AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_brewfest_fill_keg Class Reference
Inheritance diagram for spell_brewfest_fill_keg:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_brewfest_fill_keg)
 
void HandleAfterHit ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
GameObject * GetGObjCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< BeforeHitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandler > OnObjectTargetSelect
 
HookList< DestinationTargetSelectHandler > OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleAfterHit()

void spell_brewfest_fill_keg::HandleAfterHit ( )
inlineprivate
1078 {
1079 if (GetCaster() && GetCaster()->ToPlayer())
1080 {
1081 if (Item* itemCaster = GetCastItem())
1082 {
1083 Player* player = GetCaster()->ToPlayer();
1084 uint32 item = 0;
1085 switch (itemCaster->GetEntry())
1086 {
1087 case GREEN_EMPTY_KEG:
1088 case BLUE_EMPTY_KEG:
1089 item = itemCaster->GetEntry() + urand(1, 5); // 5 items, id in range empty+1-5
1090 break;
1091 case YELLOW_EMPTY_KEG:
1092 if (uint8 num = urand(0, 4))
1093 item = 32916 + num;
1094 else
1095 item = 32915;
1096 break;
1097 }
1098
1099 if (item && player->AddItem(item, 1)) // ensure filled keg is stored
1100 {
1101 player->DestroyItemCount(itemCaster->GetEntry(), 1, true);
1102 GetSpell()->m_CastItem = nullptr;
1104 }
1105 }
1106 }
1107 }
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
uint32 urand(uint32 min, uint32 max)
Definition Random.cpp:44
@ YELLOW_EMPTY_KEG
Definition brewfest.cpp:1070
@ BLUE_EMPTY_KEG
Definition brewfest.cpp:1069
@ GREEN_EMPTY_KEG
Definition brewfest.cpp:1068
Definition Item.h:220
void Clear()
Definition ObjectGuid.h:141
Player * ToPlayer()
Definition Object.h:208
uint32 GetEntry() const
Definition Object.h:123
Definition Player.h:1086
bool AddItem(uint32 itemId, uint32 count)
Definition Player.cpp:16022
void DestroyItemCount(uint32 item, uint32 count, bool update, bool unequip_check=false)
Definition PlayerStorage.cpp:3225
Item * GetCastItem()
Definition SpellScript.cpp:625
Spell * GetSpell()
Definition SpellScript.h:443
Unit * GetCaster()
Definition SpellScript.cpp:401
Item * m_CastItem
Definition Spell.h:536
ObjectGuid m_castItemGUID
Definition Spell.h:538

References Player::AddItem(), BLUE_EMPTY_KEG, ObjectGuid::Clear(), Player::DestroyItemCount(), SpellScript::GetCaster(), SpellScript::GetCastItem(), Object::GetEntry(), SpellScript::GetSpell(), GREEN_EMPTY_KEG, Spell::m_CastItem, Spell::m_castItemGUID, Object::ToPlayer(), urand(), and YELLOW_EMPTY_KEG.

Referenced by Register().

◆ PrepareSpellScript()

spell_brewfest_fill_keg::PrepareSpellScript ( spell_brewfest_fill_keg  )
private

◆ Register()

void spell_brewfest_fill_keg::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1110 {
1112 }
#define SpellHitFn(F)
Definition SpellScript.h:349
HookList< HitHandler > AfterHit
Definition SpellScript.h:347
void HandleAfterHit()
Definition brewfest.cpp:1077

References SpellScript::AfterHit, HandleAfterHit(), and SpellHitFn.


The documentation for this class was generated from the following file: