)
118 return true;
119
120 // Should skip current victim
121 if (caster->GetVictim() == plrTarget)
122 return true;
123
124 // Should not target enemies within melee range
125 if (plrTarget->IsWithinMeleeRange(caster))
126 return true;
127
128 return false;
129 });
130 }
131
132 if (!targets.empty())
134 }
Player * ToPlayer()
Definition Object.h:208
Definition Player.h:1086
Unit * GetCaster()
Definition SpellScript.cpp:401
Definition Unit.h:665
bool IsWithinMeleeRange(Unit const *obj, float dist=0.f) const
Definition Unit.cpp:790
Unit * GetVictim() const
Definition Unit.h:904
Definition Object.h:482
void RandomResize(C &container, std::size_t requestedSize)
Definition Containers.h:79

References SpellScript::GetCaster(), Unit::GetVictim(), Unit::IsWithinMeleeRange(), Acore::Containers::RandomResize(), and Object::ToPlayer().

Referenced by Register().

◆ HandleScript()

void spell_shazzrah_gate_dummy::HandleScript ( SpellEffIndex  )
inlineprivate
137 {
138 Unit* caster = GetCaster();
139 Unit* target = GetHitUnit();
140
141 if (caster && target)
142 {
143 target->CastSpell(caster, SPELL_SHAZZRAH_GATE, true);
144 caster->CastSpell(nullptr, SPELL_ARCANE_EXPLOSION);
145
146 if (Creature* creatureCaster = caster->ToCreature())
147 {
148 creatureCaster->GetThreatMgr().ResetAllThreat();
149 creatureCaster->GetThreatMgr().AddThreat(target, 1);
150 creatureCaster->AI()->AttackStart(target); // Attack the target which caster will teleport to.
151 }
152 }
153 }
@ SPELL_ARCANE_EXPLOSION
Definition boss_shazzrah.cpp:27
@ SPELL_SHAZZRAH_GATE
Definition boss_shazzrah.cpp:32
Definition Creature.h:47
Creature * ToCreature()
Definition Object.h:212
Unit * GetHitUnit()
Definition SpellScript.cpp:453
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition Unit.cpp:1372

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SPELL_ARCANE_EXPLOSION, SPELL_SHAZZRAH_GATE, and Object::ToCreature().

Referenced by Register().

◆ PrepareSpellScript()

spell_shazzrah_gate_dummy::PrepareSpellScript ( spell_shazzrah_gate_dummy  )
private

◆ Register()

void spell_shazzrah_gate_dummy::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

156 {
159 }
@ EFFECT_0
Definition SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition SharedDefines.h:769
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition SharedDefines.h:1424
#define SpellEffectFn(F, I, N)
Definition SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition SpellScript.h:353
void HandleScript(SpellEffIndex)
Definition boss_shazzrah.cpp:136
void FilterTargets(std::list< WorldObject * > &targets)
Definition boss_shazzrah.cpp:108

References EFFECT_0, FilterTargets(), HandleScript(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_DUMMY, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ Validate()

bool spell_shazzrah_gate_dummy::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

104 {
106 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition SpellScript.h:125

References SPELL_SHAZZRAH_GATE, and _SpellScript::ValidateSpellInfo().


The documentation for this class was generated from the following file: